/// <summary>
    /// The raw Inertial Measurement Unit values received from the handheld controller device must be scaled before being used in Unity. This method scales the Gyroscope values.
    /// </summary>
    /// <returns>X, Y and Z values are each scaled by this formula: ( 2048f / 180f * Math.PI / 4095f ). Values in the returned array are [X, Y, Z].</returns>
    public double[] GetGyroScaled()
    {
        if (!IsBridgeInitialized)
        {
            return(null);
        }

        return(_controllerPlugin.GetGyroScaled());
    }