public void SetClutchThresholdBySlider(Slider slider) { RCC_Customization.SetClutchThreshold(RCC_SceneManager.Instance.activePlayerVehicle, Mathf.Clamp(slider.value, .1f, .9f)); }
public void SetClutchThresholdBySlider(Slider slider) { RCC_Customization.SetClutchThreshold(car, Mathf.Clamp(slider.value, .1f, .9f)); }