public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); switch (version) { case 1: reader.ReadBlock(r => Misc = r.ReadTypeCreate<AutoPvPMiscOptions>(r) ?? new AutoPvPMiscOptions(r)); goto case 0; case 0: { if (version == 0) { Misc = new AutoPvPMiscOptions(); } reader.ReadBlock(r => Commands = r.ReadTypeCreate<AutoPvPCommandOptions>(r) ?? new AutoPvPCommandOptions(r)); reader.ReadBlock(r => Profiles = r.ReadTypeCreate<AutoPvPProfileOptions>(r) ?? new AutoPvPProfileOptions(r)); reader.ReadBlock(r => Seasons = r.ReadTypeCreate<AutoPvPSeasonOptions>(r) ?? new AutoPvPSeasonOptions(r)); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); var version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlock(r => Loser = r.ReadTypeCreate<PvPReward>(r) ?? new PvPReward()); reader.ReadBlock(r => Winner = r.ReadTypeCreate<PvPReward>(r) ?? new PvPReward()); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); var version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlock(r => Local = reader.ReadTypeCreate<PvPBattleLocalBroadcasts>(r) ?? new PvPBattleLocalBroadcasts()); reader.ReadBlock(r => World = reader.ReadTypeCreate<PvPBattleWorldBroadcasts>(r) ?? new PvPBattleWorldBroadcasts()); } break; } }
private static Tuple<IAccount, DonationProfile> DeserializeProfiles(GenericReader reader) { IAccount key = null; DonationProfile val = null; int version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlock( r => { key = r.ReadAccount(); val = r.ReadTypeCreate<DonationProfile>(r); }); } break; } if (key == null) { if (val != null && val.Account != null) { key = val.Account; } else { return null; } } return new Tuple<IAccount, DonationProfile>(key, val); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); switch (version) { case 1: { SkipTicks = reader.ReadInt(); SkippedTicks = reader.ReadInt(); } goto case 0; case 0: { reader.ReadBlock( r => { CurrentSeason = r.ReadInt(); TopListCount = r.ReadInt(); RunnersUpCount = r.ReadInt(); ScheduleInfo = r.ReadTypeCreate<ScheduleInfo>(r) ?? new ScheduleInfo(r); AutoPvP.SeasonSchedule.Enabled = r.ReadBool(); }); reader.ReadBlock(r => Rewards = reader.ReadTypeCreate<PvPRewards>(r) ?? new PvPRewards(r)); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); switch (version) { case 1: { Access = reader.ReadFlag<AccessLevel>(); LoginPopup = reader.ReadBool(); } goto case 0; case 0: { DefaultWidth = reader.ReadInt(); DefaultHeight = reader.ReadInt(); PositionCommand = reader.ReadString(); PopupCommand = reader.ReadString(); reader.ReadBlock(Toolbars.DefaultEntries.Deserialize); } break; } if (version < 1) { Access = Toolbars.Access; } }
public virtual void Deserialize(GenericReader reader) { var version = reader.GetVersion(); switch (version) { case 2: case 1: case 0: { if (version < 2) { _Info = reader.ReadTypeCreate<ScheduleInfo>(reader) ?? new ScheduleInfo(); } else { reader.ReadBlock(r => _Info = r.ReadTypeCreate<ScheduleInfo>(r) ?? new ScheduleInfo()); } _Enabled = reader.ReadBool(); _Name = reader.ReadString(); _DefaultPriority = reader.ReadFlag<TimerPriority>(); if (reader.ReadBool()) { _LastGlobalTick = reader.ReadDateTime(); } if (reader.ReadBool()) { _NextGlobalTick = reader.ReadDateTime(); } Delay = reader.ReadTimeSpan(); Interval = reader.ReadTimeSpan(); } break; } if (version > 0) { Running = reader.ReadBool(); } }
private static Tuple<PvPSerial, PvPBattle> DeserializeBattle(GenericReader reader) { PvPSerial key = null; PvPBattle val = null; int version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlock(r => key = r.ReadTypeCreate<PvPSerial>(r)); reader.ReadBlock(r => val = r.ReadTypeCreate<PvPBattle>(r)); } break; } if (key == null) { if (val != null && val.Serial != null) { key = val.Serial; } else { return null; } } return new Tuple<PvPSerial, PvPBattle>(key, val); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlock( r => Items = reader.ReadTypeCreate<PvPBattleItemRestrictions>(r) ?? new PvPBattleItemRestrictions(r)); reader.ReadBlock( r => Pets = reader.ReadTypeCreate<PvPBattlePetRestrictions>(r) ?? new PvPBattlePetRestrictions(r)); reader.ReadBlock( r => Skills = reader.ReadTypeCreate<PvPBattleSkillRestrictions>(r) ?? new PvPBattleSkillRestrictions(r)); reader.ReadBlock( r => Spells = reader.ReadTypeCreate<PvPBattleSpellRestrictions>(r) ?? new PvPBattleSpellRestrictions(r)); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlock( () => { Advanced = reader.ReadTypeCreate<AutoPvPAdvancedOptions>(reader) ?? new AutoPvPAdvancedOptions(reader); }); reader.ReadBlock( () => { Statistics = reader.ReadTypeCreate<AutoPvPStatistics>(reader) ?? new AutoPvPStatistics(reader); }); reader.ReadBlock( () => { ExecuteCommands = reader.ReadTypeCreate<AutoPvPExecuteCommands>(reader) ?? new AutoPvPExecuteCommands(reader); }); } break; } }
