private void OnTriggerExit2D(Collider2D collision) { if (collision.transform.CompareTag("Player")) { //print("izasao"); GameManager gameManager = GameManager.I; // gameManager.PauseForTutorial(colliderID); TutorialManager tutorialManager = GameObject.FindObjectOfType <TutorialManager>(); tutorialManager.CloseTutorial(colliderID); } }