예제 #1
0
 public void Write(MyMessageWriter msg)
 {
     msg.WriteUInt32(EntityId);
     msg.WritePositionAndOrientation(Position);
     msg.WriteObjectBuilder(Inventory);
     msg.WriteSmallShipType(ShipType);
     msg.WriteEnum(Faction);
 }
예제 #2
0
 public void Write(MyMessageWriter msg)
 {
     msg.WriteUInt32(EntityId);
     msg.WritePositionAndOrientation(Position);
     msg.WriteObjectBuilder(Inventory);
     msg.WriteSmallShipType(ShipType);
     msg.WriteEnum(Faction);
 }
예제 #3
0
 public void Write(MyMessageWriter msg)
 {
     msg.WritePositionAndOrientation(Position);
     msg.WriteObjectBuilder(ObjectBuilder);
 }
예제 #4
0
 public void Write(MyMessageWriter msg)
 {
     msg.WriteObjectBuilder(PlayerObjectBuilder);
 }
예제 #5
0
 public void Write(MyMessageWriter msg)
 {
     msg.WritePositionAndOrientation(Position);
     msg.WriteObjectBuilder(ObjectBuilder);
 }
예제 #6
0
 public void Write(MyMessageWriter msg)
 {
     msg.WriteObjectBuilder(PlayerObjectBuilder);
 }
 public void Write(MyMessageWriter msg)
 {
     msg.WriteUInt32(EntityId);
     msg.WriteObjectBuilder(InventoryBuilder);
 }
 public void Write(MyMessageWriter msg)
 {
     msg.WriteUInt32(EntityId);
     msg.WriteObjectBuilder(InventoryBuilder);
 }