GetOutputValidated() 정적인 개인적인 메소드

static private GetOutputValidated ( Playable playable, int outputPort, Type typeofPlayable ) : Playable
playable Playable
outputPort int
typeofPlayable System.Type
리턴 Playable
예제 #1
0
 public Playable GetOutput(int outputPort)
 {
     return(Playables.GetOutputValidated(this, outputPort, base.GetType()));
 }
예제 #2
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 public unsafe Playable GetOutput(int outputPort) =>
 Playables.GetOutputValidated(*((Playable *)this), outputPort, base.GetType());
예제 #3
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 /// <summary>
 /// <para>Returns the Playable connected at the specified output index.</para>
 /// </summary>
 /// <param name="outputPort">Index of the output.</param>
 /// <returns>
 /// <para>Playable connected at the output index specified, or null if the index is valid but is not connected to anything. This happens if there was once a Playable connected at the index, but was disconnected.</para>
 /// </returns>
 public Playable GetOutput(int outputPort) =>
 Playables.GetOutputValidated((Playable)this, outputPort, base.GetType());