public void SetFrontSuspensionsSpringDamperBySlider(Slider slider) { RCC_Customization.SetFrontSuspensionsSpringDamper(RCC_SceneManager.Instance.activePlayerVehicle, Mathf.Clamp(slider.value, 1000f, 10000f)); }
public void SetFrontSuspensionsSpringDamperBySlider(Slider slider) { RCC_Customization.SetFrontSuspensionsSpringDamper(car, Mathf.Clamp(slider.value, 1000f, 10000f)); }