Пример #1
0
 public void PlayGame()
 {
     if (Gamemanager.HighestLevel == 0)
     {
         StartCoroutine(Gamemanager.LoadAsyncronously("First Level", loadingScreen, slider, progressText));
     }
     else
     {
         Gamemanager.LoadScene("Selection menue");
     }
 }
Пример #2
0
 public void Settings()
 {
     Gamemanager.LoadScene("Settings menue");
 }
Пример #3
0
 public void SelectLevel()
 {
     Gamemanager.LoadScene("Level select");
 }
Пример #4
0
 public void Exit()
 {
     Gamemanager.SavePlayer();
     Gamemanager.LoadScene("Start menu");
 }
Пример #5
0
 public void Exit()
 {
     Gamemanager.LoadScene("Start menu");
 }