예제 #1
0
 public override void OnUpdate(float deltaTime)
 {
     if (Collider.Collision(collider, player.collider))
     {
         player.health.CountByValue(-5);
         UI.playerHealth.SetHealth(player.health.TimeRemaining / player.health.delay);
         PickupManager.DestroyHealth(this);
     }
     base.OnUpdate(deltaTime);
     collider.SetPosition(Position);
 }