public void TestBonusStageObstacle() { GameController myGame = new GameController(); ScoreBoard.Initialize(0, 0, 5, "Peak Hours"); myGame.CurrentBoard.Stage = GameStage.BonusStage; myGame.AddObstacle(); Assert.AreEqual(ObstacleType.Score, myGame.CurrentBoard.Obstacles [0].GetObstacleType); }