예제 #1
0
 public static PluginRect ActivateTextField(string name, PluginRect bounds, int autocorrect, uint keyboardType, uint returnKeyType)
 {
     object[] objArray1 = new object[] { name, bounds, autocorrect, keyboardType, returnKeyType };
     return(MonoClass.smethod_14 <PluginRect>(TritonHs.MainAssemblyPath, "", "TextField", "ActivateTextField", objArray1));
 }
 public static uint GetMemoryUsage()
 {
     return(MonoClass.smethod_14 <uint>(TritonHs.MainAssemblyPath, "", "MobileCallbackManager", "GetMemoryUsage", Array.Empty <object>()));
 }
 public static bool IsDevice(string deviceModel)
 {
     object[] objArray1 = new object[] { deviceModel };
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "MobileCallbackManager", "IsDevice", objArray1));
 }
예제 #4
0
 public static int GetChestIndexFromRank(int rank)
 {
     object[] objArray1 = new object[] { rank };
     return(MonoClass.smethod_14 <int>(TritonHs.MainAssemblyPath, "", "RankedRewardChest", "GetChestIndexFromRank", objArray1));
 }
예제 #5
0
 public static bool op_Inequality(BnetGameAccount a, BnetGameAccount b)
 {
     object[] objArray1 = new object[] { a, b };
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "BnetGameAccount", "op_Inequality", objArray1));
 }
예제 #6
0
 public static bool UseFileListInExtraBundles()
 {
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "AssetLoader", "UseFileListInExtraBundles", Array.Empty <object>()));
 }
예제 #7
0
 public static bool FileIsInFileListInExtraBundles(string fileName)
 {
     object[] objArray1 = new object[] { fileName };
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "AssetLoader", "FileIsInFileListInExtraBundles", objArray1));
 }
예제 #8
0
 public static bool IsForeignLocale(Locale locale)
 {
     object[] objArray1 = new object[] { locale };
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "Localization", "IsForeignLocale", objArray1));
 }
예제 #9
0
 public static bool IsIMELocale()
 {
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "Localization", "IsIMELocale", Array.Empty <object>()));
 }
예제 #10
0
 public static Vector2 GetTextureOffset(TAG_CLASS classTag)
 {
     object[] objArray1 = new object[] { classTag };
     return(MonoClass.smethod_14 <Vector2>(TritonHs.MainAssemblyPath, "", "CollectionClassTab", "GetTextureOffset", objArray1));
 }
예제 #11
0
 public static Locale GetLocale()
 {
     return(MonoClass.smethod_14 <Locale>(TritonHs.MainAssemblyPath, "", "Localization", "GetLocale", Array.Empty <object>()));
 }
예제 #12
0
 public static bool OnNavigateBack()
 {
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "DeckPickerTrayDisplay", "OnNavigateBack", Array.Empty <object>()));
 }
예제 #13
0
 public static bool IsBackingOut()
 {
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "DeckPickerTrayDisplay", "IsBackingOut", Array.Empty <object>()));
 }
예제 #14
0
 public static bool IsQuestActive()
 {
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "QuestToast", "IsQuestActive", Array.Empty <object>()));
 }
예제 #15
0
 public static ApplicationMode GetMode()
 {
     return(MonoClass.smethod_14 <ApplicationMode>(TritonHs.MainAssemblyPath, "", "ApplicationMgr", "GetMode", Array.Empty <object>()));
 }
예제 #16
0
 public static bool SetLocaleName(string localeName)
 {
     object[] objArray1 = new object[] { localeName };
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "Localization", "SetLocaleName", objArray1));
 }
예제 #17
0
 public static bool IsInternal()
 {
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "ApplicationMgr", "IsInternal", Array.Empty <object>()));
 }
예제 #18
0
 public static bool DoesLocaleUseDecimalPoint(Locale locale)
 {
     object[] objArray1 = new object[] { locale };
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "Localization", "DoesLocaleUseDecimalPoint", objArray1));
 }
예제 #19
0
 public static int AvailableExtraAssetBundlesCount()
 {
     return(MonoClass.smethod_14 <int>(TritonHs.MainAssemblyPath, "", "AssetLoader", "AvailableExtraAssetBundlesCount", Array.Empty <object>()));
 }
 public static HEADER_CLASS TagClassToHeaderClass(TAG_CLASS classTag)
 {
     object[] objArray1 = new object[] { classTag };
     return(MonoClass.smethod_14 <HEADER_CLASS>(TritonHs.MainAssemblyPath, "", "CollectionPageDisplay", "TagClassToHeaderClass", objArray1));
 }
예제 #21
0
 public static bool IsTavernBrawlViewing()
 {
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "TavernBrawlDisplay", "IsTavernBrawlViewing", Array.Empty <object>()));
 }
예제 #22
0
 public static bool CompareIgnoreCase(string a, string b)
 {
     object[] objArray1 = new object[] { a, b };
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "StringUtils", "CompareIgnoreCase", objArray1));
 }
예제 #23
0
 public static bool ShouldObfuscate(Triton.Game.Mapping.Entity entity)
 {
     object[] objArray1 = new object[] { entity };
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "ActorNames", "ShouldObfuscate", objArray1));
 }
예제 #24
0
 public static int SetWindowTextW(IntPtr hWnd, string text)
 {
     object[] objArray1 = new object[] { hWnd, text };
     return(MonoClass.smethod_14 <int>(TritonHs.MainAssemblyPath, "", "ApplicationMgr", "SetWindowTextW", objArray1));
 }
 public static bool AreMotionEffectsEnabled()
 {
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "MobileCallbackManager", "AreMotionEffectsEnabled", Array.Empty <object>()));
 }
예제 #26
0
 public static bool UsingStandaloneLocalData()
 {
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "ApplicationMgr", "UsingStandaloneLocalData", Array.Empty <object>()));
 }
 public static bool IsAndroidDeviceTabletSized()
 {
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "MobileCallbackManager", "IsAndroidDeviceTabletSized", Array.Empty <object>()));
 }
예제 #28
0
 public static IntPtr FindWindow(string className, string windowName)
 {
     object[] objArray1 = new object[] { className, windowName };
     return(MonoClass.smethod_14 <IntPtr>(TritonHs.MainAssemblyPath, "", "ApplicationMgr", "FindWindow", objArray1));
 }
예제 #29
0
 public static int CardSortComparison(Card card1, Card card2)
 {
     object[] objArray1 = new object[] { card1, card2 };
     return(MonoClass.smethod_14 <int>(TritonHs.MainAssemblyPath, "", "Zone", "CardSortComparison", objArray1));
 }
예제 #30
0
 public static bool UseNativeKeyboard()
 {
     return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "TextField", "UseNativeKeyboard", Array.Empty <object>()));
 }