/// <summary> /// The raw Inertial Measurement Unit values received from the handheld controller device must be scaled before being used in Unity. This method scales the Gyroscope values. /// </summary> /// <returns>X, Y and Z values are each scaled by this formula: ( 2048f / 180f * Math.PI / 4095f ). Values in the returned array are [X, Y, Z].</returns> public double[] GetGyroScaled() { if (!IsBridgeInitialized) { return(null); } return(_controllerPlugin.GetGyroScaled()); }