Exemplo n.º 1
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            Console.Write("Loading music... ");

            _musicManager = MusicManager.GetInstance();
            _musicManager.AddSong("mainMenuBgm", Content.Load <Song>("Audio/Music/mainmenu"));
            _musicManager.AddSong("gameBgm", Content.Load <Song>("Audio/Music/ambientbgm1_2"));
            _musicManager.AddSong("hackLoop", Content.Load <Song>("Audio/Music/hackloop1"));

            Console.Write("done\nLoading sounds... ");

            _soundManager = SoundManager.GetInstance();
            _soundManager.AddSound("nodeClick", Content.Load <SoundEffect>("Audio/Sounds/click1"));
            _soundManager.AddSound("nodeHover", Content.Load <SoundEffect>("Audio/Sounds/hover1"));
            _soundManager.AddSound("traceWarn", Content.Load <SoundEffect>("Audio/Sounds/traceWarn"));

            Console.WriteLine("done");
        }