public virtual void Deserialize(GenericReader reader) { int version = reader.GetVersion(); if (version > 5) { reader.ReadBlock( r => { if (version > 6) { Serial = new PvPSerial(r); } else { Serial = r.ReadTypeCreate<PvPSerial>(r) ?? new PvPSerial(r); } }); } switch (version) { case 7: case 6: case 5: Hidden = reader.ReadBool(); goto case 4; case 4: FloorItemDelete = reader.ReadBool(); goto case 3; case 3: case 2: { Gate = reader.ReadItem<PvPSpectatorGate>(); if (Gate != null) { Gate.Battle = this; } } goto case 1; case 1: { Category = reader.ReadString(); Ranked = reader.ReadBool(); InviteWhileRunning = reader.ReadBool(); } goto case 0; case 0: { if (version < 6) { reader.ReadBlock(r => Serial = r.ReadTypeCreate<PvPSerial>(r) ?? new PvPSerial(r)); } DebugMode = reader.ReadBool(); State = reader.ReadFlag<PvPBattleState>(); Name = reader.ReadString(); Description = reader.ReadString(); AutoAssign = reader.ReadBool(); UseTeamColors = reader.ReadBool(); IgnoreCapacity = reader.ReadBool(); SubCommandPrefix = reader.ReadChar(); QueueAllowed = reader.ReadBool(); SpectateAllowed = reader.ReadBool(); KillPoints = version < 3 ? (reader.ReadBool() ? 1 : 0) : reader.ReadInt(); PointsBase = reader.ReadInt(); PointsRankFactor = reader.ReadDouble(); IdleKick = reader.ReadBool(); IdleThreshold = reader.ReadTimeSpan(); LastState = reader.ReadFlag<PvPBattleState>(); LastStateChange = reader.ReadDateTime(); LightLevel = reader.ReadInt(); LogoutDelay = reader.ReadTimeSpan(); Doors.AddRange(reader.ReadStrongItemList<BaseDoor>()); reader.ReadBlock(r => Options = r.ReadTypeCreate<PvPBattleOptions>(r) ?? new PvPBattleOptions(r)); if (Schedule != null && Schedule.Running) { Schedule.Stop(); } reader.ReadBlock(r => Schedule = r.ReadTypeCreate<Schedule>(r) ?? new Schedule("Battle " + Serial.Value, false)); reader.ReadBlock(r => BattleRegion = r.ReadTypeCreate<PvPBattleRegion>(this, r) ?? new PvPBattleRegion(this, r)); reader.ReadBlock( r => SpectateRegion = r.ReadTypeCreate<PvPSpectateRegion>(this, r) ?? new PvPSpectateRegion(this, r)); reader.ReadBlockList(r => r.ReadTypeCreate<PvPTeam>(this, r) ?? new PvPTeam(this, r), Teams); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); var version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlock(r => Broadcasts = r.ReadTypeCreate<PvPBattleBroadcasts>(r) ?? new PvPBattleBroadcasts()); reader.ReadBlock(r => Locations = r.ReadTypeCreate<PvPBattleLocations>(r) ?? new PvPBattleLocations()); reader.ReadBlock(r => Restrictions = r.ReadTypeCreate<PvPBattleRestrictions>(r) ?? new PvPBattleRestrictions()); reader.ReadBlock(r => Rewards = r.ReadTypeCreate<PvPRewards>(r) ?? new PvPRewards()); reader.ReadBlock(r => Rules = r.ReadTypeCreate<PvPBattleRules>(r) ?? new PvPBattleRules()); reader.ReadBlock(r => Sounds = r.ReadTypeCreate<PvPBattleSounds>(r) ?? new PvPBattleSounds()); reader.ReadBlock(r => SuddenDeath = r.ReadTypeCreate<PvPBattleSuddenDeath>(r) ?? new PvPBattleSuddenDeath()); reader.ReadBlock(r => Timing = r.ReadTypeCreate<PvPBattleTiming>(r) ?? new PvPBattleTiming()); reader.ReadBlock(r => Weather = r.ReadTypeCreate<PvPBattleWeather>(r) ?? new PvPBattleWeather()); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlock( () => { Broadcasts = reader.ReadTypeCreate<PvPBattleBroadcasts>(reader) ?? new PvPBattleBroadcasts(reader); }); reader.ReadBlock( () => { Locations = reader.ReadTypeCreate<PvPBattleLocations>(reader) ?? new PvPBattleLocations(reader); }); reader.ReadBlock( () => { Restrictions = reader.ReadTypeCreate<PvPBattleRestrictions>(reader) ?? new PvPBattleRestrictions(reader); }); reader.ReadBlock(() => { Rewards = reader.ReadTypeCreate<PvPRewards>(reader) ?? new PvPRewards(reader); }); reader.ReadBlock(() => { Rules = reader.ReadTypeCreate<PvPBattleRules>(reader) ?? new PvPBattleRules(reader); }); reader.ReadBlock(() => { Sounds = reader.ReadTypeCreate<PvPBattleSounds>(reader) ?? new PvPBattleSounds(reader); }); reader.ReadBlock( () => { SuddenDeath = reader.ReadTypeCreate<PvPBattleSuddenDeath>(reader) ?? new PvPBattleSuddenDeath(reader); }); reader.ReadBlock(() => { Timing = reader.ReadTypeCreate<PvPBattleTiming>(reader) ?? new PvPBattleTiming(reader); }); reader.ReadBlock(() => { Weather = reader.ReadTypeCreate<PvPBattleWeather>(reader) ?? new PvPBattleWeather(reader); }); } break; } }