OnSetPlayState() 공개 메소드

public OnSetPlayState ( PlayState newState ) : void
newState PlayState
리턴 void
 static public int OnSetPlayState(IntPtr l)
 {
     try {
         UnityEngine.Experimental.Director.Playable  self = (UnityEngine.Experimental.Director.Playable)checkSelf(l);
         UnityEngine.Experimental.Director.PlayState a1;
         checkEnum(l, 2, out a1);
         self.OnSetPlayState(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }