private static void MiscMenu()
        {
            Misc = Menu.AddSubMenu("Ek");
            Misc.AddGroupLabel("Misc");
            Misc.Add("MinimumDistanceToFlash", new Slider("Flash+Sabitleme için mininum mesafe", 250, 0, 500));
            Misc.Add("percent", new Slider("Sabitleme İsabet Şansı", 40, 1, 100));
            Misc.Add("stun", new KeyBind("Seçili Hedefi Sabitlemek için hazır olma tuşu", false, KeyBind.BindTypes.HoldActive, 'K'));
            Misc.AddLabel("Nasıl Çalışır: Sana en yakın hedefe göre çalışır orbwalker");
            Misc.AddLabel("Seçili Hedefi Sabitle");
            Misc.AddLabel("(Eğer flash+ aktifse , Flash+E olacak(kullanacak diyor sanırım)");
            Misc.AddSeparator(0);
            Misc.Add("semiR", new KeyBind("Yarı Otomatik R (Hedefi Sol Tuşla Seç)", false, KeyBind.BindTypes.HoldActive, 'G'));
            Misc.AddSeparator();
            Misc.AddGroupLabel("Göstergeler");
            Misc.Add("dQ", new CheckBox("Göster Q"));
            Misc.Add("dE", new CheckBox("Göster E"));
            Misc.Add("dR", new CheckBox("Göster R"));
            Misc.Add("DrawStunPos", new CheckBox("Sabitleme pozisyonunu göster"));
            Misc.AddGroupLabel("Kill Çalma");
            Misc.Add("Q", new CheckBox("Q Kullan"));
            Misc.Add("E", new CheckBox("E Kullan"));
            Misc.Add("R", new CheckBox("R Kullan"));

            WSettingsMenu();
        }
예제 #2
0
        private static void MiscMenu()
        {
            Misc = Menu.AddSubMenu("Misc");
            Misc.AddGroupLabel("Misc");
            Misc.Add("MinimumDistanceToFlash", new Slider("Minimum distance to use flash stun", 250, 0, 500));
            Misc.Add("percent", new Slider("Stun chance %", 40, 1, 100));
            Misc.Add("stun", new KeyBind("Force stun selected target", false, KeyBind.BindTypes.HoldActive, 'K'));
            Misc.AddLabel("How it works: Orbwalk to nearest position where you");
            Misc.AddLabel("can stun selected target");
            Misc.AddLabel("(If flash E is enabled, it will Flash E)");
            Misc.AddSeparator(0);
            Misc.Add("semiR", new KeyBind("Semi automatic R (select a target with left click)", false, KeyBind.BindTypes.HoldActive, 'G'));
            Misc.AddSeparator();
            Misc.AddGroupLabel("Drawings");
            Misc.Add("dQ", new CheckBox("Draw Q"));
            Misc.Add("dE", new CheckBox("Draw E"));
            Misc.Add("dR", new CheckBox("Draw R"));
            Misc.Add("DrawStunPos", new CheckBox("Draw stun position"));
            Misc.AddGroupLabel("Killsteal");
            Misc.Add("Q", new CheckBox("Q Killsteal"));
            Misc.Add("E", new CheckBox("E Killsteal"));
            Misc.Add("R", new CheckBox("R Killsteal"));

            WSettingsMenu();
        }
예제 #3
0
        public static void CallMenu()
        {
            Zhao = MainMenu.AddMenu("XinZhao", "XinZhao");

            Combo = Zhao.AddSubMenu("Combo", "combo");
            Combo.Add("useQcombo", new CheckBox("Use Q"));
            Combo.Add("useWcombo", new CheckBox("Use W"));
            Combo.Add("useEcombo", new CheckBox("Use E"));
            Combo.Add("comboETower", new CheckBox("Don't E under tower", false));
            Combo.Add("comboEmode", new ComboBox("E Usage Mode", 0, "Smart", "Use when out of melee range"));
            Combo.Add("useRcombo", new CheckBox("Use R"));
            Combo.Add("comboMinR", new Slider("Min Targets to hit for R", 5, 1, 5));

            Harass = Zhao.AddSubMenu("Harass", "Harass");
            Harass.Add("useQharass", new CheckBox("Use Q"));
            Harass.Add("useWharass", new CheckBox("Use W"));
            Harass.Add("useEharass", new CheckBox("Use E"));
            Harass.Add("harassETower", new CheckBox("Don't E under tower"));
            Harass.Add("harassMana", new Slider("Min Mana % to Harass", 80));

            LaneClear = Zhao.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.Add("useQLC", new CheckBox("Use Q", false));
            LaneClear.Add("useWLC", new CheckBox("Use W", false));
            LaneClear.Add("useELC", new CheckBox("Use E"));
            LaneClear.Add("lcEtargets", new Slider("Min Targets to hit for E", 3, 0, 10));
            LaneClear.Add("lcMana", new Slider("Min Mana % to LaneClear", 80));

            JungleClear = Zhao.AddSubMenu("JungleClear", "JungleClear");
            JungleClear.Add("useQJC", new CheckBox("Use Q"));
            JungleClear.Add("useWJC", new CheckBox("Use W"));
            JungleClear.Add("useEJC", new CheckBox("Use E", false));
            JungleClear.Add("jcMana", new Slider("Min Mana % to JungleClear"));

            Draw = Zhao.AddSubMenu("Draw", "Draw");
            Draw.Add("drawXinsec", new CheckBox("Draw Xinsec Target"));
            Draw.Add("drawXinsecpred", new CheckBox("Draw Xinsec move pos"));

            Misc = Zhao.AddSubMenu("Misc", "Misc");
            Misc.AddLabel("Xinsec");
            Misc.Add("xinsecKey", new KeyBind("Xinsec", false, KeyBind.BindTypes.HoldActive, 'T'));
            Misc.Add("xinsecFlash", new CheckBox("Use Flash with Xinsec"));
            Misc.Add(
                "xinsecTargetting",
                new ComboBox("Xinsec Targetting", 0, "Selected Target", "Target Selector", "Lowest MaxHealth"));

            Misc.AddSeparator(5);
            Misc.AddLabel("Misc");
            Misc.Add("useInterrupt", new CheckBox("Interrupt Spells with R", false));
            Misc.Add("dangerL", new ComboBox("Min DangerLevel to interrupt", 2, "Low", "Medium", "High"));
        }
예제 #4
0
        static void OnLoad(EventArgs args)
        {
            if (Player.ChampionName != ChampName)
            {
                return;
            }

            Q = new Spell.Targeted(SpellSlot.Q, 600);
            W = new Spell.Active(SpellSlot.W, 400);
            E = new Spell.Targeted(SpellSlot.E, 700);
            R = new Spell.Active(SpellSlot.R, 550);

            menu = MainMenu.AddMenu("MadCatz_Katarina", "MadCatz");
            menu.AddGroupLabel("MadCatz_Katarina");

            ComboMenu = menu.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo");
            ComboMenu.Add("Q", new CheckBox("Use Q", true));
            ComboMenu.Add("W", new CheckBox("Use W", true));
            ComboMenu.Add("E", new CheckBox("Use E", true));
            ComboMenu.Add("R", new CheckBox("Use R", true));
            ComboMenu.AddSeparator();

            HarassMenu = menu.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass");
            HarassMenu.Add("Q", new CheckBox("Use Q", true));
            HarassMenu.Add("W", new CheckBox("Use W", true));
            HarassMenu.Add("E", new CheckBox("Use E", false));
            HarassMenu.AddSeparator();

            LaneClearMenu = menu.AddSubMenu("LanClear", "LanClear");
            LaneClearMenu.AddGroupLabel("LaneClear");
            LaneClearMenu.Add("Q", new CheckBox("Use Q", false));
            LaneClearMenu.Add("W", new CheckBox("Use W", false));
            LaneClearMenu.AddSeparator();

            Misc = menu.AddSubMenu("Misc", "Misc");
            Misc.AddGroupLabel("Misc");
            Misc.Add("Q", new CheckBox("Auto Q", true));
            Misc.Add("W", new CheckBox("Auto W", true));
            Misc.AddLabel("Auto Q,W");
            Misc.AddSeparator();


            Game.OnTick += Update;

            Chat.Print("MadCatz" + ChampName + "MadCatz_Load");
            Chat.Print("Korean Developer Good Luck!");
        }
예제 #5
0
 internal static void CreateMenu()
 {
     Kmenu = MainMenu.AddMenu("Kayn BETA", "Kayn Beta");
     Combo = Kmenu.AddSubMenu("Combo");
     Combo.Add("Q", new CheckBox("Use [Q]"));
     Combo.Add("W", new CheckBox("Use [W]"));
     Combo.Add("E", new CheckBox("Use [E]"));
     Combo.Add("R", new CheckBox("Use [R]", false));
     Combo.AddLabel("Predction");
     Combo.Add("Qhit", new Slider("HitChance [Q]", 65, 1));
     Combo.Add("Whit", new Slider("HitChance [W]", 80, 1));
     Combo.AddLabel("Settings [R]");
     Combo.Add("ultR", new CheckBox("Use [R] Evade"));
     Combo.Add("MR", new Slider("My HP Use Evade [R] <=", 15));
     AutoHara = Kmenu.AddSubMenu("AutoHarass");
     AutoHara.Add("AutoW", new CheckBox("Auto [W]"));
     AutoHara.Add("Mn", new Slider("Mana AutoHarass", 65, 1));
     Lane = Kmenu.AddSubMenu("Lane");
     Lane.Add("Qlane", new CheckBox("Use [Q]"));
     Lane.Add("WLane", new CheckBox("Use [W]"));
     Lane.Add("mana", new Slider("Mana [Q]/[W]", 45, 1));
     Lane.AddLabel("Minion");
     Lane.Add("Min", new Slider("Mini Minion > {0}", 3, 1, 5));
     Lane.AddLabel("Mode [Q]");
     Lane.Add("Qmode", new ComboBox("Use Prediction [Q]", 0, "On", "Off"));
     Lane.Add("Win", new Slider("Min Minions To Hit With W", 2, 1, 6));
     Lane.Add("WMode", new ComboBox("Use Prediction For W", 0, "On", "Off"));
     Lane.Add("WP", new Slider("Select % Hitchance", 80, 1, 100));
     Jungle = Kmenu.AddSubMenu("Jungle");
     Jungle.Add("Qjungle", new CheckBox("Use [Q]"));
     Jungle.Add("Wjungle", new CheckBox("Use [W]"));
     Jungle.AddLabel("Mana");
     Jungle.Add("jmana", new Slider("Mana [Q]/[W]", 45, 1));
     Jungle.Add("J", new Slider("Min Monsters To Hit With W", 1, 1, 4));
     Misc = Kmenu.AddSubMenu("Misc");
     Misc.Add("KSR", new CheckBox("Use [R] Fish"));
     Misc.Add("KS", new CheckBox("KillSteal"));
     Misc.AddLabel("Flash");
     Misc.Add("FR", new CheckBox("Use [Flash + R]", false));
     Misc.Add("FW", new CheckBox("Use [Flash + W]", false));
     Draws = Kmenu.AddSubMenu("Drawings");
     Draws.Add("DQ", new CheckBox("Use [Q] Draw"));
     Draws.Add("DW", new CheckBox("Use [W] Draw"));
     Draws.Add("DE", new CheckBox("Use [E] Draw"));
     Draws.Add("DR", new CheckBox("Use [R]/[R2] Draw"));
     Draws.Add("DF", new CheckBox("Use [Flash] Draw"));
 }
예제 #6
0
        static void OnLoad(EventArgs args)
        {
            if (_Player.ChampionName != ChampName)
            {
                return;
            }

