예제 #1
1
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();

            int entryCount = reader.ReadInt();

            for (int i = 0; i < entryCount; i++)
                m_SystemEntries.Add(new SlayerSystemTracker(reader.ReadString(), reader.ReadInt(), reader.ReadString()));

            if (Owner is Mobile)
            {
                Mobile player = (Mobile)Owner;

                SlayerModule module = player.GetModule(typeof(SlayerModule)) as SlayerModule;

                if (module == null)
                    module = new SlayerModule(player);

                foreach (SlayerSystemTracker entry in m_SystemEntries)
                    module.SetSlayerCount(entry.SystemName, entry.SlayerCount);

                Delete();
            }
        }
예제 #2
1
        public VendorInventory( BaseHouse house, GenericReader reader )
        {
            m_House = house;

            int version = reader.ReadEncodedInt();

            m_Owner = reader.ReadMobile();
            m_VendorName = reader.ReadString();
            m_ShopName = reader.ReadString();

            m_Items = reader.ReadStrongItemList();
            m_Gold = reader.ReadInt();

            m_ExpireTime = reader.ReadDeltaTime();

            if ( m_Items.Count == 0 && m_Gold == 0 )
            {
                Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Delete ) );
            }
            else
            {
                TimeSpan delay = m_ExpireTime - DateTime.UtcNow;
                m_ExpireTimer = new ExpireTimer( this, delay > TimeSpan.Zero ? delay : TimeSpan.Zero );
                m_ExpireTimer.Start();
            }
        }
예제 #3
1
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );

            int version = reader.ReadInt();
            switch ( version )
            {
                case 1:
                {
                    string name = reader.ReadString();
                    if ( name != null && name.Length > 0 )
                    {
                        try
                        {
                            m_Contains = Type.GetType( name );
                        }
                        catch
                        {
                            m_Contains = null;
                        }
                    }
                    goto case 0;
                }
                case 0:
                {
                    break;
                }
            }
        }
예제 #4
1
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

			switch ( version )
			{
				case 1:
				case 0:
				{
					m_MultiID = reader.ReadInt();
					m_Offset = reader.ReadPoint3D();
					m_ShipName = reader.ReadString();

					if ( version == 0 )
						reader.ReadUInt();

					break;
				}
			}

			if ( LootType == LootType.Newbied )
				LootType = LootType.Blessed;

			if ( Weight == 0.0 )
				Weight = 1.0;
		}
예제 #5
0
파일: QuestNote.cs 프로젝트: Godkong/RunUO
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
         
			switch ( version )
			{
				case 1:
				{
					reader.ReadInt();
					reader.ReadInt();
					reader.ReadInt();
					//this.m_TextColor = reader.ReadInt();
					//this.m_TitleColor = reader.ReadInt();
					//this.m_size = reader.ReadInt();
				}
					break;
				case 0:
				{
					reader.ReadString();
					reader.ReadString();
					reader.ReadInt();
					reader.ReadInt();
					reader.ReadInt();
					//this.NoteString = reader.ReadString();
					//this.TitleString = reader.ReadString();
					//this.m_TextColor = reader.ReadInt();
					//this.m_TitleColor = reader.ReadInt();
					//this.m_size = reader.ReadInt();
				}
					break;
			}
		}
예제 #6
0
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
			m_MapMarkerNameAddon = reader.ReadString();
			m_MapMarkerNote = reader.ReadString();
		}
예제 #7
0
        public VendorEntry( GenericReader reader )
        {
            int version = reader.ReadInt();

            m_TypeName = reader.ReadString();
            m_Price = reader.ReadInt();
            m_Remove = reader.ReadBool();

            if( version > 0 )
                m_ItemName = reader.ReadString();
        }
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();

            int entryCount = reader.ReadInt();

            for (int i = 0; i < entryCount; i++)
                SystemEntries.Add(new SlayerSystemTracker(reader.ReadString(), reader.ReadInt(), reader.ReadString()));
        }
예제 #9
0
        public void Load(GenericReader reader)
        {
            int version = reader.ReadInt();

            c_Text = reader.ReadString();
            c_Name = reader.ReadString();
            c_Gump = reader.ReadBool();
            c_AntiMacro = reader.ReadBool();
            c_Recur = reader.ReadTimeSpan();

