public GameData(TankActor tankActor) { playerScore = PickupManager.GetPlayerScore(); playerHealth = tankActor.healthComp.currentHP; numPickupsCollected = PickupManager.GetNumCollectedPickups(); numPickupsLost = PickupManager.GetNumLostPickups(); numPickupsTotal = PickupManager.GetNumPickupsInLevel(); levelNum = LevelManager.GetLevelNum(); }