public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddOutfit(Default); msg.AddByte((byte)OutfitList.Count); foreach (AvalibleOutfit i in OutfitList) { msg.AddUInt16(i.Id); msg.AddString(i.Name); msg.AddByte(i.Addons); } if (Client.VersionNumber >= 870) { msg.AddByte((byte)MountList.Count); foreach (MountDescription i in MountList) { msg.AddUInt16(i.Id); msg.AddString(i.Name); } } }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddOutfit(Default); msg.AddByte((byte)OutfitList.Count); foreach (AvalibleOutfit i in OutfitList) { msg.AddUInt16(i.Id); msg.AddString(i.Name); msg.AddByte(i.Addons); } if (Client.VersionNumber >= 870) { msg.AddByte((byte)MountList.Count); foreach (MountDescription i in MountList) { msg.AddUInt16(i.Id); msg.AddString(i.Name); } } }
/// <summary> /// Adds the outfits. /// </summary> /// <param name="message">The message.</param> /// <param name="outfits">The outfits.</param> private static void AddOutfits(NetworkMessage message, ICollection <IOutfit> outfits) { message.AddByte((byte)outfits.Count); foreach (IOutfit skin in outfits) { message.AddOutfit(skin); } }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddLocation(Location); msg.AddByte(Stack); msg.AddUInt16(ThingId); if (ThingId == 0x0061 || ThingId == 0x0062) { if (ThingId == 0x0062) { msg.AddUInt32(Creature.Id); } else if (ThingId == 0x0061) { msg.AddUInt32(Creature.RemoveId); msg.AddUInt32(Creature.Id); msg.AddString(Creature.Name); } msg.AddByte(Creature.Health); msg.AddByte(Creature.Direction); msg.AddOutfit(Creature.Outfit); msg.AddByte(Creature.LightLevel); msg.AddByte(Creature.LightColor); msg.AddUInt16(Creature.Speed); msg.AddByte((byte)Creature.Skull); msg.AddByte((byte)Creature.PartyShield); if (Client.VersionNumber >= 853) { if (ThingId == 0x0061) { msg.AddByte((byte)Creature.WarIcon); } msg.AddByte(Convert.ToByte(Creature.IsBlocking)); } } else if (ThingId == 0x0063) { msg.AddUInt32(Creature.Id); msg.AddByte(Creature.Direction); } else { if (Item.HasExtraByte) { msg.AddByte(Item.Count); } } }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddOutfit(Default); msg.AddByte((byte)OutfitList.Count); foreach (AvalibleOutfit i in OutfitList) { msg.AddUInt16(i.Id); msg.AddString(i.Name); msg.AddByte(i.Addons); } }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddOutfit(Default); msg.AddByte((byte)OutfitList.Count); foreach (AvalibleOutfit i in OutfitList) { msg.AddUInt16(i.Id); msg.AddString(i.Name); msg.AddByte(i.Addons); } }
public static void Add(NetworkMessage message, Player player, IEnumerable <Outfit> outfits) { message.AddByte((byte)ServerPacketType.OutfitWindow); message.AddOutfit(player.Outfit); message.AddByte((byte)outfits.Count()); foreach (Outfit outfit in outfits) { message.AddUInt16((ushort)outfit.LookType); message.AddString(outfit.Name); message.AddByte(outfit.Addons); } }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddLocation(Location); msg.AddByte(Stack); msg.AddUInt16(ThingId); if (ThingId == 0x0061 || ThingId == 0x0062) { if (ThingId == 0x0062) msg.AddUInt32(Creature.Id); else if (ThingId == 0x0061) { msg.AddUInt32(Creature.RemoveId); msg.AddUInt32(Creature.Id); msg.AddString(Creature.Name); } msg.AddByte(Creature.Health); msg.AddByte(Creature.Direction); msg.AddOutfit(Creature.Outfit); msg.AddByte(Creature.LightLevel); msg.AddByte(Creature.LightColor); msg.AddUInt16(Creature.Speed); msg.AddByte((byte)Creature.Skull); msg.AddByte((byte)Creature.PartyShield); if (Client.VersionNumber >= 853) { if (ThingId == 0x0061) msg.AddByte((byte)Creature.WarIcon); msg.AddByte(Convert.ToByte(Creature.IsBlocking)); } } else if (ThingId == 0x0063) { msg.AddUInt32(Creature.Id); msg.AddByte(Creature.Direction); } else { if (Item.HasExtraByte) msg.AddByte(Item.Count); } }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddOutfit(Outfit); }
