private static void MiscMenu()
        {
            Misc = Menu.AddSubMenu("Ek");
            Misc.AddGroupLabel("Misc");
            Misc.Add("MinimumDistanceToFlash", new Slider("Flash+Sabitleme için mininum mesafe", 250, 0, 500));
            Misc.Add("percent", new Slider("Sabitleme İsabet Şansı", 40, 1, 100));
            Misc.Add("stun", new KeyBind("Seçili Hedefi Sabitlemek için hazır olma tuşu", false, KeyBind.BindTypes.HoldActive, 'K'));
            Misc.AddLabel("Nasıl Çalışır: Sana en yakın hedefe göre çalışır orbwalker");
            Misc.AddLabel("Seçili Hedefi Sabitle");
            Misc.AddLabel("(Eğer flash+ aktifse , Flash+E olacak(kullanacak diyor sanırım)");
            Misc.AddSeparator(0);
            Misc.Add("semiR", new KeyBind("Yarı Otomatik R (Hedefi Sol Tuşla Seç)", false, KeyBind.BindTypes.HoldActive, 'G'));
            Misc.AddSeparator();
            Misc.AddGroupLabel("Göstergeler");
            Misc.Add("dQ", new CheckBox("Göster Q"));
            Misc.Add("dE", new CheckBox("Göster E"));
            Misc.Add("dR", new CheckBox("Göster R"));
            Misc.Add("DrawStunPos", new CheckBox("Sabitleme pozisyonunu göster"));
            Misc.AddGroupLabel("Kill Çalma");
            Misc.Add("Q", new CheckBox("Q Kullan"));
            Misc.Add("E", new CheckBox("E Kullan"));
            Misc.Add("R", new CheckBox("R Kullan"));

            WSettingsMenu();
        }
예제 #2
0
        private static void MiscMenu()
        {
            Misc = Menu.AddSubMenu("Misc");
            Misc.AddGroupLabel("Misc");
            Misc.Add("MinimumDistanceToFlash", new Slider("Minimum distance to use flash stun", 250, 0, 500));
            Misc.Add("percent", new Slider("Stun chance %", 40, 1, 100));
            Misc.Add("stun", new KeyBind("Force stun selected target", false, KeyBind.BindTypes.HoldActive, 'K'));
            Misc.AddLabel("How it works: Orbwalk to nearest position where you");
            Misc.AddLabel("can stun selected target");
            Misc.AddLabel("(If flash E is enabled, it will Flash E)");
            Misc.AddSeparator(0);
            Misc.Add("semiR", new KeyBind("Semi automatic R (select a target with left click)", false, KeyBind.BindTypes.HoldActive, 'G'));
            Misc.AddSeparator();
            Misc.AddGroupLabel("Drawings");
            Misc.Add("dQ", new CheckBox("Draw Q"));
            Misc.Add("dE", new CheckBox("Draw E"));
            Misc.Add("dR", new CheckBox("Draw R"));
            Misc.Add("DrawStunPos", new CheckBox("Draw stun position"));
            Misc.AddGroupLabel("Killsteal");
            Misc.Add("Q", new CheckBox("Q Killsteal"));
            Misc.Add("E", new CheckBox("E Killsteal"));
            Misc.Add("R", new CheckBox("R Killsteal"));

            WSettingsMenu();
        }
예제 #3
0
        public static void Init()
        {
            Principal = MainMenu.AddMenu("Nami", "Nami");
            Principal.AddLabel("Prediction:");
            Principal.Add("QPred", new Slider("Q Hitchance: {0}%", 80, 20, 100));
            Principal.Add("RPred", new Slider("R Hitchance: {0}%", 80, 20, 100));

            Combo = Principal.AddSubMenu("Combo", "Combo");
            Combo.Add("Q", new CheckBox("Use Q"));
            Combo.Add("R", new CheckBox("Use R"));
            Combo.Add("AutoR", new Slider("Auto R if hit {0} enemies", 3, 0, 5));

