public void GetWork()
 {
     workedTime += Time.deltaTime;
     if (tutoManager != null && !tutoManager.AlienShipCanBeDestroyed())
     {
         return;
     }
     fillBarInstance.fillAmount = workedTime / workingTime;
     if (workedTime >= workingTime)
     {
         foreach (var cleaner in cleanersInteracting)
         {
             cleaner.FreeThePlayer();
         }
         Destroy(fillBarInstance.transform.parent.gameObject);
         FindObjectOfType <GameManager>().DestroyAnInteractable(boxPositions, gameObject);
     }
 }