public override void ToNetworkMessage(NetworkMessage msg) { Tile playerTile = Client.Map.GetTileWithPlayer(); msg.AddByte((byte)Type); msg.AddLocation(playerTile.Location); //GetMapDescription(playerLocation.X - 8, playerLocation.Y - 6, playerLocation.Z, 18, 14, msg); int startz, endz, zstep; if (playerTile.Location.Z > 7) { startz = playerTile.Location.Z - 2; endz = Math.Min(15, playerTile.Location.Z + 2); zstep = 1; } else { startz = 7; endz = 0; zstep = -1; } uint mapStart = Client.Memory.ReadUInt32(Addresses.Map.MapPointer); for (int z = startz; z != endz + zstep; z += zstep) { for (int x = 0; x < 18; x++) { for (int y = 0; y < 14; y++) { Location memLoc = new Location(x, y, z); uint num = memLoc.ToTileNumber(); Tile pCurrent = new Tile(Client, mapStart + (Addresses.Map.StepTile * num), num); foreach (TileObject o in pCurrent.Objects) { if (o.Id == 0x0063) { // Add a creature Creature c = Client.BattleList.GetCreatures().FirstOrDefault(cr => cr.Id == o.Data); if (c == null) { throw new Exception("Creature does not exist."); } // Add as unknown msg.AddUInt16((ushort)o.Id); // No need to remove a creature msg.AddUInt32(0); // Add the creature id msg.AddUInt32((uint)c.Id); msg.AddString(c.Name); msg.AddByte((byte)c.HPBar); msg.AddByte((byte)c.Direction); msg.AddOutfit(c.Outfit); msg.AddByte((byte)c.Light); msg.AddByte((byte)c.LightColor); msg.AddUInt16((ushort)c.WalkSpeed); msg.AddByte((byte)c.Skull); msg.AddByte((byte)c.PartyShield); } else { Item item = new Item(Client, (uint)o.Id); msg.AddUInt16((ushort)item.Id); if (item.HasExtraByte) { msg.AddByte(item.Count); } } } msg.AddByte(0x00); msg.AddByte(0xFF); } } } }
protected void GetTileDescription(Tile tile, NetworkMessage msg) { if (tile != null) { List<TileObject> objects = tile.Objects; objects.Insert(0, new TileObject(tile.Ground.Id, tile.Ground.Count, 0)); foreach (TileObject o in objects) { if (o.Id <= 0) { return; } else if (o.Id == 0x0061 || o.Id == 0x0062 || o.Id == 0x0063) { // Add a creature Creature c = Client.BattleList.GetCreatures().FirstOrDefault(cr => cr.Id == o.Data); if (c == null) throw new Exception("Creature does not exist."); // Add as unknown msg.AddUInt16((ushort)o.Id); // No need to remove a creature msg.AddUInt32(0); // Add the creature id msg.AddUInt32((uint)c.Id); msg.AddString(c.Name); msg.AddByte((byte)c.HPBar); msg.AddByte((byte)c.Direction); msg.AddOutfit(c.Outfit); msg.AddByte((byte)c.Light); msg.AddByte((byte)c.LightColor); msg.AddUInt16((ushort)c.WalkSpeed); msg.AddByte((byte)c.Skull); msg.AddByte((byte)c.PartyShield); } else if (o.Id <= 9999) { // Add an item Item item = new Item(Client, (uint)o.Id, (byte)o.Data, "", ItemLocation.FromLocation(tile.Location, (byte)o.StackOrder)); msg.AddUInt16((ushort)o.Id); try { if (item.HasExtraByte) { msg.AddByte(item.Count); } } catch { } } } } }
