예제 #1
0
        private async void FillListViews()
        {
            List <Unit> units = await SaveAndLoad.LoadUnits();

            List <SportType> sports = await SaveAndLoad.LoadSports();

            // TO DO : Binding Data units to ListView
            lis_units.ItemsSource  = units;
            lis_sports.ItemsSource = sports;
        }
예제 #2
0
        private async void FillPickers(Session old)
        {
            List <Unit> units = await SaveAndLoad.LoadUnits();

            pic_unit.ItemsSource = units;

            List <SportType> sports = await SaveAndLoad.LoadSports();

            pic_sportType.ItemsSource = sports;

            CheckOld(old);
        }
예제 #3
0
        private async void FillListViews()
        {
            lis_units.Children.Clear();
            List <Unit> units = await SaveAndLoad.LoadUnits();

            foreach (Unit unit in units)
            {
                Button btn = new Button();
                btn.Text     = unit.ToStringBtn();
                btn.Clicked += delegate
                {
                    Button_SelectedUnit(btn);
                };

                if (units_id.IndexOf(unit.Id) != -1)
                {
                    btn.BackgroundColor = Color.FromRgba(220, 120, 220, 120);
                }

                lis_units.Children.Add(btn);
            }
        }
예제 #4
0
 private void Button_ReloadUnit(object sender, EventArgs e)
 {
     SaveAndLoad.LoadUnits(true);
 }
예제 #5
0
        /// <summary>
        /// Displays the units that are linked to the selected sport type in pic_unit
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private async void Picker_SelectSport(object sender, EventArgs e)
        {
            try
            {
                if (pic_sportType.SelectedItem != null)
                {
                    SportType sport = (SportType)pic_sportType.SelectedItem;

                    List <Unit> units = await SaveAndLoad.LoadUnits();

                    if (units != null)
                    {
                        List <Unit> newUnits = new List <Unit>();

                        foreach (Unit unit in units)
                        {
                            if (sport.Units.Contains(unit.Id))
                            {
                                newUnits.Add(unit);
                            }
                        }

                        if (newUnits.Count != 0)
                        {
                            pic_unit.ItemsSource = newUnits;
                        }
                    }

                    List <Session> sessions = await SaveAndLoad.LoadSessions();

                    if (sessions != null)
                    {
                        List <Session> newSessions = new List <Session>();
                        foreach (Session ss in sessions)
                        {
                            if (ss.GetSportType().Id == sport.Id)
                            {
                                newSessions.Add(ss);
                            }
                        }
                        if (newSessions != null)
                        {
                            lis_sessions.ItemsSource   = newSessions;
                            lis_sessions.ItemSelected += ListSession_ItemSelec;
                        }
                    }
                }
                else
                {
                    List <Unit> units = await SaveAndLoad.LoadUnits();

                    if (units != null)
                    {
                        pic_unit.ItemsSource = units;
                    }

                    List <Session> sessions = await SaveAndLoad.LoadSessions();

                    if (sessions != null)
                    {
                        lis_sessions.ItemsSource = sessions;
                    }
                }
            }
            catch (Exception ex)
            {
                DependencyService.Get <IMessage>().longtime("ERROR: " + ex.Message);
            }
        }