예제 #1
0
 public void clearAllData()
 {
     SaveAndLoad.Delete();
     SaveAndLoad.Load();
     GameObject.Find("High Score Text").GetComponent <Text>().text          = "High Score: " + CurrentData.gameData.highScore + "Ft";
     GameObject.Find("Total Blocks Placed Text").GetComponent <Text>().text = "Total Blocks Placed: " + CurrentData.gameData.totalBlocksPlaced;
     GameObject.Find("Total Blocks Lost Text").GetComponent <Text>().text   = "Total Blocks Lost: " + CurrentData.gameData.totalBlocksLost;
 }
예제 #2
0
 public void PlayNew()
 {
     sal.Delete();
     StartCoroutine(LoadScene(sceneIndex));
 }