protected void GetTileDescription(Tile tile, NetworkMessage msg) { if (tile != null) { List <TileObject> objects = tile.Objects; objects.Insert(0, new TileObject(tile.Ground.Id, tile.Ground.Count, 0)); foreach (TileObject o in objects) { if (o.Id <= 0) { return; } else if (o.Id == 0x0061 || o.Id == 0x0062 || o.Id == 0x0063) { // Add a creature Creature c = Client.BattleList.GetCreatures().FirstOrDefault(cr => cr.Id == o.Data); if (c == null) { throw new Exception("Creature does not exist."); } // Add as unknown msg.AddUInt16((ushort)o.Id); // No need to remove a creature msg.AddUInt32(0); // Add the creature id msg.AddUInt32((uint)c.Id); msg.AddString(c.Name); msg.AddByte((byte)c.HPBar); msg.AddByte((byte)c.Direction); msg.AddOutfit(c.Outfit); msg.AddByte((byte)c.Light); msg.AddByte((byte)c.LightColor); msg.AddUInt16((ushort)c.WalkSpeed); msg.AddByte((byte)c.Skull); msg.AddByte((byte)c.PartyShield); } else if (o.Id <= 9999) { // Add an item Item item = new Item(Client, (uint)o.Id, (byte)o.Data, "", ItemLocation.FromLocation(tile.Location, (byte)o.StackOrder)); msg.AddUInt16((ushort)o.Id); try { if (item.HasExtraByte) { msg.AddByte(item.Count); } } catch { } } } } }
protected bool ParseThing(NetworkMessage msg, Location pos, Tile tile, int n, NetworkMessage outMsg) { //get thing type ushort thingId = msg.GetUInt16(); outMsg.AddUInt16(thingId); PacketCreature c; if (thingId == 0x0061 || thingId == 0x0062) { c = new PacketCreature(Client); c.Location = pos; //creatures if (thingId == 0x0062) //creature is known { c.Type = PacketCreatureType.Known; c.Id = msg.GetUInt32(); outMsg.AddUInt32(c.Id); //creatureid } else if (thingId == 0x0061) { //creature is not known //perhaps we have to remove a known creature c.RemoveId = msg.GetUInt32(); outMsg.AddUInt32(c.RemoveId); //add a new creature c.Type = PacketCreatureType.Unknown; c.Id = msg.GetUInt32(); outMsg.AddUInt32(c.Id); c.Name = msg.GetString(); outMsg.AddString(c.Name); } //read creature properties c.Health = msg.GetByte(); outMsg.AddByte(c.Health); c.Direction = msg.GetByte(); outMsg.AddByte(c.Direction); c.Outfit = msg.GetOutfit(); outMsg.AddOutfit(c.Outfit); c.LightLevel = msg.GetByte(); outMsg.AddByte(c.LightLevel); c.LightColor = msg.GetByte(); outMsg.AddByte(c.LightColor); c.Speed = msg.GetUInt16(); outMsg.AddUInt16(c.Speed); c.Skull = (Constants.Skull)msg.GetByte(); outMsg.AddByte((byte)c.Skull); c.PartyShield = (Constants.PartyShield)msg.GetByte(); outMsg.AddByte((byte)c.PartyShield); creatures.Add(c); return(true); } else if (thingId == 0x0063) { //creature turn c = new PacketCreature(Client); c.Location = pos; c.Type = PacketCreatureType.Turn; c.Id = msg.GetUInt32(); outMsg.AddUInt32(c.Id); c.Direction = msg.GetByte(); outMsg.AddByte(c.Direction); creatures.Add(c); return(true); } else { //item UInt16 itemId; if (thingId == UInt16.MaxValue) { itemId = msg.GetUInt16(); outMsg.AddUInt16(itemId); } else { itemId = thingId; } Item item = new Item(Client, itemId, 0, "", ItemLocation.FromLocation(pos, (byte)n)); if (item.HasExtraByte) { item.Count = msg.GetByte(); outMsg.AddByte(item.Count); } if (n == 0) { tile.Ground = item; } else { tile.Items.Add(item); } return(true); } }