            Ally = Principal.AddSubMenu("Ally", "Ally");
            foreach (var x in EntityManager.Heroes.Allies)
            {
                Ally.Add(x.ChampionName + "/W", new CheckBox("Use W To Heal (" + x.ChampionName + ")"));
                Ally.Add(x.ChampionName + "/E", new CheckBox("Use E Before AA (" + x.ChampionName + ")"));
            }
            Ally.Add("Min", new Slider("Min Health: {0}% To Heal", 40, 10, 80));

            Misc = Principal.AddSubMenu("Misc", "Misc");
            Misc.Add("SkinHack", new CheckBox("SkinHack?", false));
            Misc.Add("SkinID", new Slider("Skin ID: {0}", 2, 0, 3));
            Misc.Add("Reset", new KeyBind("Reset (Skin Bug):", false, KeyBind.BindTypes.HoldActive, 'T'));
            Misc.AddSeparator(2);
            Misc.Add("Gapcloser", new CheckBox("Gapcloser?"));
            Misc.Add("Interrupter", new CheckBox("Interrupter?"));

            Draw = Principal.AddSubMenu("Draw", "Draw");
            Draw.Add("Q", new CheckBox("Draw Q"));
            Draw.Add("W", new CheckBox("Draw W"));
            Draw.Add("E", new CheckBox("Draw E"));
            Draw.Add("R", new CheckBox("Draw R"));
        }
예제 #4
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        public static void GetMenu()
        {
            Kassawin = MainMenu.AddMenu("KassaWIN", "KassaWIN");
            Kassawin.AddGroupLabel("Free Win with Kassadin");
            Kassawin.AddSeparator();
            Kassawin.AddLabel("Made by Kk2");

            Combo = Kassawin.AddSubMenu("Combo", "Combo");
            Combo.AddGroupLabel("Combo Options");
            Combo.AddSeparator();
            Combo.Add("ComboQ", new CheckBox("Use Q on Combo"));
            Combo.Add("ComboW", new CheckBox("Use W on Combo"));
            Combo.Add("ComboE", new CheckBox("Use E on Combo"));
            Combo.Add("ComboR", new CheckBox("Use R on Combo"));
            Combo.Add("IgniteToKill", new CheckBox("Use Ignite on Combo to Kill"));
            Combo.Add("sliderR", new Slider("Max Heroes Around to Cast R", 3, 1, 5));

            Harass = Kassawin.AddSubMenu("Harass", "Harass");
            Harass.AddGroupLabel("Harass Options");
            Harass.AddSeparator();
            Harass.Add("HarassQ", new CheckBox("Use Q on Harass"));
            Harass.Add("HarassW", new CheckBox("Use W on Harass"));
            Harass.Add("HarassE", new CheckBox("Use E on Harass"));
            Harass.Add("manaPCTH", new Slider("Min Mana % to Harass", 20));

            LaneClear = Kassawin.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("LaneClear Options");
            LaneClear.AddSeparator();
            LaneClear.Add("LaneQ", new CheckBox("Use Q on LaneClear"));
            LaneClear.Add("LaneW", new CheckBox("Use W on LaneClear"));
            LaneClear.Add("LaneE", new CheckBox("Use E on LaneClear"));
            LaneClear.Add("manaPCTL", new Slider("Min Mana % to LaneClear", 20));

            JungleClear = Kassawin.AddSubMenu("Jungle", "Jungle");
            JungleClear.AddGroupLabel("Jungle Options");
            JungleClear.AddSeparator();
            JungleClear.Add("JungleQ", new CheckBox("Use Q on Jungle"));
            JungleClear.Add("JungleW", new CheckBox("Use W on Jungle"));
            JungleClear.Add("JungleE", new CheckBox("Use E on Jungle"));
            JungleClear.Add("manaPCTJ", new Slider("Min Mana % to Jungle Clear", 20));

            Misc = Kassawin.AddSubMenu("Misc", "Misc");
            Misc.AddGroupLabel("Misc Options");
            Misc.AddSeparator();
            Misc.Add("usePot", new CheckBox("Use Potions"));
            Misc.AddSeparator();
            Misc.Add("drawQ", new CheckBox("Draw Q Range"));
            Misc.Add("drawW", new CheckBox("Draw W Range"));
            Misc.Add("drawE", new CheckBox("Draw E Range"));
            Misc.Add("drawR", new CheckBox("Draw R Range"));
            Misc.AddSeparator();
            SkinSelect = Misc.Add("skinSelect", new Slider("Choose you Skin [number]", 0, 0, 6));
        }
예제 #5
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        public static void CallMenu()
        {
            Zhao = MainMenu.AddMenu("XinZhao", "XinZhao");

