예제 #1
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 public static void DoTavernBrawlIntroVO()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "Hub", "DoTavernBrawlIntroVO");
 }
예제 #2
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 public static void InitializeMode()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "ApplicationMgr", "InitializeMode");
 }
 public static void RegisterPushNotifications()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "MobileCallbackManager", "RegisterPushNotifications");
 }
예제 #4
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 public static void DeactivateTextField()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "TextField", "DeactivateTextField");
 }
예제 #5
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 public static void SubscribePartyEvents()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "Cheats", "SubscribePartyEvents");
 }
예제 #6
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 public static void Load()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "GameDbf", "Load");
 }
예제 #7
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 public static void LogoutConfirmation()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "GameUtils", "LogoutConfirmation");
 }
예제 #8
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 public static void SetIOSSettings()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "PlatformSettings", "SetIOSSettings");
 }
예제 #9
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 public static void ForceClearAllCaches()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "AssetCache", "ForceClearAllCaches");
 }
예제 #10
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 public static void RecomputeDeviceSettings()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "PlatformSettings", "RecomputeDeviceSettings");
 }
예제 #11
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 public static void Refresh()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "PlatformSettings", "Refresh");
 }
예제 #12
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 public static void Initialize()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "FixedRewardsMgr", "Initialize");
 }
예제 #13
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 public static void Init()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "LogArchive", "Init");
 }
 public static void InitRequests()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "AdventureProgressMgr", "InitRequests");
 }
예제 #15
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 public static void Shutdown()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "GameState", "Shutdown");
 }
예제 #16
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 public static void ClearAllCachesFailedRequests()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "AssetCache", "ClearAllCachesFailedRequests");
 }
예제 #17
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 public static void Init()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "CollectionManager", "Init");
 }
예제 #18
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 public static void DestroyInstance()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "StoreManager", "DestroyInstance");
 }
예제 #19
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 public static void InitRequests()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "AchieveManager", "InitRequests");
 }
예제 #20
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 public static void createReport()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "Version", "createReport");
 }
예제 #21
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 public static void RefreshVars()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "VarsInternal", "RefreshVars");
 }
예제 #22
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 public static void Reset()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "Version", "Reset");
 }
예제 #23
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 public static void BackOutToHub()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "DeckPickerTrayDisplay", "BackOutToHub");
 }
예제 #24
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 public static void Init()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "TavernBrawlManager", "Init");
 }
예제 #25
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 public static void Initialize()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "Localization", "Initialize");
 }
예제 #26
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 public static void Init()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "InnKeepersSpecial", "Init");
 }
예제 #27
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 public static void InitFileListInExtraBundles()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "AssetLoader", "InitFileListInExtraBundles");
 }
예제 #28
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 public static void FireGameStateInitializedEvent()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "GameState", "FireGameStateInitializedEvent");
 }
예제 #29
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 public static void quitHearthstoneAndRun()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "BattleNetClient", "quitHearthstoneAndRun");
 }
예제 #30
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 public static void Hide()
 {
     MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "WelcomeQuests", "Hide");
 }