Пример #1
0
 private void FixedUpdate()
 {
     delta = Time.fixedDeltaTime;
     UpdateStates();
     playerState.FixedTick(delta);
     //cameraManager.Tick(delta);
 }
Пример #2
0
 private void FixedUpdate()
 {
     deltaTime = Time.fixedDeltaTime;
     GetInput();
     UpdateStates();
     stateManager.FixedTick(deltaTime);
     CameraManager.Instance.Tick(deltaTime);
 }