            StartNotify();
        }
예제 #10
0
        public void Load( GenericReader reader )
        {
            int version = reader.ReadInt();

            if ( version >= 1 )
            {
                c_Hue = reader.ReadInt();
                c_Name = reader.ReadString();
            }

            c_TypeString = reader.ReadString();
            c_ItemID = reader.ReadInt();
            c_Location = reader.ReadPoint3D();
            c_Map = reader.ReadMap();
        }
예제 #11
0
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadEncodedInt();

			m_Winner = reader.ReadString();
			m_Loser = reader.ReadString();
			m_GameEnd = reader.ReadDateTime();
			m_GameTime = reader.ReadTimeSpan();
			m_WinnerTime = reader.ReadTimeSpan();
			m_LoserTime = reader.ReadTimeSpan();
			m_WinnerScore = reader.ReadInt();
			m_LoserScore = reader.ReadInt();
		}
예제 #12
0
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

			switch ( version )
			{
				case 1:
					{
						m_Names = reader.ReadString();

						goto case 0;
					}
				case 0:
					{
						break;
					}
			}

			if ( version < 1 )
			{
				m_Names = NameList.RandomName( "tokuno treasures names" );
			}
		}
예제 #13
0
		public override void Deserialize(GenericReader reader)
		{
			base.Deserialize(reader);

			int version = reader.ReadInt();
			switch (version)
			{
				case 1:
					m_Condition = reader.ReadString();
					goto case 0;
				case 0:
					m_Action = reader.ReadString();
					break;
			}

		}
예제 #14
0
        public void Deserialize( GenericReader reader )
        {
            int version = reader.ReadInt();
            switch( version )
            {
                case 1:
                {
                    m_SpellType = ScriptCompiler.FindTypeByName(reader.ReadString());
                    m_Icon      = reader.ReadInt();
                    m_Location      = reader.ReadPoint3D();
                    m_School    = (School)reader.ReadInt();

                    break;
                }
                case 0:
                {
                    int bad = reader.ReadInt();
                    m_Icon    = reader.ReadInt();
                    m_Location    = reader.ReadPoint3D();

                    m_SpellType = null;
                    m_School  = School.Invalid;
                    break;
                }
            }
        }
		public void ExtendedDeserialize( GenericReader reader, int parentVerison )
		{
			int version = reader.ReadInt();

			switch (version)
			{

                                 case 3:
                                 {
					m_PopUpToggle = reader.ReadBool();
                                        goto case 2;
                                 }
                                 case 2:
                                 {
				 	Percent = reader.ReadDouble();
                                 	m_LevelTitle = reader.ReadString();
                                        m_PlayerLevel = reader.ReadInt();
                                        goto case 1;
                                 }

				case 1:
				{
					m_Settings = new MobileSettings(this);
					m_Settings.Deserialize(reader);
					goto case 0;
				}
				case 0:
				{
					m_TravelTickets = reader.ReadInt();
					break;
				}
			}
		}
예제 #16
0
        public DeathEntry( GenericReader reader )
        {
            int version = reader.ReadByte();

            m_Name = reader.ReadString();
            m_Deaths = reader.ReadInt();
        }
예제 #17
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            Int32 version = reader.ReadInt();

            Int32 entryCount = reader.ReadInt();

            for (Int32 i = 0; i < entryCount; i++)
                m_TitleEntries[reader.ReadString()] = reader.ReadInt();

            if (Owner is Mobile)
            {
                Mobile player = (Mobile)Owner;

                SlayerModule module = player.GetModule(typeof(SlayerModule)) as SlayerModule;

                if (module == null)
                    module = new SlayerModule(player);

                foreach (String title in m_TitleEntries.Keys)
                    module.SetSlayerCount(title, (Int32)m_TitleEntries[title]);

                Delete();
            }
        }
예제 #18
0
        public void Deserialize( GenericReader reader )
        {
            int versao = reader.ReadInt();

            int numPropriedades = reader.ReadInt();

            //Console.WriteLine( "num propriedades: {0}", numpropriedades);

            //recuperas os objectivos
            propriedades = new Hashtable();
            for(int i = 0; i < numPropriedades; i++) {
                string chave = reader.ReadString();
                string valor = reader.ReadString();
                propriedades.Add(chave, valor);
            }
        }
예제 #19
0
 public override void Deserialize( GenericReader reader ) 
 { 
    base.Deserialize( reader ); 
    int version = reader.ReadInt(); 
     
    m_Website = reader.ReadString(); 
 } 
예제 #20
0
파일: Note.cs 프로젝트: Crome696/ServUO
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize(reader);
			int v = reader.ReadInt();
			
			m_String = reader.ReadString();
			m_Number = reader.ReadInt();
		}
예제 #21
0
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
			// version 0
			m_DataValue = reader.ReadString();
		}
예제 #22
0
		public override void Deserialize(GenericReader reader)
		{
			base.Deserialize(reader);

			reader.GetVersion();

			_URL = reader.ReadString();
		}
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadEncodedInt();

			m_DeclineMessage = reader.ReadString();
		}
예제 #24
0
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );

            int version = reader.ReadInt();

            m_Name = Utility.Intern( reader.ReadString() );
        }
예제 #25
0
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );

