public override void Deserialize(GenericReader reader) { base.Deserialize(reader); reader.GetVersion(); AccessPrefixes = new WorldChatAccessPrefixOptions(reader); ChatPrefix = reader.ReadChar(); HistoryBuffer = reader.ReadByte(); }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Letter = reader.ReadChar(); }
public virtual void Deserialize(GenericReader reader) { int version = reader.GetVersion(); if (version > 5) { reader.ReadBlock( r => { if (version > 6) { Serial = new PvPSerial(r); } else { Serial = r.ReadTypeCreate<PvPSerial>(r) ?? new PvPSerial(r); } }); } switch (version) { case 7: case 6: case 5: Hidden = reader.ReadBool(); goto case 4; case 4: FloorItemDelete = reader.ReadBool(); goto case 3; case 3: case 2: { Gate = reader.ReadItem<PvPSpectatorGate>(); if (Gate != null) { Gate.Battle = this; } } goto case 1; case 1: { Category = reader.ReadString(); Ranked = reader.ReadBool(); InviteWhileRunning = reader.ReadBool(); } goto case 0; case 0: { if (version < 6) { reader.ReadBlock(r => Serial = r.ReadTypeCreate<PvPSerial>(r) ?? new PvPSerial(r)); } DebugMode = reader.ReadBool(); State = reader.ReadFlag<PvPBattleState>(); Name = reader.ReadString(); Description = reader.ReadString(); AutoAssign = reader.ReadBool(); UseTeamColors = reader.ReadBool(); IgnoreCapacity = reader.ReadBool(); SubCommandPrefix = reader.ReadChar(); QueueAllowed = reader.ReadBool(); SpectateAllowed = reader.ReadBool(); KillPoints = version < 3 ? (reader.ReadBool() ? 1 : 0) : reader.ReadInt(); PointsBase = reader.ReadInt(); PointsRankFactor = reader.ReadDouble(); IdleKick = reader.ReadBool(); IdleThreshold = reader.ReadTimeSpan(); LastState = reader.ReadFlag<PvPBattleState>(); LastStateChange = reader.ReadDateTime(); LightLevel = reader.ReadInt(); LogoutDelay = reader.ReadTimeSpan(); Doors.AddRange(reader.ReadStrongItemList<BaseDoor>()); reader.ReadBlock(r => Options = r.ReadTypeCreate<PvPBattleOptions>(r) ?? new PvPBattleOptions(r)); if (Schedule != null && Schedule.Running) { Schedule.Stop(); } reader.ReadBlock(r => Schedule = r.ReadTypeCreate<Schedule>(r) ?? new Schedule("Battle " + Serial.Value, false)); reader.ReadBlock(r => BattleRegion = r.ReadTypeCreate<PvPBattleRegion>(this, r) ?? new PvPBattleRegion(this, r)); reader.ReadBlock( r => SpectateRegion = r.ReadTypeCreate<PvPSpectateRegion>(this, r) ?? new PvPSpectateRegion(this, r)); reader.ReadBlockList(r => r.ReadTypeCreate<PvPTeam>(this, r) ?? new PvPTeam(this, r), Teams); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); switch (version) { case 0: { MySQL = new MySQLConnectionInfo(reader); CurrencyType = new ItemTypeSelectProperty(reader); TableName = reader.ReadString(); ShowHistory = reader.ReadBool(); ExchangeRate = reader.ReadDouble(); MoneySymbol = reader.ReadChar(); MoneyAbbr = reader.ReadString(); GiftingEnabled = reader.ReadBool(); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); var version = reader.GetVersion(); if (version < 2) { WebForm = new DonationWebFormOptions(); } switch (version) { case 4: FallbackAccount = reader.ReadAccount(); goto case 3; case 3: CreditBonus = reader.ReadDouble(); goto case 2; case 2: WebForm = new DonationWebFormOptions(reader); goto case 1; case 1: TierFactor = reader.ReadDouble(); goto case 0; case 0: { if (version < 2) { new MySQLConnectionInfo(reader); // MySQL _CurrencyType = new ItemTypeSelectProperty(reader); // CurrencyType reader.ReadString(); // TableName } ShowHistory = reader.ReadBool(); if (version < 2) { CurrencyPrice = reader.ReadDouble(); // UnitPrice } MoneySymbol = reader.ReadChar(); if (version < 2) { MoneyAbbr = reader.ReadString(); // MoneyAbbr reader.ReadBool(); // GiftingEnabled } } break; } Info = new DonationStatistics(); }