Пример #1
0
    public void Equip(Equipment equipment)
    {
        int slotIndex = (int)equipment.equipmentSlot;

        Equipment oldItem = null;

        if (currentEquipment[slotIndex] != null)
        {
            //return old equipment
            oldItem = currentEquipment[slotIndex];
            invetory.AddItemToInventory(oldItem);
        }

        currentEquipment[slotIndex] = equipment;

        if (onEquipmentChanged != null)
        {
            onEquipmentChanged(oldItem, equipment);
        }
        GameplayManager.instance.screenUiController.ShowStringOnScreen(string.Format("<color=blue>{0}</color> is equiped!", equipment.itemName));
    }
Пример #2
0
 public void AddItemToInventory(GameObject item)
 {
     ic.AddItemToInventory(item);
 }