            Combo = Zhao.AddSubMenu("Combo", "combo");
            Combo.Add("useQcombo", new CheckBox("Use Q"));
            Combo.Add("useWcombo", new CheckBox("Use W"));
            Combo.Add("useEcombo", new CheckBox("Use E"));
            Combo.Add("comboETower", new CheckBox("Don't E under tower", false));
            Combo.Add("comboEmode", new ComboBox("E Usage Mode", 0, "Smart", "Use when out of melee range"));
            Combo.Add("useRcombo", new CheckBox("Use R"));
            Combo.Add("comboMinR", new Slider("Min Targets to hit for R", 5, 1, 5));

            Harass = Zhao.AddSubMenu("Harass", "Harass");
            Harass.Add("useQharass", new CheckBox("Use Q"));
            Harass.Add("useWharass", new CheckBox("Use W"));
            Harass.Add("useEharass", new CheckBox("Use E"));
            Harass.Add("harassETower", new CheckBox("Don't E under tower"));
            Harass.Add("harassMana", new Slider("Min Mana % to Harass", 80));

            LaneClear = Zhao.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.Add("useQLC", new CheckBox("Use Q", false));
            LaneClear.Add("useWLC", new CheckBox("Use W", false));
            LaneClear.Add("useELC", new CheckBox("Use E"));
            LaneClear.Add("lcEtargets", new Slider("Min Targets to hit for E", 3, 0, 10));
            LaneClear.Add("lcMana", new Slider("Min Mana % to LaneClear", 80));

            JungleClear = Zhao.AddSubMenu("JungleClear", "JungleClear");
            JungleClear.Add("useQJC", new CheckBox("Use Q"));
            JungleClear.Add("useWJC", new CheckBox("Use W"));
            JungleClear.Add("useEJC", new CheckBox("Use E", false));
            JungleClear.Add("jcMana", new Slider("Min Mana % to JungleClear"));

            Draw = Zhao.AddSubMenu("Draw", "Draw");
            Draw.Add("drawXinsec", new CheckBox("Draw Xinsec Target"));
            Draw.Add("drawXinsecpred", new CheckBox("Draw Xinsec move pos"));

            Misc = Zhao.AddSubMenu("Misc", "Misc");
            Misc.AddLabel("Xinsec");
            Misc.Add("xinsecKey", new KeyBind("Xinsec", false, KeyBind.BindTypes.HoldActive, 'T'));
            Misc.Add("xinsecFlash", new CheckBox("Use Flash with Xinsec"));
            Misc.Add(
                "xinsecTargetting",
                new ComboBox("Xinsec Targetting", 0, "Selected Target", "Target Selector", "Lowest MaxHealth"));

            Misc.AddSeparator(5);
            Misc.AddLabel("Misc");
            Misc.Add("useInterrupt", new CheckBox("Interrupt Spells with R", false));
            Misc.Add("dangerL", new ComboBox("Min DangerLevel to interrupt", 2, "Low", "Medium", "High"));
        }
예제 #6
0
        // Init
        public static void GetMenu()
        {
            Mordekaiser = MainMenu.AddMenu("Mordekaiser", "Mordekaiser");

            Combo = Mordekaiser.AddSubMenu("Kombo", "Combo");
            Combo.AddGroupLabel("Kombo Ayarları");
            Combo.AddSeparator();
            Combo.Add("useQC", new CheckBox("Kullan Q"));
            Combo.Add("useEC", new CheckBox("Kullan E"));
            Combo.Add("useWC", new CheckBox("Kullan W"));
            Combo.Add("useRC", new CheckBox("Kullan R"));

            Harass = Mordekaiser.AddSubMenu("Dürtme", "Harass");
            Harass.AddGroupLabel("Dürtme Ayarları");
            Harass.AddSeparator();
            Harass.Add("useEH", new CheckBox("Kullan E"));
            Harass.Add("useQH", new CheckBox("Kullan Q"));
            Harass.Add("useWH", new CheckBox("Kullan W"));
            Harass.Add("HPSliderH", new Slider("HP % > Dürtme için", 20));