            Bootstrap.Init(null);

            uint level = (uint)Player.Instance.Level;

            Q = new Spell.Active(SpellSlot.Q, 543 + level * 7);
            W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 450, int.MaxValue, 180);
            E = new Spell.Targeted(SpellSlot.E, 543 + level * 7);
            R = new Spell.Targeted(SpellSlot.R, 543 + level * 7);

            menu = MainMenu.AddMenu("MadCatz_Tristana", "MadCatz");
            menu.AddGroupLabel("MadCatz_Tristana");

            ComboMenu = menu.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo");
            ComboMenu.Add("Q", new CheckBox("Use Q", true));
            ComboMenu.Add("W", new CheckBox("Use W", false));
            ComboMenu.Add("E", new CheckBox("Use E", true));
            ComboMenu.Add("R", new CheckBox("Use R", true));
            ComboMenu.AddLabel("Self W,R");
            ComboMenu.AddSeparator();

            HarassMenu = menu.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass");
            HarassMenu.Add("Q", new CheckBox("Use Q", true));
            HarassMenu.Add("E", new CheckBox("Use E", false));
            HarassMenu.AddSeparator();

            Misc = menu.AddSubMenu("Misc", "Misc");
            Misc.AddGroupLabel("Misc");
            Misc.Add("R", new CheckBox("Killsteal R", true));
            Misc.AddLabel("Killsteal,R");
            Misc.AddSeparator();

            Game.OnTick += Update;

            Chat.Print("MadCatz" + ChampName + "MadCatz_Load");
            Chat.Print("Korean Developer Good Luck!");
        }
예제 #7
0
        private static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Vladimir"))
            {
                return;
            }
            Chat.Print("Doctor's Vladimir Loaded!", Color.Orange);
            Q      = new Spell.Targeted(SpellSlot.Q, 600);
            W      = new Spell.Active(SpellSlot.W);
            E      = new Spell.Active(SpellSlot.E, 600);
            R      = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 250, 1200, 150);
            Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            Thn    = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 15, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Menu      = MainMenu.AddMenu("Doctor's Vladimir", "Vladimir");
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo"));
            ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo"));
            ComboMenu.Add("ComboE", new CheckBox("Use [E] Combo"));
            ComboMenu.Add("ComboR", new CheckBox("Use [R] Combo"));
            ComboMenu.AddLabel("Use [R] Aoe");
            ComboMenu.Add("ComboR2", new CheckBox("Use [R] Aoe"));
            ComboMenu.Add("MinR", new Slider("Use [R] Aoe Enemies >=", 2, 1, 5));
            ComboMenu.AddLabel("Auto [Q-W] Low HP");
            ComboMenu.Add("Wtoggle", new CheckBox("Auto [W] Low MyHp"));
            ComboMenu.Add("minHealth", new Slider("Use [W] My Hp <", 20));
            ComboMenu.Add("AutoQ", new CheckBox("Auto [Q] Low MyHp On Enemies", false));
            ComboMenu.Add("AutoQm", new CheckBox("Auto [Q] Low MyHp On Minions", false));
            ComboMenu.Add("healthQ", new Slider("Auto [Q] MyHp <", 30));
            ComboMenu.AddLabel("Use [W] Dodge Spell");
            ComboMenu.Add("dodge", new CheckBox("Use [W] Dodge"));
            ComboMenu.Add("antiGap", new CheckBox("Use [W] Anti Gap"));
            ComboMenu.Add("healthgap", new Slider("Use [W] AntiGap My Hp <", 50));

            Evade = Menu.AddSubMenu("Spell Dodge Settings", "Evade");
            Evade.AddGroupLabel("Dodge Settings");
            foreach (var enemies in EntityManager.Heroes.Enemies.Where(a => a.Team != Player.Instance.Team))
            {
                Evade.AddGroupLabel(enemies.BaseSkinName);
                {
                    foreach (var spell in enemies.Spellbook.Spells.Where(a => a.Slot == SpellSlot.Q || a.Slot == SpellSlot.W || a.Slot == SpellSlot.E || a.Slot == SpellSlot.R))
                    {
                        if (spell.Slot == SpellSlot.Q)
                        {
                            Evade.Add(spell.SData.Name, new CheckBox(enemies.BaseSkinName + " : " + spell.Slot.ToString() + " : " + spell.Name, false));
                        }
                        else if (spell.Slot == SpellSlot.W)
                        {
                            Evade.Add(spell.SData.Name, new CheckBox(enemies.BaseSkinName + " : " + spell.Slot.ToString() + " : " + spell.Name, false));
                        }
                        else if (spell.Slot == SpellSlot.E)
                        {
                            Evade.Add(spell.SData.Name, new CheckBox(enemies.BaseSkinName + " : " + spell.Slot.ToString() + " : " + spell.Name, false));
                        }
                        else if (spell.Slot == SpellSlot.R)
                        {
                            Evade.Add(spell.SData.Name, new CheckBox(enemies.BaseSkinName + " : " + spell.Slot.ToString() + " : " + spell.Name, false));
                        }
                    }
                }
            }

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass"));
            HarassMenu.Add("HarassE", new CheckBox("Use [E] Harass"));
            HarassMenu.Add("Autoqh", new KeyBind("Auto [Q] Harass", false, KeyBind.BindTypes.PressToggle, 'T'));

            LaneClearMenu = Menu.AddSubMenu("Clear Settings", "LaneClear");
            LaneClearMenu.AddLabel("Clear Settings");
            LaneClearMenu.Add("QLC", new CheckBox("Use [Q] LaneClear"));
            LaneClearMenu.Add("ELC", new CheckBox("Use [E] LaneClear"));
            LaneClearMenu.Add("minE", new Slider("Min Hit Minions Use [E]", 3, 1, 6));
            LaneClearMenu.AddLabel("LastHit Settings");
            LaneClearMenu.Add("QLH", new CheckBox("Use [Q] LastHit"));
            LaneClearMenu.AddLabel("JungleClear Settings");
            LaneClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear"));
            LaneClearMenu.Add("EJungle", new CheckBox("Use [E] JungleClear"));

            Misc = Menu.AddSubMenu("Skin Settings", "Misc");
            Misc.AddLabel("Skin Changer");
            Misc.Add("checkSkin", new CheckBox("Use Skin Changer"));
            Misc.Add("skin.Id", new ComboBox("Skin Mode", 7, "Default", "1", "2", "3", "4", "5", "6", "7", "8"));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsE", new CheckBox("Use [E] KillSteal"));
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));

            Drawings = Menu.AddSubMenu("Drawings Settings", "Draw");
            Drawings.AddLabel("Drawing Settings");
            Drawings.Add("DrawQ", new CheckBox("[Q] Range"));
            Drawings.Add("DrawE", new CheckBox("[E] Range"));
            Drawings.Add("DrawR", new CheckBox("[R] Range"));
            Drawings.Add("DrawAT", new CheckBox("Draw Auto Harass"));

            Drawing.OnDraw += Drawing_OnDraw;
            Game.OnUpdate  += Game_OnUpdate;
            Obj_AI_Base.OnProcessSpellCast += AIHeroClient_OnProcessSpellCast;
            Gapcloser.OnGapcloser          += Gapcloser_OnGapCloser;
        }
예제 #8
0
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Ezreal"))
            {
                return;
            }
            Chat.Print("Ezreal7 Loaded!", Color.GreenYellow);
            Chat.Print("Please Setting Target Harass Before Playing", Color.Yellow);
            Bootstrap.Init(null);
            Q = new Spell.Skillshot(SpellSlot.Q, 1150, SkillShotType.Linear, 250, 2000, 60);
            W = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Linear, 250, 1550, 80);
            W.AllowedCollisionCount = int.MaxValue;
            E = new Spell.Skillshot(SpellSlot.E, 475, SkillShotType.Linear, 250, 2000, 100);
            R = new Spell.Skillshot(SpellSlot.R, 5000, SkillShotType.Linear, 1000, 2000, 160);
            R.AllowedCollisionCount = int.MaxValue;
            Botrk = new Item(ItemId.Blade_of_the_Ruined_King);
            if (_Player.GetSpellSlotFromName("summonerdot") != SpellSlot.Unknown)
            {
                Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            }
            Menu = MainMenu.AddMenu("Ezreal7", "Ezreal");
            Menu.AddSeparator();
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddSeparator();
            ComboMenu.AddLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Spell [Q]"));
            ComboMenu.Add("ComboW", new CheckBox("Spell [W]"));
            ComboMenu.Add("item", new CheckBox("Use [BOTRK]"));
            ComboMenu.Add("ComboRange", new Slider("Q-W Distance", 900, 0, 1000));
            ComboMenu.AddSeparator();
            ComboMenu.Add("ComboR", new CheckBox("Spell [R]"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("MinRangeR", new Slider("Min Range Cast [R]", 1000, 0, 5000));
            ComboMenu.AddSeparator();
            ComboMenu.Add("MaxRangeR", new Slider("Max Range Cast [R]", 3000, 0, 5000));
            ComboMenu.AddSeparator();
            ComboMenu.Add("MinR", new Slider("Min Enemies Use [R]", 2, 0, 5));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Spell [Q]"));
            HarassMenu.Add("ManaQ", new Slider("Min Mana Harass [Q]", 40));
            HarassMenu.AddSeparator();
            HarassMenu.Add("HarassW", new CheckBox("Spell [W]", false));
            HarassMenu.Add("ManaW", new Slider("Min Mana Harass [W]<=", 40));
            HarassMenu.AddSeparator();
            HarassMenu.AddLabel("Harass On");
            foreach (var enemies in EntityManager.Heroes.Enemies)
            {
                HarassMenu.Add("haras" + enemies.ChampionName, new CheckBox("" + enemies.ChampionName));
            }
            Auto = Menu.AddSubMenu("Auto Harass Settings", "Auto Harass");
            Auto.AddLabel("Auto Harass Settings");
            Auto.Add("AutoQ", new CheckBox("Auto [Q]"));
            Auto.Add("AutomanaQ", new Slider("Min Mana Auto [Q]", 60));
            Auto.AddSeparator();
            Auto.Add("AutoW", new CheckBox("Auto [W]", false));
            Auto.Add("AutomanaW", new Slider("Min Mana Auto [W]", 60));
            Auto.AddSeparator();
            Auto.AddLabel("Auto Harass On");
            foreach (var enemies in EntityManager.Heroes.Enemies)
            {
                Auto.Add("harass" + enemies.ChampionName, new CheckBox("" + enemies.ChampionName));
            }