public override void ToNetworkMessage(NetworkMessage msg) { Tile playerTile = Client.Map.GetTileWithPlayer(); msg.AddByte((byte)Type); msg.AddLocation(playerTile.Location); //GetMapDescription(playerLocation.X - 8, playerLocation.Y - 6, playerLocation.Z, 18, 14, msg); int startz, endz, zstep; if (playerTile.Location.Z > 7) { startz = playerTile.Location.Z - 2; endz = Math.Min(15, playerTile.Location.Z + 2); zstep = 1; } else { startz = 7; endz = 0; zstep = -1; } uint mapStart = Client.Memory.ReadUInt32(Addresses.Map.MapPointer); for (int z = startz; z != endz + zstep; z += zstep) { for (int x = 0; x < 18; x++) { for (int y = 0; y < 14; y++) { Location memLoc = new Location(x, y, z); uint num = memLoc.ToTileNumber(); Tile pCurrent = new Tile(Client, mapStart + (Addresses.Map.StepTile * num), num); foreach (TileObject o in pCurrent.Objects) { if (o.Id == 0x0063) { // Add a creature Creature c = Client.BattleList.GetCreatures().FirstOrDefault(cr => cr.Id == o.Data); if (c == null) throw new Exception("Creature does not exist."); // Add as unknown msg.AddUInt16((ushort)o.Id); // No need to remove a creature msg.AddUInt32(0); // Add the creature id msg.AddUInt32((uint)c.Id); msg.AddString(c.Name); msg.AddByte((byte)c.HPBar); msg.AddByte((byte)c.Direction); msg.AddOutfit(c.Outfit); msg.AddByte((byte)c.Light); msg.AddByte((byte)c.LightColor); msg.AddUInt16((ushort)c.WalkSpeed); msg.AddByte((byte)c.Skull); msg.AddByte((byte)c.PartyShield); } else { Item item = new Item(Client, (uint)o.Id); msg.AddUInt16((ushort)item.Id); if (item.HasExtraByte) msg.AddByte(item.Count); } } msg.AddByte(0x00); msg.AddByte(0xFF); } } } }
protected bool ParseThing(NetworkMessage msg, Location pos, Tile tile, int n, NetworkMessage outMsg) { //get thing type ushort thingId = msg.GetUInt16(); outMsg.AddUInt16(thingId); PacketCreature c; if (thingId == 0x0061 || thingId == 0x0062) { c = new PacketCreature(Client); c.Location = pos; //creatures if (thingId == 0x0062) //creature is known { c.Type = PacketCreatureType.Known; c.Id = msg.GetUInt32(); outMsg.AddUInt32(c.Id); //creatureid } else if (thingId == 0x0061) { //creature is not known //perhaps we have to remove a known creature c.RemoveId = msg.GetUInt32(); outMsg.AddUInt32(c.RemoveId); //add a new creature c.Type = PacketCreatureType.Unknown; c.Id = msg.GetUInt32(); outMsg.AddUInt32(c.Id); c.Name = msg.GetString(); outMsg.AddString(c.Name); } //read creature properties c.Health = msg.GetByte(); outMsg.AddByte(c.Health); c.Direction = msg.GetByte(); outMsg.AddByte(c.Direction); c.Outfit = msg.GetOutfit(); outMsg.AddOutfit(c.Outfit); c.LightLevel = msg.GetByte(); outMsg.AddByte(c.LightLevel); c.LightColor = msg.GetByte(); outMsg.AddByte(c.LightColor); c.Speed = msg.GetUInt16(); outMsg.AddUInt16(c.Speed); c.Skull = (Constants.Skull)msg.GetByte(); outMsg.AddByte((byte)c.Skull); c.PartyShield = (Constants.PartyShield)msg.GetByte(); outMsg.AddByte((byte)c.PartyShield); creatures.Add(c); return true; } else if (thingId == 0x0063) { //creature turn c = new PacketCreature(Client); c.Location = pos; c.Type = PacketCreatureType.Turn; c.Id = msg.GetUInt32(); outMsg.AddUInt32(c.Id); c.Direction = msg.GetByte(); outMsg.AddByte(c.Direction); creatures.Add(c); return true; } else { //item UInt16 itemId; if (thingId == UInt16.MaxValue) { itemId = msg.GetUInt16(); outMsg.AddUInt16(itemId); } else itemId = thingId; Item item = new Item(Client, itemId, 0, "", ItemLocation.FromLocation(pos, (byte)n)); if (item.HasExtraByte) { item.Count = msg.GetByte(); outMsg.AddByte(item.Count); } if (n == 0) tile.Ground = item; else tile.Items.Add(item); return true; } }
public override void ToNetworkMessage(NetworkMessage msg) { msg.AddByte((byte)Type); msg.AddUInt32(CreatureId); msg.AddOutfit(Outfit); }
public static void Add(NetworkMessage message, Creature creature) { message.AddByte((byte)ServerPacketType.CreatureOutfit); message.AddUInt32(creature.Id); message.AddOutfit(creature.Outfit); }