Пример #1
0
    internal void AnimalAbducedSuccessFul(AnimalController animalBeingAbduced)
    {
        _inventory.AddAnimalToPegi(animalBeingAbduced.GetAnimalType());
        SetAbductionMode(false);
        _allAnimals.Remove(animalBeingAbduced);
        --AnimalAmount[animalBeingAbduced.GetAnimalType()];

        Destroy(animalBeingAbduced.gameObject);
    }