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddLabel("LastHit Settings");
            LaneClearMenu.Add("LastQ", new CheckBox("Always [Q] LastHit"));
            LaneClearMenu.Add("LhMana", new Slider("Min Mana Lasthit [Q]", 60));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.Add("LhAA", new CheckBox("Only [Q] LastHit If Out Range AA", false));
            LaneClearMenu.Add("AAMana", new Slider("Min Mana Lasthit [Q] If Out Range AA", 50));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.AddLabel("Lane Clear Settings");
            LaneClearMenu.Add("LastQLC", new CheckBox("Always LastHit With [Q]", false));
            LaneClearMenu.Add("ManaLC", new Slider("Min Mana LaneClear With [Q]", 70));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.Add("LastAA", new CheckBox("Only [Q] LastHit If Out Range AA"));
            LaneClearMenu.Add("ManaLA", new Slider("Min Mana LastHit [Q] If Out Range AA", 50));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Spell [Q]"));
            JungleClearMenu.Add("MnJungle", new Slider("Min Mana JungleClear [Q]", 30));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddLabel("AntiGap Settings");
            Misc.Add("AntiGap", new CheckBox("Use [E] AntiGapcloser"));
            Misc.AddSeparator();
            Misc.AddLabel("Ultimate On CC Settings");
            Misc.Add("Rstun", new CheckBox("Use [R] If Enemy Has CC"));
            Misc.Add("MinR", new Slider("Min Range Use [R]", 800, 300, 2000));
            Misc.Add("MaxR", new Slider("Max Range Use [R]", 2200, 300, 30000));
            Misc.AddSeparator();
            Misc.AddLabel("Auto Stacks Settings");
            Misc.Add("Stack", new CheckBox("Auto Stacks In Shop"));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));
            KillStealMenu.AddSeparator();
            KillStealMenu.AddLabel("Ultimate Settings");
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("minKsR", new Slider("Min [R] Range KillSteal", 900, 1, 5000));
            KillStealMenu.Add("maxKsR", new Slider("Max [R] Range KillSteal", 4000, 1, 5000));

            Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger");
            Skin.Add("checkSkin", new CheckBox("Use Skin Changer"));
            Skin.Add("skin.Id", new ComboBox("Skin Mode", 8, "Default", "1", "2", "3", "4", "5", "6", "7", "8"));

            Drawings = Menu.AddSubMenu("Draw Settings", "Draw");
            Drawings.AddGroupLabel("Drawing Settings");
            Drawings.Add("DrawQ", new CheckBox("Q Range"));
            Drawings.Add("DrawW", new CheckBox("W Range", false));
            Drawings.Add("DrawE", new CheckBox("E Range", false));

            Drawing.OnDraw              += Drawing_OnDraw;
            Game.OnTick                 += Game_OnTick;
            Gapcloser.OnGapcloser       += Gapcloser_OnGapcloser;
            Obj_AI_Turret.OnBasicAttack += Obj_AI_Turret_OnBasicAttack2;
        }
예제 #9
0
파일: Menus.cs 프로젝트: NoShurim/Buddys
        internal static void CreateMenu()
        {
            Kmenu = MainMenu.AddMenu("Kayn BETA", "Kayn Beta");
            Combo = Kmenu.AddSubMenu("Combo");
            Combo.Add("Q", new CheckBox("Use [Q]"));
            Combo.Add("QE", new Slider("Use [Q] Min Enemy", 2, 1, 5));
            Combo.Add("W", new CheckBox("Use [W]"));
            Combo.Add("E", new CheckBox("Use [E]", false));
            Combo.AddSeparator();
            Combo.AddLabel("Key [E]");
            Combo.Add("UE", new KeyBind("Use [E]", false, KeyBind.BindTypes.HoldActive, 'T'));
            Combo.Add("R", new CheckBox("Use [R]", false));
            Combo.Add("Rs", new Slider("Use [R] Life Enemy", 50, 1));
            Combo.AddSeparator();
            Combo.AddLabel("Predction");
            Combo.Add("Qhit", new ComboBox("HitChance [Q]", 1, "Low", "Medium", "High"));
            Combo.Add("Whit", new Slider("HitChance [W]", 80, 1));
            Combo.AddSeparator();
            Combo.AddLabel("Settings [R]");
            Combo.Add("ultR", new CheckBox("Use [R] Evade"));
            Combo.Add("MR", new Slider("My HP Use Evade [R] <=", 15));

            AutoHara = Kmenu.AddSubMenu("AutoHarass");
            AutoHara.Add("AutoW", new CheckBox("Auto [W]"));
            AutoHara.Add("Mn", new Slider("Mana AutoHarass", 65, 1));

            Lane = Kmenu.AddSubMenu("Lane");
            Lane.Add("Ql", new CheckBox("Use [Q]"));
            Lane.Add("Wl", new CheckBox("Use [W]"));
            Lane.Add("mana", new Slider("Mana [Q]/[W]", 45, 1));
            Lane.AddSeparator();
            Lane.AddLabel("Minion");
            Lane.Add("Min", new Slider("Mini Minion > {0}", 3, 1, 5));
            Lane.AddSeparator();
            Lane.AddLabel("Mode [Q]");
            Lane.Add("Qmode", new ComboBox("Use Prediction [Q]", 0, "On", "Off"));
            Lane.Add("Win", new Slider("Min Minions To Hit With W", 2, 1, 6));
            Lane.Add("WMode", new ComboBox("Use Prediction For W", 0, "On", "Off"));
            Lane.Add("WP", new Slider("Select % Hitchance", 80, 1, 100));

            Jungle = Kmenu.AddSubMenu("Jungle");
            Jungle.Add("Qj", new CheckBox("Use [Q]"));
            Jungle.Add("Wj", new CheckBox("Use [W]"));
            Lane.AddSeparator();
            Jungle.AddLabel("Mana");
            Jungle.Add("jmana", new Slider("Mana [Q]/[W]", 45, 1));
            Jungle.Add("J", new Slider("Min Monsters To Hit With W", 1, 1, 4));

            Misc = Kmenu.AddSubMenu("Misc");
            Misc.Add("KSR", new CheckBox("Use [R] Fish"));
            Misc.Add("KS", new CheckBox("KillSteal"));
            Misc.AddLabel("Flash");
            Misc.Add("FR", new CheckBox("Use [Flash + R]", false));
            Misc.Add("FW", new CheckBox("Use [Flash + W]", false));

            Draws = Kmenu.AddSubMenu("Drawings");
            Draws.Add("DQ", new CheckBox("Use [Q] Draw"));
            Draws.Add("DW", new CheckBox("Use [W] Draw"));
            Draws.Add("DE", new CheckBox("Use [E] Draw"));
            Draws.AddSeparator();
            Draws.Add("DR", new CheckBox("Use [R]/[R2] Draw"));
            Draws.Add("DF", new CheckBox("Use [Flash] Draw"));
            Draws.Add("DW2", new CheckBox("Draws Logic W"));
            Draws.Add("D2R", new CheckBox("Use Draw Int R"));
        }
예제 #10
0
파일: Program.cs 프로젝트: AkumaCORE/ezreal
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (Player.Instance.Hero != Champion.Graves)
            {
                return;
            }
            Chat.Print("Graves7 Loaded!", Color.GreenYellow);
            Chat.Print("Doctor7", Color.Yellow);
            Bootstrap.Init(null);
            Q = new Spell.Skillshot(SpellSlot.Q, 850, SkillShotType.Linear, 250, 2000, 60);
            Q.AllowedCollisionCount = int.MaxValue;
            W = new Spell.Skillshot(SpellSlot.W, 950, SkillShotType.Circular, 250, 1650, 150);
            W.AllowedCollisionCount = int.MaxValue;
            E = new Spell.Skillshot(SpellSlot.E, 425, SkillShotType.Linear);
            R = new Spell.Skillshot(SpellSlot.R, 1500, SkillShotType.Linear, 250, 2100, 100);
            R.AllowedCollisionCount = int.MaxValue;


            Menu = MainMenu.AddMenu("Graves7", "Graves7");
            Menu.AddGroupLabel("Graves7");
            Menu.AddLabel(" FEATURES ");
            Menu.AddLabel(" Please Select Target Before Play ! ");
            Menu.AddLabel(" Use E Reset AA");
            Menu.AddLabel(" KillSteal");
            Menu.AddLabel(" Anti Gapcloser");
            Menu.AddLabel(" Skin Hack ");

            ComboMenu = Menu.AddSubMenu("Combo Settings", "ComboMenu");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddLabel("Spell [Q] On");
            foreach (var enemies in EntityManager.Heroes.Enemies)
            {
                ComboMenu.Add("combo" + enemies.ChampionName, new CheckBox("" + enemies.ChampionName));
            }
            ComboMenu.AddSeparator();
            ComboMenu.Add("ComboW", new CheckBox("Spell [W]"));
            ComboMenu.Add("ComboE", new CheckBox("Spell [E] Reset AA"));
            ComboMenu.Add("ComboR", new CheckBox("Spell [R]", false));
            ComboMenu.Add("MinR", new Slider("Min Enemies Use [R]", 2, 0, 5));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "HarassMenu");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.AddLabel("Harass [Q] On");
            foreach (var enemies in EntityManager.Heroes.Enemies)
            {
                HarassMenu.Add("haras" + enemies.ChampionName, new CheckBox("" + enemies.ChampionName));
            }
            HarassMenu.Add("HarassMana", new Slider("Min Mana Harass [Q]", 50));
            HarassMenu.AddSeparator();
            HarassMenu.AddGroupLabel("Spells Settings");
            HarassMenu.Add("HarassW", new CheckBox("Spell [W]", false));
            HarassMenu.Add("ManaW", new Slider("Min Mana Harass [W]", 40));
            HarassMenu.Add("HarassAA", new CheckBox("Spell [E] Reset AA", false));
            HarassMenu.Add("ManaHarass", new Slider("Min Mana For [E] Harass", 50));

            ClearMenu = Menu.AddSubMenu("Laneclear Settings", "LaneClearMenu");
            ClearMenu.AddGroupLabel("Laneclear Settings");
            ClearMenu.Add("QClear", new CheckBox("Spell [Q]"));
            ClearMenu.Add("ClearMana", new Slider("Min Mana For [Q] LaneClear", 70));
            ClearMenu.Add("LaneAA", new CheckBox("Spell [E] Reset AA", false));
            ClearMenu.Add("ELane", new Slider("Min Mana For [E] LaneClear", 70));

