Пример #1
0
    private void TryGeneratePlatforms()
    {
        var playerPosition = player.transform.position;
        var up             = playerPosition.y + Camera.main.orthographicSize + _halfPlatformHeight;

        PlatformBase platformBase = GetRandomPlatformType();

        while (up > _activePlatforms[_activePlatforms.Count() - 1].transform.position.y)
        {
            var spawnPosition = new Vector3();
            spawnPosition.x = Random.Range(_levelWidth, -_levelWidth);
            spawnPosition.y = _activePlatforms[_activePlatforms.Count() - 1].transform.position.y +
                              Random.Range(minY, maxY);
            var platform = Instantiate(platformBase, spawnPosition, Quaternion.identity);
            _activePlatforms.Add(platform);
            if (enemiesManager.CanCreateEnemy((int)player.MaxHeight))
            {
                platform.InstantiateEnemy(enemy, enemiesManager);
            }
        }
    }