IsValid() 정적인 개인적인 메소드

static private IsValid ( Playable playable ) : bool
playable Playable
리턴 bool
예제 #1
0
 /// <summary>
 /// <para>Returns true if the Playable is valid. A playable can be invalid if it was disposed. This is different from a Null playable..</para>
 /// </summary>
 public unsafe bool IsValid() =>
 Playables.IsValid(*((Playable *)this));
예제 #2
0
 public unsafe bool IsValid()
 {
     return(Playables.IsValid(*((Playable *)this)));
 }
예제 #3
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 public bool IsValid()
 {
     return(Playables.IsValid(this));
 }