            JungleMenu = Menu.AddSubMenu("JungleClear Settings", "JungleMenu");
            JungleMenu.AddGroupLabel("JungleClear Settings");
            JungleMenu.Add("QJungleClear", new CheckBox("Spell [Q]"));
            JungleMenu.Add("JungleMana", new Slider("Min Mana For [Q] JungleClear", 30));
            JungleMenu.Add("WJungleClear", new CheckBox("Spell [W]"));
            JungleMenu.Add("JungleManaW", new Slider("Min Mana For [W] JungleClear", 50));
            JungleMenu.Add("JungleAA", new CheckBox("Spell [E]"));
            JungleMenu.Add("EJung", new Slider("Min Mana For [E] JungleClear", 30));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillStealMenu");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Spell [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Spell [W] KillSteal"));
            KillStealMenu.AddSeparator();
            KillStealMenu.AddLabel("Ultimate Settings");
            KillStealMenu.Add("KsR", new CheckBox("Spell [R] KillSteal"));
            KillStealMenu.Add("minKsR", new Slider("Min [R] Range KillSteal", 600, 1, 1500));
            KillStealMenu.Add("maxKsR", new Slider("Max [R] Range KillSteal", 1500, 1, 1500));

            Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger");
            Skin.Add("checkSkin", new CheckBox("Use Skin Changer"));
            Skin.Add("skin.Id", new ComboBox("Skin Mode", 3, "Default", "1", "2", "3", "4", "5", "6", "7", "8"));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddLabel("AntiGap Settings");
            Misc.Add("AntiGap", new CheckBox("Use [E] AntiGapcloser"));
            Misc.Add("AntiGapW", new CheckBox("Use [W] AntiGapcloser"));
            Misc.AddSeparator();
            Misc.AddLabel("Spells On CC Settings");
            Misc.Add("Rstun", new CheckBox("Use [R] If Enemy Has CC", false));
            Misc.Add("QStun", new CheckBox("Use [Q] If Enemy Has CC"));


            Drawings = Menu.AddSubMenu("Drawings Settings", "DrawingMenu");
            Drawings.AddGroupLabel("Drawings");
            Drawings.Add("drawQ", new CheckBox("[Q] Range"));
            Drawings.Add("drawW", new CheckBox("[W] Range", false));
            Drawings.Add("drawE", new CheckBox("[E] Range", false));
            Drawings.Add("drawR", new CheckBox("[R] Range"));


            Game.OnTick            += Game_OnTick;
            Drawing.OnDraw         += Drawing_OnDraw;
            Orbwalker.OnPostAttack += ResetAttack;
            Gapcloser.OnGapcloser  += Gapcloser_OnGapcloser;
        }
예제 #11
0
        private static void Load(EventArgs args)
        {
            if (Player.ChampionName != "Ekko")
            {
                return;
            }
            Chat.Print("Ekko7 Loaded!", Color.Yellow);
            Chat.Print("Doctor7 Good Luck!", Color.GreenYellow);
            Q    = new Spell.Skillshot(SpellSlot.Q, 800, SkillShotType.Linear, (int).25, 1700, 60);
            Q2   = new Spell.Skillshot(SpellSlot.Q, 1050, SkillShotType.Linear, (int).5f, 1200, 120);
            W    = new Spell.Skillshot(SpellSlot.W, 1600, SkillShotType.Circular, (int).5f, int.MaxValue, 350);
            E    = new Spell.Skillshot(SpellSlot.E, 352, SkillShotType.Linear);
            R    = new Spell.Skillshot(SpellSlot.R, 375, SkillShotType.Circular, (int).1f, int.MaxValue, 375);
            R1   = new Spell.Active(SpellSlot.R);
            Menu = MainMenu.AddMenu("Ekko7", "ekko");
            Menu.AddGroupLabel("EKKO7");
            Menu.AddSeparator();
            Menu.AddLabel("FEATURES ADDON");
            Menu.AddSeparator();
            Menu.AddLabel("Combo Settings");
            Menu.AddLabel("Harass Settings");
            Menu.AddLabel("LaneClear Settings");
            Menu.AddLabel("JungleClear Settings");
            Menu.AddLabel("Flee Settings");
            Menu.AddLabel("Ultimate Settings");
            Menu.AddLabel("Drawings Settings");
            Menu.AddLabel("KillSteal Settings");

            ComboMenu = Menu.AddSubMenu("Combo Settings", "combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("UseQCombo", new CheckBox("Spell [Q]"));
            ComboMenu.Add("UseECombo", new CheckBox("Spell [E]"));
            ComboMenu.Add("UseWCombo", new CheckBox("Spell [W]"));
            ComboMenu.Add("Whit", new Slider("Min W Enemies", 1, 1, 5));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("QHarass", new CheckBox("Spell [Q]"));
            HarassMenu.Add("WHarass", new CheckBox("Spell [W]", false));
            HarassMenu.Add("EHarass", new CheckBox("Spell [E]", false));
            HarassMenu.Add("HarassMana", new Slider("Min Mana For Harass", 50));
            HarassMenu.AddSeparator(18);
            HarassMenu.AddLabel("E Harass Settings");
            HarassMenu.Add("DontE", new Slider("Don't Use E >= Enemies", 3, 1, 5));
            HarassMenu.Add("EHP", new Slider("Dont Use E HP <= %", 20));

            ClearMenu = Menu.AddSubMenu("LaneClear Settings", "Clear Settings");
            ClearMenu.AddLabel("Lane Clear");
            ClearMenu.Add("QClear", new CheckBox("Spell [Q]"));
            ClearMenu.Add("ClearMana", new Slider("Min Mana For LaneClear", 60, 0, 100));

            JungleMenu = Menu.AddSubMenu("JungleClear Settings", "Jungle Settings");
            JungleMenu.AddLabel("Jungle Clear");
            JungleMenu.Add("QJungleClear", new CheckBox("Spell [Q]"));
            JungleMenu.Add("EJungleClear", new CheckBox("Spell [E]"));
            JungleMenu.Add("JungleMana", new Slider("Min Mana For JungleClear", 30, 0, 100));

            Misc = Menu.AddSubMenu("Ultimate Settings", "Misc");
            Misc.AddGroupLabel("Ultimate Settings");
            Misc.AddSeparator(18);
            Misc.AddLabel("Ultimate Settings");
            Misc.Add("UseRHit", new CheckBox("Use R Count", false));
            Misc.Add("RHit", new Slider("R Count Enemies >= {0}", 3, 2, 5));
            Misc.Add("R_Safe_Net2", new Slider("R If HP <= %", 25, 0, 100));
            Misc.Add("RKill", new CheckBox("R Killable", false));

            Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger");
            Skin.Add("checkSkin", new CheckBox("Use Skin Changer"));
            Skin.Add("skin.Id", new ComboBox("Skin Mode", 0, "Classic", "1", "2"));

            Drawings = Menu.AddSubMenu("Draw Settings", "Draw");
            Drawings.AddGroupLabel("Drawing Settings");
            Drawings.Add("DrawQ", new CheckBox("Q Range"));
            Drawings.Add("DrawW", new CheckBox("W Range", false));
            Drawings.Add("DrawE", new CheckBox("E Range", false));
            Drawings.Add("DrawR", new CheckBox("R Range"));

            AttackableUnit.OnDamage += AIHeroClient_OnDamage;
            Drawing.OnDraw          += Drawing_OnDraw;
            Game.OnUpdate           += Game_OnUpdate;
        }
예제 #12
0
        public static void Load()
        {
            Chat.Print("<font color = '#20b2aa'>Hoşgeldiniz </font><font color = '#ffffff'>[ HTTF ] " + "Riven" + "</font><font color = '#20b2aa'>. Türkçe Çeviri TekinTR.</font>");
            CheckVersion.CheckUpdate();

            Principal = MainMenu.AddMenu("HTTF Riven v2", "Riven");


            Combo = Principal.AddSubMenu("Combo", "Combo");
            Combo.AddSeparator(3);
            Combo.AddLabel("• Kombo Ayarları");
            Combo.Add("UseQCombo", new CheckBox("Q kullan?"));
            Combo.Add("UseWCombo", new CheckBox("W kullan?"));
            Combo.Add("UseECombo", new CheckBox("E kullan"));
            Combo.Add("UseRCombo", new CheckBox("R kullan?"));
            Combo.Add("UseR2Combo", new CheckBox("R2 kullan?"));
            Combo.Add("BrokenAnimations", new CheckBox("Animasyon iptali ?", false));
            Combo.Add("logic1x1", new CheckBox("1x1 mantığını kullan"));
            Combo.Add("UseHT", new CheckBox("Komboda Hydra-Tiamat kullan?"));

            Combo.AddSeparator(3);


            Combo.AddLabel("• R Ayarları");
            Combo.Add("UseRType", new ComboBox("R kullanma durumu", 1, "Hedefin canı az ise 40 % HP", "Verilicek hasar 100 % ise", "Her zaman", "Tuşa basıldığında"));
            Combo.Add("ForceR", new KeyBind("R On Keypress Key", false, KeyBind.BindTypes.PressToggle, 'U'));
            Combo.Add("DontR1", new Slider("Dont R if Target HP {0}% <=", 25, 10, 50));
            Combo.AddSeparator(3);
            Combo.AddLabel("• R2 Ayarları");
            Combo.Add("UseR2Type", new ComboBox("R2 kullanma durumu", 0, "Sadece öldür", "Verilebilicek max hasardan sonra kalacak can 25 %"));
            Combo.AddLabel(" Kaçış");
            Combo.Add("UseQFlee", new CheckBox("Q Kullan"));
            Combo.Add("UseEFlee", new CheckBox("E Kullan"));

            Shield = Principal.AddSubMenu("Kalkan", "Shield");
            Shield.AddLabel("• Kalkan E");
            foreach (var Enemy in EntityManager.Heroes.Enemies)
            {
                Shield.AddLabel(Enemy.ChampionName);
                Shield.Add("E/" + Enemy.BaseSkinName + "/Q", new CheckBox(Enemy.ChampionName + " (Q)", false));
                Shield.Add("E/" + Enemy.BaseSkinName + "/W", new CheckBox(Enemy.ChampionName + " (W)", false));
                Shield.Add("E/" + Enemy.BaseSkinName + "/E", new CheckBox(Enemy.ChampionName + " (E)", false));
                Shield.Add("E/" + Enemy.BaseSkinName + "/R", new CheckBox(Enemy.ChampionName + " (R)", false));
                Shield.AddSeparator(1);
            }



            Laneclear = Principal.AddSubMenu("Koridor", "Laneclear");
            Laneclear.AddLabel("• Koridor");
            Laneclear.Add("UseQLane", new CheckBox("Q kullan"));
            Laneclear.Add("UseWLane", new CheckBox("W kullan"));
            Laneclear.Add("UseWLaneMin", new Slider("W'nun isabet ediceği minyon sayısı {0}", 3, 0, 10));
            Laneclear.AddLabel("• Orman");
            Laneclear.Add("UseQJG", new CheckBox("Q kullan"));
            Laneclear.Add("UseWJG", new CheckBox("W kullan"));
            Laneclear.Add("UseEJG", new CheckBox("E kullan"));



