byte[] EncodeSphereCollider(SphereCollider inObject) { var param = new Hashtable { { "class", inObject.GetType().FullName }, { "isTrigger", inObject.isTrigger }, { "sharedMaterial", inObject.sharedMaterial }, { "radius", inObject.radius }, { "center", inObject.center } }; return(EncodeHashtable(param)); }
private void OnTriggerEnter(Collider other) { enemy = other.gameObject.GetComponent <PlayerControl>(); print(enemy); print("enemy jabable"); SphereCollider tefdtesvufw = new SphereCollider(); if (other.GetType() == tefdtesvufw.GetType()) { if (!enemy.onLand) { enemy.body.AddForce(Vector3.up * 5); } } }
public override string getTypeName() { var result = collider ? collider.GetType().ToString() : "UnityEngine.SphereCollider"; return(WXMonoBehaviourExportHelper.EscapeNamespace(result)); }