private static int get_center(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); SphereCollider sphereCollider = (SphereCollider)obj; Vector3 center = sphereCollider.get_center(); ToLua.Push(L, center); result = 1; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.get_Message() : "attempt to index center on a nil value"); } return(result); }