            Misc = Principal.AddSubMenu("Çeşitli", "Misc");
            Misc.Add("Skin", new CheckBox("Kostüm Seç ?", false));
            Misc.Add("SkinID", new Slider("Skin ID: {0}", 4, 0, 11));
            Misc.Add("Interrupter", new CheckBox("Engelleyici ?"));
            Misc.Add("InterrupterW", new CheckBox("W ile engelle ?"));
            Misc.Add("Gapcloser", new CheckBox("Atılma önleyici ?"));
            Misc.Add("GapcloserW", new CheckBox("W ile atılma yapanlari engelle ?"));
            Misc.Add("AliveQ", new CheckBox("Q bitmeden kullan ?"));
            Misc.AddLabel("• Eşya Mantığı");
            Misc.AddLabel("• Hydra Mantığı");
            Misc.Add("Hydra", new CheckBox("Hydra Kullanılsınmı?"));
            Misc.Add("HydraReset", new CheckBox("Düz vuruş sıfırlarmada hydra kullan"));
            Misc.AddSeparator(3);
            Misc.AddLabel("• Tiamat Logic");
            Misc.Add("Tiamat", new CheckBox("Tiamat Kullanılsınmı?"));
            Misc.Add("TiamatReset", new CheckBox("Düz vuruş sıfırlarmada tiamat kullan"));
            Misc.AddSeparator(3);
            Misc.AddLabel("• Civalı Kuşak Mantığı");
            Misc.Add("Qss", new CheckBox("Civalı kullan?"));
            Misc.Add("QssCharm", new CheckBox("Ayartılınca Civalı kullan"));
            Misc.Add("QssFear", new CheckBox("Korkutulunca Civalı kullan"));
            Misc.Add("QssTaunt", new CheckBox("Kışkırtılınca Civalı kullan"));
            Misc.Add("QssSuppression", new CheckBox("Engellenince Civalı kullan"));
            Misc.Add("QssSnare", new CheckBox("Yerine sabitlenince Civalı kullan"));
            Misc.AddSeparator(3);
            Misc.AddLabel("• Youmu Mantığı");
            Misc.Add("Youmu", new CheckBox("Youmu Kullanılsınmı?"));
            Misc.AddLabel("• Önerilen uzaklık 250•");
            Misc.Add("YoumuRange", new Slider("Youmu Kullanma mesafesi", 1, 1, 325));


            Draw = Principal.AddSubMenu("Çizimler", "Drawing");
            Draw.Add("DrawDamage", new CheckBox("Hasarımı göster"));
            Draw.Add("DrawOFF", new CheckBox("Çizimleri kapat", false));
            Draw.Add("drawjump", new CheckBox("Atlanabilicek duvarları göster (beta)", false));


            AnimationCancle = Principal.AddSubMenu("Animasyonİptali", "CanslAnimatio");
            AnimationCancle.Add("4", new CheckBox("Q"));
            AnimationCancle.Add("Spell2", new CheckBox("W"));
            AnimationCancle.Add("Spell3", new CheckBox("E"));
            AnimationCancle.Add("Spell4", new CheckBox("R"));


            ComboLogic = Principal.AddSubMenu("KomboMantığı", "ComboLogics");
            ComboLogic.Add("BrokenAnimon", new CheckBox("Özellikleri kullan?"));
            ComboLogic.Add("moveback", new CheckBox("Komboda HTTF mantığını kullan?", false));

            ComboLogic.AddLabel("Q1,Q2,Q3");
            ComboLogic.Add("Q1Hydra", new CheckBox("Q>Hydra"));
            ComboLogic.Add("HydraQ", new CheckBox("Hydra>Q"));
            ComboLogic.Add("QW", new CheckBox("Q>W"));



            ComboLogic.AddLabel("W");
            ComboLogic.Add("HydraW", new CheckBox("Hydra>W"));



            ComboLogic.AddLabel("E");
            ComboLogic.Add("EQall", new CheckBox("E>Q"));
            ComboLogic.Add("EW", new CheckBox("E>W"));
            ComboLogic.Add("EH", new CheckBox("E>Hydra yada Tiamat"));
            ComboLogic.Add("ER1", new CheckBox("E>R1"));
            ComboLogic.Add("ER2", new CheckBox("E>R2"));


            ComboLogic.AddLabel("R1");
            ComboLogic.Add("R1W", new CheckBox("R1>W"));
            ComboLogic.Add("R1Q", new CheckBox("R1>Q"));
            ComboLogic.Add("R1Hydra", new CheckBox("R1>Hydra yada Tiamat"));


            ComboLogic.AddLabel("R2");
            ComboLogic.Add("R2W", new CheckBox("R2>W"));
            ComboLogic.Add("R2Q", new CheckBox("R2>Q"));
            ComboLogic.Add("R2E", new CheckBox("R2>E"));


            ComboLogic.AddLabel("Combo Mantığı V2 Yakında");
        }
예제 #13
0
파일: Program.cs 프로젝트: kin123/EloBuddy
        static void Game_OnStart(EventArgs args)
        {
            try
            {
                if (ChampionName != PlayerInstance.BaseSkinName)
                {
                    return;
                }

                Bootstrap.Init(null);

                Q = new Spell.Targeted(SpellSlot.Q, 650);
                W = new Spell.Active(SpellSlot.W);
                E = new Spell.Skillshot(SpellSlot.E, 600, SkillShotType.Cone, (int)0.5f, int.MaxValue, 10);
                R = new Spell.Skillshot(SpellSlot.R, 500, SkillShotType.Circular, (int)0.5f, int.MaxValue, 190);
                if (_Player.GetSpellSlotFromName("summonerdot") != SpellSlot.Unknown)
                {
                    ZhonyaHourglass = new Item(ItemId.Zhonyas_Hourglass);
                }


                Menu = MainMenu.AddMenu("HTTF Kassadin", "kassadin");
                Menu.AddSeparator();
                Menu.AddLabel("Your comments and questions to the forum ");
                Menu.AddLabel("HELP ME , PM ME. AND MY SKYPE Bynoob_01 ");


                ComboMenu = Menu.AddSubMenu("Combo/Harass", "HTTFKassadin");
                ComboMenu.AddSeparator();
                ComboMenu.AddLabel("Combo Configs");
                ComboMenu.Add("ComboQ", new CheckBox("Use Q ", true));
                ComboMenu.Add("ComboW", new CheckBox("Use W ", true));
                ComboMenu.Add("ComboE", new CheckBox("Use E ", true));
                ComboMenu.Add("ComboR", new CheckBox("Use R ", true));
                ComboMenu.Add("MaxR", new Slider("Don't use R if more than Eminies on range :", 2, 1, 5));
                ComboMenu.AddSeparator();
                ComboMenu.AddLabel("Harass Configs");
                ComboMenu.Add("ManaH", new Slider("Dont use Skills if Mana <=", 40));
                ComboMenu.Add("HarassQ", new CheckBox("Use Q ", true));
                ComboMenu.Add("HarassW", new CheckBox("Use W ", true));
                ComboMenu.Add("HarassE", new CheckBox("Use E ", true));
                ComboMenu.Add("HarassR", new CheckBox("Use R ", true));
                FarmMenu = Menu.AddSubMenu("Lane/LastHit", "Modes2Kassadin");
                FarmMenu.AddLabel("LastHit Configs");
                FarmMenu.Add("ManaL", new Slider("Dont use Skills if Mana <=", 40));
                FarmMenu.Add("LastQ", new CheckBox("Use Q ", true));
                FarmMenu.Add("LastW", new CheckBox("Use W ", true));
                FarmMenu.Add("LastE", new CheckBox("Use E ", true));
                FarmMenu.AddLabel("Lane Cler Config");
                FarmMenu.Add("ManaF", new Slider("Dont use Skills if Mana <=", 40));
                FarmMenu.Add("FarmQ", new CheckBox("Use Q ", true));
                FarmMenu.Add("FarmW", new CheckBox("Use W ", true));
                FarmMenu.Add("FarmE", new CheckBox("Use E ", true));
                FarmMenu.Add("MinionE", new Slider("Use E when count minions more than :", 3, 1, 5));
                FarmMenu.Add("FarmR", new CheckBox("Use R ", true));



                DrawMenu = Menu.AddSubMenu("Draws", "DrawKassadin");
                DrawMenu.Add("drawAA", new CheckBox("Draw do AA(White)", true));
                DrawMenu.Add("drawQ", new CheckBox(" Draw do Q(Aqua)", true));
                DrawMenu.Add("drawW", new CheckBox(" Draw do W(Green)", true));
                DrawMenu.Add("drawE", new CheckBox(" Draw do E(Red)", true));
                DrawMenu.Add("drawR", new CheckBox(" Draw do R(Blue)", true));
                DrawMenu.Add("DamageIndicator", new CheckBox("Draw Damage"));



                Misc = Menu.AddSubMenu("MiscMenu", "Misc");
                Misc.Add("aarest", new CheckBox("Reset AA with w"));
                Misc.Add("useQGapCloser", new CheckBox("Q on GapCloser", true));
                Misc.Add("eInterrupt", new CheckBox("use E to Interrupt", true));
                Misc.AddLabel("• SkinHack •");
                Misc.Add("checkSkin", new CheckBox("Use Skin Changer"));
                Misc.Add("Skinid", new Slider("Skin ID", 0, 0, 11));
                Misc.AddLabel("• Activator •");
                Misc.Add("Zhonyas", new CheckBox("Use Zhonyas"));
                Misc.Add("ZhonyasHp", new Slider("Use Zhonyas If Your HP%", 20));
            }

            catch (Exception e)
            {
                Chat.Print("Kassadin: Error: " + e.Message);
            }
        }
예제 #14
0
파일: Graves.cs 프로젝트: MBalack/Balles
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (Player.Instance.Hero != Champion.Graves)
            {
                return;
            }
            Chat.Print("Doctor's Graves Loaded!", Color.Orange);
            Q = new Spell.Skillshot(SpellSlot.Q, 850, SkillShotType.Linear, 250, 2000, 60);
            Q.AllowedCollisionCount = int.MaxValue;
            W = new Spell.Skillshot(SpellSlot.W, 950, SkillShotType.Circular, 250, 1650, 150);
            W.AllowedCollisionCount = int.MaxValue;
            E = new Spell.Skillshot(SpellSlot.E, 425, SkillShotType.Linear);
            R = new Spell.Skillshot(SpellSlot.R, 1500, SkillShotType.Linear, 250, 2100, 100);
            R.AllowedCollisionCount = int.MaxValue;
            Thm = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 32, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Botrk  = new Item(ItemId.Blade_of_the_Ruined_King);
            Bil    = new Item(3144, 475f);
            Youmuu = new Item(3142, 10);
            Menu   = MainMenu.AddMenu("Graves", "Graves7");
            Menu.AddGroupLabel("Doctor7");
            ComboMenu = Menu.AddSubMenu("Combo Settings", "ComboMenu");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo"));
            ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo"));
            ComboMenu.Add("ComboE", new CheckBox("Use [E] Combo"));
            ComboMode = ComboMenu.Add("comboMode", new Slider("Min Stack Use [E] Reload", 1, 0, 1));
            ComboMenu.Add("ComboR", new CheckBox("Use [R] Aoe In Combo", false));
            ComboMenu.Add("MinR", new Slider("Min Enemies Use [R]", 2, 1, 5));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "HarassMenu");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass"));
            HarassMenu.AddLabel("Harass [Q] On");
            foreach (var Selector in EntityManager.Heroes.Enemies)
            {
                HarassMenu.Add("haras" + Selector.ChampionName, new CheckBox("" + Selector.ChampionName));
            }
            HarassMenu.Add("HarassMana", new Slider("Min Mana Harass [Q]", 50));
            HarassMenu.AddSeparator();
            HarassMenu.AddGroupLabel("Spells Settings");
            HarassMenu.Add("HarassW", new CheckBox("Use [W]", false));
            HarassMenu.Add("ManaW", new Slider("Mana Harass [W]", 40));
            HarassMenu.Add("HarassAA", new CheckBox("Use [E] Reset AA", false));
            HarassMenu.Add("ManaHarass", new Slider("Mana [E] Harass", 50));

