// Processes scoring public void Bowl(int pinFall) { // Process bowl rolls.Add(pinFall); boxes.Add(pinFall); ball.Reset(); // Pass animation trigger pinSetter.ProcessAction(ActionMaster.NextAction(boxes)); // Fill scorecard totalScore = ScoreMaster.ScoreCumulative(rolls); scoreDisplay.FillRolls(rolls); scoreDisplay.FillFrames(totalScore); TotalScore(); }