            LaneClear = Mordekaiser.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("Lane Temizleme Ayarları");
            LaneClear.AddSeparator();
            LaneClear.Add("UseEL", new CheckBox("Kullan E"));
            LaneClear.Add("UseQL", new CheckBox("Kullan Q"));

            JungleClear = Mordekaiser.AddSubMenu("JungleClear", "JungleClear");
            JungleClear.AddGroupLabel("Orman Temizleme Ayarları");
            JungleClear.AddSeparator();
            JungleClear.Add("UseEJ", new CheckBox("Kullan E"));
            JungleClear.Add("UseWJ", new CheckBox("Kullan W"));
            JungleClear.Add("UseQJ", new CheckBox("Kullan Q"));

            Misc = Mordekaiser.AddSubMenu("Ek", "misc");
            Misc.AddGroupLabel("Ek Ayarlar");
            Misc.AddSeparator();
            Misc.Add("UsePot", new CheckBox("Kullan İksirler"));
            Misc.Add("AutoPilot", new CheckBox("Otomatik Pilot Hayelet"));
            Misc.AddSeparator();
            skinSelect = Misc.Add("ChangeSkin", new Slider("Skin Değiştirici [Numarası]", 2, 0, 5));

            Drawing = Mordekaiser.AddSubMenu("Göstergeler", "Drawings");
            Drawing.AddGroupLabel("Gösterge Ayarları");
            Drawing.AddSeparator();
            Drawing.Add("drawQ", new CheckBox("Göster Q"));
            Drawing.Add("drawW", new CheckBox("Göster W"));
            Drawing.Add("drawE", new CheckBox("Göster E"));
            Drawing.Add("drawR", new CheckBox("Göster R"));
        }
예제 #7
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        static void OnLoad(EventArgs args)
        {
            if (Player.ChampionName != ChampName)
            {
                return;
            }

            Q = new Spell.Targeted(SpellSlot.Q, 600);
            W = new Spell.Active(SpellSlot.W, 400);
            E = new Spell.Targeted(SpellSlot.E, 700);
            R = new Spell.Active(SpellSlot.R, 550);

            menu = MainMenu.AddMenu("MadCatz_Katarina", "MadCatz");
            menu.AddGroupLabel("MadCatz_Katarina");

            ComboMenu = menu.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo");
            ComboMenu.Add("Q", new CheckBox("Use Q", true));
            ComboMenu.Add("W", new CheckBox("Use W", true));
            ComboMenu.Add("E", new CheckBox("Use E", true));
            ComboMenu.Add("R", new CheckBox("Use R", true));
            ComboMenu.AddSeparator();

            HarassMenu = menu.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass");
            HarassMenu.Add("Q", new CheckBox("Use Q", true));
            HarassMenu.Add("W", new CheckBox("Use W", true));
            HarassMenu.Add("E", new CheckBox("Use E", false));
            HarassMenu.AddSeparator();

            LaneClearMenu = menu.AddSubMenu("LanClear", "LanClear");
            LaneClearMenu.AddGroupLabel("LaneClear");
            LaneClearMenu.Add("Q", new CheckBox("Use Q", false));
            LaneClearMenu.Add("W", new CheckBox("Use W", false));
            LaneClearMenu.AddSeparator();

            Misc = menu.AddSubMenu("Misc", "Misc");
            Misc.AddGroupLabel("Misc");
            Misc.Add("Q", new CheckBox("Auto Q", true));
            Misc.Add("W", new CheckBox("Auto W", true));
            Misc.AddLabel("Auto Q,W");
            Misc.AddSeparator();


            Game.OnTick += Update;

            Chat.Print("MadCatz" + ChampName + "MadCatz_Load");
            Chat.Print("Korean Developer Good Luck!");
        }
예제 #8
0
        // Init
        public static void GetMenu()
        {
            Mordekaiser = MainMenu.AddMenu("Mordekaiser", "Mordekaiser");