            ClearMenu = Menu.AddSubMenu("Laneclear Settings", "LaneClearMenu");
            ClearMenu.AddGroupLabel("Laneclear Settings");
            ClearMenu.Add("QClear", new CheckBox("Use [Q]"));
            ClearMenu.Add("minQ", new Slider("Min Hit Minion [Q]", 3, 1, 6));
            ClearMenu.Add("ClearMana", new Slider("Min Mana For [Q] LaneClear", 70));
            ClearMenu.Add("LaneAA", new CheckBox("Use [E] Reset AA", false));
            ClearMenu.Add("ELane", new Slider("Min Mana For [E] LaneClear", 70));

            JungleMenu = Menu.AddSubMenu("JungleClear Settings", "JungleMenu");
            JungleMenu.AddGroupLabel("JungleClear Settings");
            JungleMenu.Add("QJungleClear", new CheckBox("Use [Q]"));
            JungleMenu.Add("JungleMana", new Slider("Min Mana For [Q] JungleClear", 30));
            JungleMenu.Add("WJungleClear", new CheckBox("Use [W]"));
            JungleMenu.Add("JungleManaW", new Slider("Min Mana For [W] JungleClear", 50));
            JungleMenu.Add("JungleAA", new CheckBox("Use [E]"));
            JungleMenu.Add("EJung", new Slider("Min Mana For [E] JungleClear", 30));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillStealMenu");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal"));
            KillStealMenu.AddSeparator();
            KillStealMenu.AddLabel("Ultimate Settings");
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("minKsR", new Slider("Min [R] Range KillSteal", 100, 1, 1500));
            KillStealMenu.Add("RKb", new KeyBind("[R] Semi Manual Key", false, KeyBind.BindTypes.HoldActive, 'T'));

            Items = Menu.AddSubMenu("Items Settings", "Items");
            Items.AddGroupLabel("Items Settings");
            Items.Add("you", new CheckBox("Use [Youmuu]"));
            Items.Add("BOTRK", new CheckBox("Use [Botrk]"));
            Items.Add("ihp", new Slider("My HP Use BOTRK <=", 50));
            Items.Add("ihpp", new Slider("Enemy HP Use BOTRK <=", 50));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddLabel("Misc Settings");
            Misc.Add("AntiGap", new CheckBox("Use [E] AntiGap"));
            Misc.Add("AntiGapW", new CheckBox("Use [W] AntiGap"));
            Misc.Add("QStun", new CheckBox("Use [Q] Immoblie"));
            Misc.AddLabel("Skin Changer");
            Misc.Add("checkSkin", new CheckBox("Use Skin Changer", false));
            Misc.Add("skin.Id", new ComboBox("Skin Mode", 3, "Default", "1", "2", "3", "4", "5", "6", "7", "8"));

            Drawings = Menu.AddSubMenu("Drawings Settings", "DrawingMenu");
            Drawings.AddGroupLabel("Drawings");
            Drawings.Add("DrawQ", new CheckBox("[Q] Range"));
            Drawings.Add("DrawW", new CheckBox("[W] Range", false));
            Drawings.Add("DrawE", new CheckBox("[E] Range", false));
            Drawings.Add("DrawR", new CheckBox("[R] Range"));
            Drawings.Add("Draw_Disabled", new CheckBox("Disabled Drawings"));
            Drawings.Add("Notifications", new CheckBox("Alerter Can Kill [R]"));

            Game.OnUpdate          += Game_OnUpdate;
            Drawing.OnDraw         += Drawing_OnDraw;
            Orbwalker.OnPostAttack += ResetAttack;
            Gapcloser.OnGapcloser  += Gapcloser_OnGapcloser;
        }
예제 #15
0
        public static void Load()
        {
            Principal = MainMenu.AddMenu("HTTF Riven v2", "Riven");
            Principal.AddLabel("HTTF Riven v" + Assembly.GetExecutingAssembly().GetName().Version);


            Combo = Principal.AddSubMenu("Combo", "Combo");
            Combo.AddSeparator(3);
            Combo.AddLabel("• Spells Combo");
            Combo.Add("UseQCombo", new CheckBox("Kullan Q?"));
            Combo.Add("UseWCombo", new CheckBox("Kullan W?"));
            Combo.Add("UseECombo", new CheckBox("Kullan E"));
            Combo.Add("UseRCombo", new CheckBox("Kullan R?"));
            Combo.Add("UseR2Combo", new CheckBox("Kullan R2?"));
            Combo.Add("BrokenAnimations", new CheckBox("Animasyon Kirma ?", false));
            Combo.Add("moveback", new CheckBox("Combo'da geri donun ?", false));
            Combo.AddSeparator(3);
            Combo.AddLabel("• Spell R");
            Combo.Add("UseRType", new ComboBox("Kullan R ne zaman", 1, "Hedeften az 40 % HP", "Zarar Gostergesi daha buyuk 100 %", "Her zaman", "Tusa basildiginda"));
            Combo.Add("ForceR", new KeyBind("R Tusa basildiginda", false, KeyBind.BindTypes.PressToggle, 'U'));
            Combo.Add("DontR1", new Slider("Kullanma R if Hedef HP {0}% <=", 25, 10, 50));
            Combo.AddSeparator(3);
            Combo.AddLabel("• Spell R2");
            Combo.Add("UseR2Type", new ComboBox("Kullan R2 ne zaman", 0, "Sadece Oldur", "Hedef az olduğunda maksimum hasar 25 %"));
            Combo.AddLabel(" FLEE");
            Combo.Add("UseQFlee", new CheckBox("Kullan Q"));
            Combo.Add("UseEFlee", new CheckBox("Kullan E"));

            Shield = Principal.AddSubMenu("Shield", "Shield");
            Shield.AddLabel("• Spell E");
            foreach (var Enemy in EntityManager.Heroes.Enemies)
            {
                Shield.AddLabel(Enemy.ChampionName);
                Shield.Add("E/" + Enemy.BaseSkinName + "/Q", new CheckBox(Enemy.ChampionName + " (Q)", false));
                Shield.Add("E/" + Enemy.BaseSkinName + "/W", new CheckBox(Enemy.ChampionName + " (W)", false));
                Shield.Add("E/" + Enemy.BaseSkinName + "/E", new CheckBox(Enemy.ChampionName + " (E)", false));
                Shield.Add("E/" + Enemy.BaseSkinName + "/R", new CheckBox(Enemy.ChampionName + " (R)", false));
                Shield.AddSeparator(1);
            }



            Laneclear = Principal.AddSubMenu("Laneclear", "Laneclear");
            Laneclear.AddLabel("• WaweClean");
            Laneclear.Add("UseQLane", new CheckBox("Kullan Q"));
            Laneclear.Add("UseWLane", new CheckBox("Kullan W"));
            Laneclear.Add("UseWLaneMin", new Slider("Kullan W carpicaksa {0} minyona", 3, 0, 10));
            Laneclear.AddLabel("• JunglClean");
            Laneclear.Add("UseQJG", new CheckBox("Kullan Q"));
            Laneclear.Add("UseWJG", new CheckBox("Kullan W"));
            Laneclear.Add("UseEJG", new CheckBox("Kullan E"));



            Misc = Principal.AddSubMenu("Misc", "Misc");
            Misc.Add("Skin", new CheckBox("SkinHilesi ?", false));
            Misc.Add("SkinID", new Slider("Skin ID: {0}", 4, 0, 11));
            Misc.Add("Interrupter", new CheckBox("Kesici ?"));
            Misc.Add("InterrupterW", new CheckBox("Kesici ile W ?"));
            Misc.Add("Gapcloser", new CheckBox("Atilma Onleyicisi ?"));
            Misc.Add("GapcloserW", new CheckBox("Kullan W ile atilma engelleme ?"));
            Misc.Add("AliveQ", new CheckBox("Kullan Q Hayatta Kalma ?"));
            Misc.AddLabel("• ItemLogic");
            Misc.AddLabel("• Hydra Logic");
            Misc.Add("Hydra", new CheckBox("Kullan Hydra?"));
            Misc.Add("HydraReset", new CheckBox("Kullan hydra AA sifirlamada"));
            Misc.AddSeparator(3);
            Misc.AddLabel("• Tiamat Logic");
            Misc.Add("Tiamat", new CheckBox("Kullan Tiamat?"));
            Misc.Add("TiamatReset", new CheckBox("Kullan Tiamat AA sifirlamada"));
            Misc.AddSeparator(3);
            Misc.AddLabel("• Qss / Mercurial Logic");
            Misc.Add("Qss", new CheckBox("Use Qss?"));
            Misc.Add("QssCharm", new CheckBox("Kullan Qss buyu yuzunden"));
            Misc.Add("QssFear", new CheckBox("Kullan Qss korkutma"));
            Misc.Add("QssTaunt", new CheckBox("Kullan Qss because of taunt"));
            Misc.Add("QssSuppression", new CheckBox("Kullan Qss durdurma tutma"));
            Misc.Add("QssSnare", new CheckBox("Kullan Qss yakalanma"));
            Misc.AddSeparator(3);
            Misc.AddLabel("• Youmu Logic");
            Misc.Add("Youmu", new CheckBox("Kullan Youmu?"));
            Misc.AddLabel("• Recommend Use 250•");
            Misc.Add("YoumuRange", new Slider("Youmu icin uzaklik", 1, 1, 325));


            Draw = Principal.AddSubMenu("Drawing", "Drawing");
            Draw.Add("DrawDamage", new CheckBox("Hasarimi Goster"));
            Draw.Add("DrawOFF", new CheckBox("Gostergeler Kapali", false));
            Draw.Add("drawjump", new CheckBox("Goster Ziplamayi(beta)", false));


