Пример #1
0
    public override void Start()
    {
        GameObject Temp_go = GetLinkedObject("enemies_manager");

        if (Temp_go == null)
        {
            Debug.Log("[error] Gameobject enemies_manager not found (EnemyShield_BT)");
        }
        else
        {
            EnemiesManager enemy_manager = Temp_go.GetComponent <EnemiesManager>();

            if (enemy_manager == null)
            {
                Debug.Log("[error] EnemyShield_BT: enemies_manager is not detected");
            }
            else
            {
                enemy_manager.AddShieldEnemy(gameObject);
            }
        }

        if (texture_type == 0)
        {
            enemy_mat_sword = GetMaterialByName("Alpha1_ShieldEnemy_Material_21_04");
        }
        else if (texture_type == 1)
        {
            enemy_mat_sword = GetMaterialByName("Alpha1_ShieldEnemy2_Material_21_04");
        }

        audio_comp  = GetComponent <CompAudio>();
        shield_name = GetLinkedObject("shield_name");

        base.Start();
        base.DeactivateHUD(shield_name);
    }