public void SetRearSuspensionsSpringForceBySlider(Slider slider) { RCC_Customization.SetRearSuspensionsSpringForce(RCC_SceneManager.Instance.activePlayerVehicle, Mathf.Clamp(slider.value, 10000f, 100000f)); }
public void SetRearSuspensionsSpringForceBySlider(Slider slider) { RCC_Customization.SetRearSuspensionsSpringForce(car, Mathf.Clamp(slider.value, 10000f, 100000f)); }