            AnimationCancle = Principal.AddSubMenu("AnimationCancle", "CanslAnimatio");
            AnimationCancle.Add("4", new CheckBox("Q"));
            AnimationCancle.Add("Spell2", new CheckBox("W"));
            AnimationCancle.Add("Spell3", new CheckBox("E"));
            AnimationCancle.Add("Spell4", new CheckBox("R"));


            ComboLogic = Principal.AddSubMenu("ComboLogic", "ComboLogics");
            ComboLogic.Add("BrokenAnimon", new CheckBox("Use features?"));

            ComboLogic.AddLabel("Q1,Q2,Q3");
            ComboLogic.Add("Q1Hydra", new CheckBox("Q>Hydra"));
            ComboLogic.Add("HydraQ", new CheckBox("Hydra>Q"));
            ComboLogic.Add("QW", new CheckBox("Q>W"));



            ComboLogic.AddLabel("W");
            ComboLogic.Add("HydraW", new CheckBox("Hydra>W"));



            ComboLogic.AddLabel("E");
            ComboLogic.Add("EQall", new CheckBox("E>Q"));
            ComboLogic.Add("EW", new CheckBox("E>W"));
            ComboLogic.Add("EH", new CheckBox("E>Hydra or Tiamat"));
            ComboLogic.Add("ER1", new CheckBox("E>R1"));
            ComboLogic.Add("ER2", new CheckBox("E>R2"));


            ComboLogic.AddLabel("R1");
            ComboLogic.Add("R1W", new CheckBox("R1>W"));
            ComboLogic.Add("R1Q", new CheckBox("R1>Q"));
            ComboLogic.Add("R1Hydra", new CheckBox("R1>Hydra or Tiamat"));


            ComboLogic.AddLabel("R2");
            ComboLogic.Add("R2W", new CheckBox("R2>W"));
            ComboLogic.Add("R2Q", new CheckBox("R2>Q"));
            ComboLogic.Add("R2E", new CheckBox("R2>E"));


            ComboLogic.AddLabel("Combo Logic V2 SOON");
        }
예제 #16
0
파일: Menus.cs 프로젝트: AshThy/Thyscript
 internal static void Iniciar()
 {
     //Menu Original
     OriMenu = MainMenu.AddMenu("OriToy", "OriToy");
     //Menu Combo
     ComboMenu = OriMenu.AddSubMenu("Combo");
     ComboMenu.AddLabel("Settings Combo");
     ComboMenu.AddSeparator();
     ComboMenu.Add("ComboQ", new CheckBox("Toy Combo (Q)"));
     ComboMenu.Add("ComboW", new CheckBox("Toy Combo (W)"));
     ComboMenu.Add("ComboR", new CheckBox("Toy Combo (R)"));
     ComboMenu.AddLabel("Settings R");
     ComboMenu.Add("UtiEnemy", new Slider("How Many Enemies = {0}", 2, 1, 5));
     Aly = ComboMenu.Add("Life", new Slider("Use Spell only with HP = {0}", 1, 5, 100));
     ComboMenu.Add("Execute", new CheckBox("Use R Elimined", false));
     ComboMenu.AddLabel("Settings E");
     ComboMenu.Add("UseE", new CheckBox("Use E Aly"));
     ComboMenu.Add("UseMyHero", new CheckBox("Use E Toy Combo?", false));
     ComboMenu.AddLabel("Settings Prediction");
     Prediction = ComboMenu.Add("Pre1", new ComboBox("HitChance", 1, "Low", "Medium", "High"));
     //Harass
     HarassMenu = OriMenu.AddSubMenu("Harass");
     HarassMenu.AddLabel("Settings Harass");
     HarassMenu.AddSeparator();
     HarassMenu.Add("H1Q", new CheckBox("Harass Toy (Q)"));
     HarassMenu.Add("H2W", new CheckBox("Harass Toy (W)"));
     HarassMenu.Add("H3E", new CheckBox("Harass Toy (E)"));
     HarassMenu.AddLabel("Settings Mana");
     ManaManeger = HarassMenu.Add("Minimo", new Slider("Finish Harass = {0}", 10, 5, 100));
     //Lane
     LaneMenu = OriMenu.AddSubMenu("LaneClear");
     LaneMenu.AddLabel("Settings Lane");
     LaneMenu.AddSeparator();
     LaneMenu.Add("L1Q", new CheckBox("Use Toy (Q)"));
     LaneMenu.Add("LW2", new CheckBox("Use Toy (W)"));
     LaneMenu.AddLabel("Settings");
     Mini = LaneMenu.Add("Minions", new Slider("Use Spell (Q) Mini = {0}", 3, 1, 10));
     Mini = LaneMenu.Add("Minions2", new Slider("Use Spell (W) Mini = {0}", 3, 1, 10));
     //Jungle
     JungleMenu = OriMenu.AddSubMenu("JungleClear");
     JungleMenu.AddLabel("Settings Jungle");
     JungleMenu.AddSeparator();
     JungleMenu.Add("J1Q", new CheckBox("Spell (Q)"));
     JungleMenu.Add("J1W", new CheckBox("Spell (W)"));
     JungleMenu.AddLabel("Spell Smite");
     JungleMenu.Add("SmiteSpell", new CheckBox("Smite?", false));
     //KilSteal
     KilMenu = OriMenu.AddSubMenu("KilSteal");
     KilMenu.AddLabel("Sttings KillSteal");
     KilMenu.AddSeparator();
     KilMenu.Add("Kil1", new CheckBox("Steal Spell (R)"));
     KilMenu.Add("Kil2", new CheckBox("Steal Spell (W)"));
     //Misc
     Misc = OriMenu.AddSubMenu("Misc");
     Misc.AddLabel("Settings Misc");
     Misc.Add("M1R", new CheckBox("Use R Prediction"));
     Misc.Add("IG", new CheckBox("Spell Ignite"));
     //Draws
     Draws = OriMenu.AddSubMenu("Draws");
     Draws.Add("D1Q", new CheckBox("Range (Q)"));
     Draws.Add("D1E", new CheckBox("Range (E)"));
     Draws.Add("DIG", new CheckBox("Range (Spell)"));
     //Comandos
 }
예제 #17
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            Principal = MainMenu.AddMenu("HTTF Yasuo ", "Yasuo");
            Principal.AddLabel("HTTF Yasuo v" + Assembly.GetExecutingAssembly().GetName().Version);

            //combo+harasse
            Combo = Principal.AddSubMenu("Combo", "Combo");
            Combo.AddSeparator(3);
            Combo.AddLabel("• Kombo Ayarlari");
            Combo.Add("UseQCombo", new CheckBox("Kullan Q"));
            Combo.Add("UseWCombo", new CheckBox("Kullan W"));
            Combo.Add("UseECombo", new CheckBox("Kullan E"));
            Combo.Add("UseRCombo", new CheckBox("Kullan R"));
            Combo.Add("stack.combo", new CheckBox("Biriktir Q?"));
            Combo.Add("combo.leftclickRape", new CheckBox("Sol tik ile hedef sec?"));
            Combo.Add("PredictQ2", new ComboBox("Tahmini Q2", 1, "Dusuk", "Orta", "Yuksek"));

            Combo.AddLabel("• R Ayarlari ");
            Combo.Add("combo.RTarget", new CheckBox("Kullan R secili hedef icin her zaman"));
            Combo.Add("combo.RKillable", new CheckBox("Kullan R Oldururken"));
            Combo.Add("combo.MinTargetsR", new Slider("Kullan R En az hedef sayisi", 2, 1, 5));

            Combo.AddLabel("• Durtme •");
            Combo.Add("Auto.Q3", new CheckBox("Otomatik Q3 ?"));
            Combo.Add("harass.Q", new CheckBox("Kullan Q"));
            Combo.Add("harass.E", new CheckBox("Kullan E"));
            Combo.Add("harass.stack", new CheckBox("Biriktir Q durterken?"));
            //clean
            Clean = Principal.AddSubMenu("Clean", "Temizleme Ayarlari");
            Clean.AddSeparator(3);
            Clean.AddLabel("•Son Vurus•");
            Clean.Add("LastE", new CheckBox("Kullan E"));
            Clean.Add("LastQ", new CheckBox("Kullan Q"));
            Clean.Add("LaseEUT", new CheckBox("Kullan E Kule Altinda"));
            Clean.AddLabel("•Dalga Temizleme•");
            Clean.Add("WC.Q", new CheckBox("Kullan Q"));
            Clean.Add("WC.E", new CheckBox("Kullan E"));
            Clean.AddLabel("•Orman Temizleme•");
            Clean.Add("JungQ", new CheckBox("Kullan Q"));
            Clean.Add("JungE", new CheckBox("Kullan E"));

            //flee
            Flee = Principal.AddSubMenu("Flee", "Kacis Ayarlari");
            Flee.AddSeparator(3);
            Flee.AddLabel("•Flee•");
            Flee.Add("FleeE", new CheckBox("Kullan E"));
            Flee.Add("Flee.stack", new CheckBox("Biriktir Q kacarken?"));
            //Draw
            Draw = Principal.AddSubMenu("Draw", "Cizim Ayarlari");
            Draw.AddSeparator(3);
            Draw.Add("DrawE", new CheckBox("Goster E Mesafesi"));
            Draw.Add("DrawQ", new CheckBox("Goster Q Mesafesi"));
            Draw.Add("DrawR", new CheckBox("Goster R Mesafesi"));
            //Misc
            Misc = Principal.AddSubMenu("Misc", "Karisik");
            Misc.AddSeparator(3);
            Misc.Add("EGapclos", new CheckBox("Atilma yapana E"));
            Misc.Add("Einter", new CheckBox("Buyulerden kacmak icin E"));
            Misc.AddLabel("• Kostum Hilesi •");
            Misc.Add("checkSkin", new CheckBox("Kostum Sec"));
            Misc.Add("Skinid", new Slider("Skin ID", 0, 0, 10));

            //Evade
            Evadee = Principal.AddSubMenu("Evadee", "Evadee Ayarlari");
            Evadee.AddSeparator(3);
            Evadee.AddLabel("•Yakinda Eklenicek•");



            Utils.ForDash.Init();
        }
예제 #18
0
파일: Yasuo.cs 프로젝트: kin123/EloBuddy
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            Principal = MainMenu.AddMenu("HTTF Yasuo ", "Yasuo");
            Principal.AddLabel("HTTF Yasuo v" + Assembly.GetExecutingAssembly().GetName().Version);

            //combo+harasse
            Combo = Principal.AddSubMenu("Combo", "Combo");
            Combo.AddSeparator(3);
            Combo.AddLabel("• Spells Combo");
            Combo.Add("UseQCombo", new CheckBox("Use Q"));
            Combo.Add("UseWCombo", new CheckBox("Use W"));
            Combo.Add("UseECombo", new CheckBox("Use E"));
            Combo.Add("UseRCombo", new CheckBox("Use R"));
            Combo.Add("stack.combo", new CheckBox("Stack Q?"));
            Combo.Add("combo.leftclickRape", new CheckBox("ComboTarget use?"));
            Combo.Add("PredictQ2", new ComboBox("Predict Q2", 1, "Minimal", "Medium", "High"));

