Пример #1
0
        void IntroduceRelevanceEntity(Game_PlayerController player, Game_Controller other)
        {
            var pc = other as Game_PlayerController;

            if (pc != null)
            {
                player.ActiveSession.S2C_PLAYER_ADD(pc);
                return;
            }
            var npc = other as Game_NPCController;

            if (npc != null)
            {
                player.ActiveSession.S2C_NPC_ADD(npc);
                return;
            }
            Debug.LogWarning("Relevance ADD type not implemented: " + other.GetType());
        }