Пример #1
0
    //TODO: Siisti Swipet alta

    void Swipe(Vector2 spot)
    {
        Collider2D[] hitCollidersTile = Physics2D.OverlapCircleAll(spot, fingerSize, layerMaskTile);
        int          i = 0;

        while (i < hitCollidersTile.Length)
        {
            hitCollidersTile[i].gameObject.SetActive(false);
            i++;
            gm.EnergyEvent(eConsPerDig);
        }

        Collider2D[] hitCollidersEnergy = Physics2D.OverlapCircleAll(spot, fingerSize, layerMaskEnergy);
        int          j = 0;

        while (j < hitCollidersEnergy.Length)
        {
            hitCollidersEnergy[j].gameObject.SetActive(false);
            j++;
            gm.EnergyEvent(eAddedPerItem);
        }
    }