internal void DeclineInvitation(MultiplayerInvitation invitation) { TurnBasedMultiplayerManager.TurnBasedMultiplayerManager_DeclineInvitation(mGameServices.AsHandle(), invitation.AsPointer()); }
internal void DeclineInvitation(GooglePlayGames.Native.PInvoke.MultiplayerInvitation invitation) { TurnBasedMultiplayerManager.TurnBasedMultiplayerManager_DeclineInvitation(this.mGameServices.AsHandle(), invitation.AsPointer()); }