static private SetInputWeightValidated ( |
||
playable | ||
input | ||
weight | float | |
typeofPlayable | ||
리턴 | void |
public unsafe void SetInputWeight(int inputIndex, float weight) { Playables.SetInputWeightValidated(*((Playable *)this), inputIndex, weight, base.GetType()); }
public void SetInputWeight(int inputIndex, float weight) { Playables.SetInputWeightValidated(this, inputIndex, weight, base.GetType()); }