            /*int version = */reader.ReadInt();

            m_Name = reader.ReadString();
        }
예제 #26
0
		public override void Deserialize(GenericReader reader)
		{
			base.Deserialize(reader);

			int version = reader.ReadInt();

			this.m_GuildAbbr = reader.ReadString();
			this.m_Guild = (Server.Guilds.Guild)reader.ReadGuild();
		}
예제 #27
0
		public BookPageInfo( GenericReader reader )
		{
			int length = reader.ReadInt();

            m_Lines = (length == 0) ? ms_empty : new string[length];

			for ( int i = 0; i < m_Lines.Length; ++i )
				m_Lines[i] = reader.ReadString();
		}
예제 #28
0
        public NewMaginciaMessage(GenericReader reader)
        {
            int v = reader.ReadInt();

            m_Title = TextDefinition.Deserialize(reader);
            m_Body = TextDefinition.Deserialize(reader);
            m_Created = reader.ReadDateTime();
            m_Args = reader.ReadString();
        }
예제 #29
0
		public static Type Deserialize( GenericReader reader )
		{
			string typeName = reader.ReadString();

			if ( typeName == null )
				return null;
			else
				return ScriptCompiler.FindTypeByFullName( typeName, false );
		}
예제 #30
0
		public BookPageInfo( GenericReader reader )
		{
			int length = reader.ReadInt();

			m_Lines = new string[length];

			for ( int i = 0; i < m_Lines.Length; ++i )
				m_Lines[i] = Utility.Intern( reader.ReadString() );
		}
예제 #31
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();

            //Version 0
            if (version >= 0)
            {
                m_Listed             = reader.ReadBool();
                m_Expiration         = reader.ReadDateTime();
                m_PointValue         = reader.ReadInt();
                m_SocietiesGroupType = (SocietiesGroupType)reader.ReadInt();
                m_JobType            = (JobType)reader.ReadInt();

                m_PrimaryTypeName = reader.ReadString();

                string primaryType = reader.ReadString();
                if (primaryType == "null")
                {
                    m_PrimaryType = null;
                }
                else
                {
                    m_PrimaryType = Type.GetType(primaryType);
                }

                m_SecondaryTypeName = reader.ReadString();

                string secondaryType = reader.ReadString();
                if (secondaryType == "null")
                {
                    m_SecondaryType = null;
                }
                else
                {
                    m_SecondaryType = Type.GetType(secondaryType);
                }

                m_TargetNumber            = reader.ReadDouble();
                m_TurnInRequirementAmount = reader.ReadDouble();
                m_CraftResourceRequired   = (CraftResource)reader.ReadInt();
                m_PrimaryJobModifier      = (JobModifierType)reader.ReadInt();
                m_SecondaryJobModifier    = (JobModifierType)reader.ReadInt();

                m_IconItemId  = reader.ReadInt();
                m_IconHue     = reader.ReadInt();
                m_IconOffsetX = reader.ReadInt();
                m_IconOffsetY = reader.ReadInt();

                string destionationMobile = reader.ReadString();
                if (destionationMobile == "null")
                {
                    m_DestinationMobile = null;
                }
                else
                {
                    m_DestinationMobile = Type.GetType(destionationMobile);
                }

                m_DestinationMobileName = reader.ReadString();
                m_DestinationTown       = reader.ReadItem() as Town;

                int playersCompletedCount = reader.ReadInt();
                for (int a = 0; a < playersCompletedCount; a++)
                {
                    m_PlayersCompleted.Add(reader.ReadMobile() as PlayerMobile);
                }
            }

            //-----

            Societies.m_SocietyJobs.Add(this);
        }
예제 #32
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();

            //Version 0
            if (version >= 0)
            {
                m_LastEventTime = reader.ReadDateTime();
                m_Player        = reader.ReadMobile() as PlayerMobile;
                m_ArenaMatch    = (ArenaMatch)reader.ReadItem();

                m_ReadyToggled = reader.ReadBool();
                m_FightStatus  = (FightStatusType)reader.ReadInt();

                m_LowestHealth   = reader.ReadInt();
                m_TimeAlive      = reader.ReadTimeSpan();
                m_DamageDealt    = reader.ReadInt();
                m_DamageReceived = reader.ReadInt();

                int spellUsages = reader.ReadInt();
                for (int a = 0; a < spellUsages; a++)
                {
                    string typeText  = reader.ReadString();
                    Type   spellType = null;

                    if (typeText != "null")
                    {
                        spellType = Type.GetType(typeText);
                    }

                    int usages = reader.ReadInt();

                    if (spellType != null)
                    {
                        m_SpellUsages.Add(new ArenaSpellUsage(spellType, usages));
                    }
                }

                int itemUsages = reader.ReadInt();
                for (int a = 0; a < itemUsages; a++)
                {
                    string typeText = reader.ReadString();
                    Type   itemType = null;

                    if (typeText != "null")
                    {
                        itemType = Type.GetType(typeText);
                    }

                    int usages = reader.ReadInt();

                    if (itemType != null)
                    {
                        m_ItemUsages.Add(new ArenaItemUsage(itemType, usages));
                    }
                }
            }

            //----

            //Force On System Start
            m_ReadyToggled = false;

            if (m_ArenaMatch == null)
            {
                Delete();
            }
        }