private void OnTriggerEnter(Collider other) { if (other.CompareTag("Player")) { if (currentIndex < musicTracks.Length - 1) { currentIndex++; } else { currentIndex = 0; } musicManager.ChangeBackgroundMusic(musicTracks[currentIndex], 0.5f); } }
private void OnTriggerEnter(Collider other) { if (other.CompareTag("Player")) { if (currentIndex < musicTracks.Length - 1) { currentIndex++; } else { currentIndex = 0; } musicManager.ChangeBackgroundMusic(musicTracks[currentIndex], 0.5f); } }