            Combo = Mordekaiser.AddSubMenu("Combo", "Combo");
            Combo.AddGroupLabel("Combo Options");
            Combo.AddSeparator();
            Combo.Add("useQC", new CheckBox("Use Q"));
            Combo.Add("useEC", new CheckBox("Use E"));
            Combo.Add("useWC", new CheckBox("Use W"));
            Combo.Add("useRC", new CheckBox("Use R"));

            Harass = Mordekaiser.AddSubMenu("Harass", "Harass");
            Harass.AddGroupLabel("Harass Options");
            Harass.AddSeparator();
            Harass.Add("useEH", new CheckBox("use E"));
            Harass.Add("useQH", new CheckBox("use Q"));
            Harass.Add("useWH", new CheckBox("use W"));
            Harass.Add("HPSliderH", new Slider("HP % > for Harass", 20));

            LaneClear = Mordekaiser.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("Lane Clear Options");
            LaneClear.AddSeparator();
            LaneClear.Add("UseEL", new CheckBox("Use E"));
            LaneClear.Add("UseQL", new CheckBox("Use Q"));

            JungleClear = Mordekaiser.AddSubMenu("JungleClear", "JungleClear");
            JungleClear.AddGroupLabel("Jungle Clear Options");
            JungleClear.AddSeparator();
            JungleClear.Add("UseEJ", new CheckBox("Use E"));
            JungleClear.Add("UseWJ", new CheckBox("Use W"));
            JungleClear.Add("UseQJ", new CheckBox("Use Q"));

            Misc = Mordekaiser.AddSubMenu("Misc", "misc");
            Misc.AddGroupLabel("Misc Options");
            Misc.AddSeparator();
            Misc.Add("UsePot", new CheckBox("Use Potions"));
            Misc.Add("AutoPilot", new CheckBox("AutoPilot Ult Ghosts"));
            Misc.AddSeparator();
            skinSelect = Misc.Add("ChangeSkin", new Slider("Change Skin [Number]", 2, 0, 5));

            Drawing = Mordekaiser.AddSubMenu("Drawings", "Drawings");
            Drawing.AddGroupLabel("Drawing Options");
            Drawing.AddSeparator();
            Drawing.Add("drawQ", new CheckBox("Draw Q"));
            Drawing.Add("drawW", new CheckBox("Draw W"));
            Drawing.Add("drawE", new CheckBox("Draw E"));
            Drawing.Add("drawR", new CheckBox("Draw R"));
        }
예제 #9
0
        public static void Init()
        {
            Principal = MainMenu.AddMenu("Annie", "Annie");
            Principal.AddLabel("Prediction:");
            Principal.Add("WPred", new Slider("W Hitchance: {0}%", 80, 20, 100));
            Principal.Add("RPred", new Slider("R Hitchance: {0}%", 80, 20, 100));

            Combo = Principal.AddSubMenu("Combo", "Combo");
            Combo.Add("Q", new CheckBox("Use Q"));
            Combo.Add("W", new CheckBox("Use W"));
            Combo.Add("E", new CheckBox("Auto Stack Passive (E)"));
            Combo.Add("R", new CheckBox("Use R"));
            Combo.AddSeparator(2);
            Combo.Add("Only", new CheckBox("Only use the ult if stun enemies"));
            Combo.Add("Flash", new KeyBind("Flash + Ult", false, KeyBind.BindTypes.HoldActive, 'H'));
            Combo.AddSeparator();
            Combo.Add("Mode", new ComboBox("Pilot Mode:", 0, "Focuses on the nearest enemy", "Focuses on the enemy with the lowest HP"));

            Laneclear = Principal.AddSubMenu("Laneclear", "Laneclear");
            Laneclear.Add("Q", new CheckBox("Use Q"));
            Laneclear.Add("W", new CheckBox("Use W"));
            Laneclear.Add("Exception", new CheckBox("Don't use spells to farm if have stun"));

            Jungleclear = Principal.AddSubMenu("Jungleclear", "Jungleclear");
            Jungleclear.Add("Q", new CheckBox("Use Q"));
            Jungleclear.Add("W", new CheckBox("Use W"));

            Lasthit = Principal.AddSubMenu("Lasthit", "Lasthit");
            Lasthit.Add("Q", new CheckBox("Use Q"));
            Lasthit.Add("Exception", new CheckBox("Don't use Q to farm if have stun"));

