Пример #1
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     if (collision.collider.tag.Equals("Player"))
     {
         if (gm.GetKeyNumbers() > 0)
         {
             gm.UseKey();
             GetComponent <BoxCollider2D>().enabled = false;
             Destroy(gameObject);
         }
     }
 }