public void SetCustomizationMode(bool state) { RCC_Customization.SetCustomizationMode(car, state); if (state) { CheckUIs(); } }
public void SetCustomizationMode(bool state) { if (!RCC_SceneManager.Instance.activePlayerVehicle) { return; } RCC_Customization.SetCustomizationMode(RCC_SceneManager.Instance.activePlayerVehicle, state); if (state) { CheckUIs(); } }