INTERNAL_CALL_SetPlayableDeleteOnDisconnect() 개인적인 메소드

private INTERNAL_CALL_SetPlayableDeleteOnDisconnect ( Playable &target, bool value ) : void
target Playable
value bool
리턴 void
예제 #1
0
 internal static void SetPlayableDeleteOnDisconnect(ref Playable target, bool value)
 {
     Playables.INTERNAL_CALL_SetPlayableDeleteOnDisconnect(ref target, value);
 }