private void ActionKeyMappingSelect(object sender, ActionTriggeredEventArgs e)
        {
            if (characters == null)
            {
                return;
            }

            network.SelectCharacter(characters[selectedIndex]);
            GameplayScreen screenToLoad  = new GameplayScreen();
            LoadingScreen  loadingScreen = new LoadingScreen(screenToLoad);

            loadingScreen.Initialize(this.Manager);
            loadingScreen.Activate();
            this.Close();
        }