unregister() публичный статический Метод

public static unregister ( BigBadGuy, bbg ) : void
bbg BigBadGuy,
Результат void
Пример #1
0
    void OnParticleCollision(GameObject obj)
    {
        AmpicillinCollider collider = obj.GetComponent <AmpicillinCollider> ();

        if (null != collider)
        {
            Vector3 newScale = Vector3.Max(transform.localScale - new Vector3(step, step, step), Vector3.zero);
            transform.localScale = newScale;
            life--;

            if (life == 0)
            {
                EnemiesManager.unregister(this);
                Destroy(gameObject);
            }
        }
    }