public void SetFrontSuspensionsSpringForceBySlider(Slider slider) { RCC_Customization.SetFrontSuspensionsSpringForce(RCC_SceneManager.Instance.activePlayerVehicle, Mathf.Clamp(slider.value, 10000f, 100000f)); }
public void SetFrontSuspensionsSpringForceBySlider(Slider slider) { RCC_Customization.SetFrontSuspensionsSpringForce(car, Mathf.Clamp(slider.value, 10000f, 100000f)); }