Пример #1
0
        /// <summary>
        ///GetEntitysInRange 的测试
        ///</summary>
        public void GetEntitysInRangeTest1Helper <GameEntityT>()
            where GameEntityT : WorldEntity
        {
            WorldEntity target = CreateWorldEntity();  // TODO: 初始化为适当的值
            int         iRange = 0;                    // TODO: 初始化为适当的值
            IEnumerable <GameEntityT> expected = null; // TODO: 初始化为适当的值
            IEnumerable <GameEntityT> actual;

            actual = target.GetEntitysInRange <GameEntityT>(iRange);
            Assert.AreEqual(expected, actual);
            Assert.Inconclusive("验证此测试方法的正确性。");
        }