/// <summary>
 /// Change the player password.
 /// </summary>
 /// <param name="Script">Supplies the caller's script object.</param>
 /// <param name="Password">Supplies the new password to set.</param>
 public static void SetPlayerPassword(CLRScriptBase Script, string Password)
 {
     Script.NWNXSetString("SRVADMIN", "SETPLAYERPASSWORD", Password, 0, "");
 }
 /// <summary>
 /// Change the admin password.
 /// </summary>
 /// <param name="Script">Supplies the caller's script object.</param>
 /// <param name="Password">Supplies the new password to set.</param>
 public static void SetAdminPassword(CLRScriptBase Script, string Password)
 {
     Script.NWNXSetString("SRVADMIN", "SETADMINPASSWORD", Password, 0, "");
 }
 /// <summary>
 /// Request that the game server cleanly shut down.  Note that NWNX4
 /// will restart the game server afterwards in the default ALFA
 /// configuration, so this function is usually used to restart the game
 /// server, not stop it permanently.
 /// </summary>
 /// <param name="Script">Supplies the caller's script object.</param>
 public static void ShutdownGameServer(CLRScriptBase Script)
 {
     Script.NWNXSetString("SRVADMIN", "SHUTDOWNNWN2SERVER", "", 0, "");
 }