Пример #1
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    // Use this for initialization
    void Start()
    {
        ResetLayout();

        m_oSpellBook = GameApp.GetInstance().GetWarlock().GetComponent <CSpellbook>();

        m_atSpellData = GetComponent <CSpellData>().GetAllSpellData();

        m_oWarlockCurrency = GameApp.GetInstance().GetWarlock().GetComponent <CWarlockCurrency>();
    }
Пример #2
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 public MasterSpellbookGump(CSpellbook book)
     : base(book)
 {
 }
Пример #3
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 public DruidSpellbookGump( CSpellbook book )
     : base(book)
 {
 }
 public AvatarSpellbookGump(CSpellbook book) : base(book)
 {
 }
Пример #5
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 public MageSpellbookGump( CSpellbook book )
     : base(book)
 {
 }
		public BardSpellbookGump( CSpellbook book ) : base( book )
		{
		}
Пример #7
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 public BardSpellbookGump( CSpellbook book )
     : base(book)
 {
 }
Пример #8
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 public RogueSpellbookGump(CSpellbook book) : base(book)
 {
 }
Пример #9
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 public NecroSpellbookGump(CSpellbook book) : base(book)
 {
 }
Пример #10
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 public DruidSpellbookGump(CSpellbook book) : base(book)
 {
 }
Пример #11
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 public RangerSpellbookGump( CSpellbook book )
     : base(book)
 {
 }
Пример #12
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 public AvatarSpellbookGump( CSpellbook book )
     : base(book)
 {
 }
 public AncientSpellbookGump(CSpellbook book)
     : base(book)
 {
 }
Пример #14
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 public MageSpellbookGump(CSpellbook book) : base(book)
 {
 }
Пример #15
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 public AncientSpellbookGump(CSpellbook book)
     : base(book)
 {
 }
Пример #16
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 public RangerSpellbookGump(CSpellbook book) : base(book)
 {
 }
Пример #17
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 public ChivalrySpellbookGump( CSpellbook book )
     : base(book)
 {
 }
 public ChivalrySpellbookGump(CSpellbook book) : base(book)
 {
 }