Пример #1
0
        /// <summary>
        ///GetPlayersInRange 的测试
        ///</summary>
        public void GetPlayersInRangeTest1Helper <CharacterT>()
            where CharacterT : BaseCharacter
        {
            WorldEntity target = CreateWorldEntity(); // TODO: 初始化为适当的值
            int         iRange = 0;                   // TODO: 初始化为适当的值
            IEnumerable <CharacterT> expected = null; // TODO: 初始化为适当的值
            IEnumerable <CharacterT> actual;

            actual = target.GetPlayersInRange <CharacterT>(iRange);
            Assert.AreEqual(expected, actual);
            Assert.Inconclusive("验证此测试方法的正确性。");
        }