            Combo.AddLabel("• R Setting ");
            Combo.Add("combo.RTarget", new CheckBox("Use R always on Selected Target"));
            Combo.Add("combo.RKillable", new CheckBox("Use R KS"));
            Combo.Add("combo.MinTargetsR", new Slider("Use R Min Targets", 2, 1, 5));

            Combo.AddLabel("• Harasse ");
            Combo.Add("Auto.Q3", new CheckBox("Auto Q3 ?"));
            Combo.Add("harass.Q", new CheckBox("Use Q"));
            Combo.Add("harass.E", new CheckBox("Use E"));
            Combo.Add("harass.stack", new CheckBox("Stack Q in harras?"));
            //clean
            Clean = Principal.AddSubMenu("Clean", "Clean Setting");
            Clean.AddSeparator(3);
            Clean.AddLabel("•Last Hit•");
            Clean.Add("LastE", new CheckBox("Use E"));
            Clean.Add("LastQ", new CheckBox("Use Q"));
            Clean.Add("LaseEUT", new CheckBox("Use E Under Tower"));
            Clean.AddLabel("•Wave Clean•");
            Clean.Add("WCQ", new CheckBox("Use Q"));
            Clean.Add("WCE", new CheckBox("Use E"));
            Clean.AddLabel("•Jung Clean•");
            Clean.Add("JungQ", new CheckBox("Use Q"));
            Clean.Add("JungE", new CheckBox("Use E"));

            //flee
            Flee = Principal.AddSubMenu("Flee", "Flee Setting");
            Flee.AddSeparator(3);
            Flee.AddLabel("•Flee•");
            Flee.Add("FleeE", new CheckBox("Use E"));
            Flee.Add("Flee.stack", new CheckBox("Stack Q In Flee?"));
            //Draw
            Draw = Principal.AddSubMenu("Draw", "Draw Setting");
            Draw.AddSeparator(3);
            Draw.Add("DrawE", new CheckBox("Draw E range"));
            Draw.Add("DrawQ", new CheckBox("Draw Q range"));
            Draw.Add("DrawR", new CheckBox("Draw R range"));
            Draw.Add("DrawDmg", new CheckBox("Draw Damage?"));
            //Misc
            Misc = Principal.AddSubMenu("Misc", "Misc Setting");
            Misc.AddSeparator(3);
            Misc.Add("EGapclos", new CheckBox("E ANTIGAPCLOSE"));
            Misc.Add("Einter", new CheckBox("E INTERRUPT"));
            Misc.AddLabel("• SkinHack •");
            Misc.Add("checkSkin", new CheckBox("Use Skin Changer"));
            Misc.Add("Skinid", new Slider("Skin ID", 0, 0, 10));

            //Evade
            Evadee = Principal.AddSubMenu("Evadee", "Evadee Setting");
            Evadee.AddSeparator(3);
            Evadee.AddLabel("•SOON•");



            Utils.ForDash.Init();
        }
예제 #19
0
        public static void Load()
        {
            Principal = MainMenu.AddMenu("HTTF Riven v2", "Riven");
            Principal.AddLabel("• Hello");

            Combo = Principal.AddSubMenu("Combo", "Combo");
            Combo.AddSeparator(3);
            Combo.AddLabel("• Spells Combo");
            Combo.Add("UseQCombo", new CheckBox("Use Q?"));
            Combo.Add("UseWCombo", new CheckBox("Use W?"));
            Combo.Add("UseECombo", new CheckBox("Use E"));
            Combo.Add("UseRCombo", new CheckBox("Use R?"));
            Combo.Add("UseR2Combo", new CheckBox("Use R2?"));
            Combo.Add("BrokenAnimations", new CheckBox("Broken Animations ?", false));
            Combo.Add("logic1x1", new CheckBox("Use logic 1x1"));
            Combo.Add("UseHT", new CheckBox("Use Hydra-Tiamat in combo?"));

            Combo.AddSeparator(3);


            Combo.AddLabel("• Spell R");
            Combo.Add("UseRType", new ComboBox("Use R when", 1, "Target less than 40 % HP", "DamageIndicator greater than 100 %", "Always", "On Keypress"));
            Combo.Add("ForceR", new KeyBind("R On Keypress Key", false, KeyBind.BindTypes.PressToggle, 'U'));
            Combo.Add("DontR1", new Slider("Dont R if Target HP {0}% <=", 25, 10, 50));
            Combo.AddSeparator(3);
            Combo.AddLabel("• Spell R2");
            Combo.Add("UseR2Type", new ComboBox("Use R2 when", 0, "Kill only", "Max damage when target less than 25 %"));
            Combo.AddLabel(" FLEE");
            Combo.Add("UseQFlee", new CheckBox("Use Q"));
            Combo.Add("UseEFlee", new CheckBox("Use E"));

            Shield = Principal.AddSubMenu("Shield", "Shield");
            Shield.AddLabel("• Spell E");
            foreach (var Enemy in EntityManager.Heroes.Enemies)
            {
                Shield.AddLabel(Enemy.ChampionName);
                Shield.Add("E/" + Enemy.BaseSkinName + "/Q", new CheckBox(Enemy.ChampionName + " (Q)", false));
                Shield.Add("E/" + Enemy.BaseSkinName + "/W", new CheckBox(Enemy.ChampionName + " (W)", false));
                Shield.Add("E/" + Enemy.BaseSkinName + "/E", new CheckBox(Enemy.ChampionName + " (E)", false));
                Shield.Add("E/" + Enemy.BaseSkinName + "/R", new CheckBox(Enemy.ChampionName + " (R)", false));
                Shield.AddSeparator(1);
            }



            Laneclear = Principal.AddSubMenu("Laneclear", "Laneclear");
            Laneclear.AddLabel("• WaweClean");
            Laneclear.Add("UseQLane", new CheckBox("Use Q"));
            Laneclear.Add("UseWLane", new CheckBox("Use W"));
            Laneclear.Add("UseWLaneMin", new Slider("Use W if you hit {0} minions", 3, 0, 10));
            Laneclear.AddLabel("• JunglClean");
            Laneclear.Add("UseQJG", new CheckBox("Use Q"));
            Laneclear.Add("UseWJG", new CheckBox("Use W"));
            Laneclear.Add("UseEJG", new CheckBox("Use E"));



            Misc = Principal.AddSubMenu("Misc", "Misc");
            Misc.Add("Skin", new CheckBox("Skinhack ?", false));
            Misc.Add("SkinID", new Slider("Skin ID: {0}", 4, 0, 11));
            Misc.Add("Interrupter", new CheckBox("Interrupter ?"));
            Misc.Add("InterrupterW", new CheckBox("Interrupter with W ?"));
            Misc.Add("Gapcloser", new CheckBox("Gapcloser ?"));
            Misc.Add("GapcloserW", new CheckBox("Use W on Gapcloser ?"));
            Misc.Add("AliveQ", new CheckBox("Use Q Keep Alive ?"));
            Misc.AddLabel("• ItemLogic");
            Misc.AddLabel("• Hydra Logic");
            Misc.Add("Hydra", new CheckBox("Use Hydra?"));
            Misc.Add("HydraReset", new CheckBox("Use hydra to reset your AA"));
            Misc.AddSeparator(3);
            Misc.AddLabel("• Tiamat Logic");
            Misc.Add("Tiamat", new CheckBox("Use Tiamat?"));
            Misc.Add("TiamatReset", new CheckBox("Use the Tiamat to reset your AA"));
            Misc.AddSeparator(3);
            Misc.AddLabel("• Qss / Mercurial Logic");
            Misc.Add("Qss", new CheckBox("Use Qss?"));
            Misc.Add("QssCharm", new CheckBox("Use Qss because of charm"));
            Misc.Add("QssFear", new CheckBox("Use Qss because of fear"));
            Misc.Add("QssTaunt", new CheckBox("Use Qss because of taunt"));
            Misc.Add("QssSuppression", new CheckBox("Use Qss because of suppression"));
            Misc.Add("QssSnare", new CheckBox("Use Qss because of snare"));
            Misc.AddSeparator(3);
            Misc.AddLabel("• Youmu Logic");
            Misc.Add("Youmu", new CheckBox("Use Youmu?"));
            Misc.AddLabel("• Recommend Use 250•");
            Misc.Add("YoumuRange", new Slider("Range Cast Youmu", 1, 1, 325));


            Draw = Principal.AddSubMenu("Drawing", "Drawing");
            Draw.Add("DrawDamage", new CheckBox("Draw Damage"));
            Draw.Add("DrawOFF", new CheckBox("Draw OFF", false));
            Draw.Add("drawjump", new CheckBox("Draw jump(beta)", false));


            AnimationCancle = Principal.AddSubMenu("AnimationCancle", "CanslAnimatio");
            AnimationCancle.Add("4", new CheckBox("Q"));
            AnimationCancle.Add("Spell2", new CheckBox("W"));
            AnimationCancle.Add("Spell3", new CheckBox("E"));
            AnimationCancle.Add("Spell4", new CheckBox("R"));


            ComboLogic = Principal.AddSubMenu("ComboLogic(UPDATE)", "ComboLogics");
            ComboLogic.Add("BrokenAnimon", new CheckBox("Use features?"));
            ComboLogic.Add("moveback", new CheckBox("Use Combo HTTF Logic?(MOVEBACK)", false));

            ComboLogic.AddLabel("Q1,Q2,Q3");
            ComboLogic.Add("Q1Hydra", new CheckBox("Q>Hydra"));
            ComboLogic.Add("HydraQ", new CheckBox("Hydra>Q"));
            ComboLogic.Add("QW", new CheckBox("Q>W"));



            ComboLogic.AddLabel("W");
            ComboLogic.Add("HydraW", new CheckBox("Hydra>W"));



            ComboLogic.AddLabel("E");
            ComboLogic.Add("EQall", new CheckBox("E>Q"));
            ComboLogic.Add("EW", new CheckBox("E>W"));
            ComboLogic.Add("EH", new CheckBox("E>Hydra or Tiamat"));
            ComboLogic.Add("ER1", new CheckBox("E>R1"));
            ComboLogic.Add("ER2", new CheckBox("E>R2"));
            ComboLogic.Add("EQW", new CheckBox("E>Q>W"));


            ComboLogic.AddLabel("R1");
            ComboLogic.Add("R1W", new CheckBox("R1>W"));
            ComboLogic.Add("R1Q", new CheckBox("R1>Q"));
            ComboLogic.Add("R1Hydra", new CheckBox("R1>Hydra or Tiamat"));


            ComboLogic.AddLabel("R2");
            ComboLogic.Add("R2W", new CheckBox("R2>W"));
            ComboLogic.Add("R2Q", new CheckBox("R2>Q"));
            ComboLogic.Add("R2E", new CheckBox("R2>E"));


            ComboLogic.AddLabel("Combo Logic V2 ");
            ComboLogic.Add("SpeedCombo", new Slider("SpeedCombo(bugged)", 10, 10, 10));
        }