            Misc = Principal.AddSubMenu("Misc", "Misc");
            Misc.Add("SkinHack", new CheckBox("SkinHack?", false));
            Misc.Add("SkinID", new Slider("SkinID: {0}", 10, 0, 10));
            Misc.Add("Reset", new KeyBind("Reset (Skin Bug):", false, KeyBind.BindTypes.HoldActive, 'T'));
            Misc.AddSeparator(2);
            Misc.Add("Gapcloser", new CheckBox("Gapcloser?"));
            Misc.Add("Interrupter", new CheckBox("Interrupter?"));

            Draw = Principal.AddSubMenu("Draw", "Draw");
            Draw.Add("Q", new CheckBox("Draw Q"));
            Draw.Add("W", new CheckBox("Draw W"));
            Draw.Add("R", new CheckBox("Draw R"));
            Draw.Add("Flash", new CheckBox("Draw Flash + Ult"));
        }
예제 #10
0
        static void OnLoad(EventArgs args)
        {
            if (_Player.ChampionName != ChampName)
            {
                return;
            }

            Bootstrap.Init(null);

            uint level = (uint)Player.Instance.Level;

            Q = new Spell.Active(SpellSlot.Q, 543 + level * 7);
            W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 450, int.MaxValue, 180);
            E = new Spell.Targeted(SpellSlot.E, 543 + level * 7);
            R = new Spell.Targeted(SpellSlot.R, 543 + level * 7);

            menu = MainMenu.AddMenu("MadCatz_Tristana", "MadCatz");
            menu.AddGroupLabel("MadCatz_Tristana");

            ComboMenu = menu.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo");
            ComboMenu.Add("Q", new CheckBox("Use Q", true));
            ComboMenu.Add("W", new CheckBox("Use W", false));
            ComboMenu.Add("E", new CheckBox("Use E", true));
            ComboMenu.Add("R", new CheckBox("Use R", true));
            ComboMenu.AddLabel("Self W,R");
            ComboMenu.AddSeparator();

            HarassMenu = menu.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass");
            HarassMenu.Add("Q", new CheckBox("Use Q", true));
            HarassMenu.Add("E", new CheckBox("Use E", false));
            HarassMenu.AddSeparator();

            Misc = menu.AddSubMenu("Misc", "Misc");
            Misc.AddGroupLabel("Misc");
            Misc.Add("R", new CheckBox("Killsteal R", true));
            Misc.AddLabel("Killsteal,R");
            Misc.AddSeparator();

            Game.OnTick += Update;

            Chat.Print("MadCatz" + ChampName + "MadCatz_Load");
            Chat.Print("Korean Developer Good Luck!");
        }
예제 #11
0
        public static void Init()
        {
            Principal = MainMenu.AddMenu("Draven", "Draven");
            Principal.AddLabel("Prediction:");
            Principal.Add("EPred", new Slider("E Hitchance: {0}%", 80, 20, 100));
            Principal.Add("RPred", new Slider("R Hitchance: {0}%", 80, 20, 100));

            Combo = Principal.AddSubMenu("Combo", "Combo");
            Combo.Add("Q", new CheckBox("Use Q"));
            Combo.Add("E", new CheckBox("Use E"));
            Combo.Add("R", new CheckBox("Use R"));

            Axes = Principal.AddSubMenu("Axes", "Axes");
            Axes.Add("Mode", new ComboBox("Axes Catch Mode:", 0, "Cursor Range", "Player Range"));
            Axes.Add("Range", new Slider("Set Catch Range: {0}", 600, 250, 1000));
            Axes.AddSeparator();
            Axes.Add("Pick", new ComboBox("Pick Axes Mode:", 1, "Combo Mode", "Always", "Manual"));
            Axes.Add("Delay", new Slider("Humanizer: {0} Delay", 250, 0, 350));

            Laneclear = Principal.AddSubMenu("Laneclear", "Laneclear");
            Laneclear.Add("Q", new CheckBox("Use Q"));

            Jungleclear = Principal.AddSubMenu("Jungleclear", "Jungleclear");
            Jungleclear.Add("Q", new CheckBox("Use Q"));
            Jungleclear.Add("E", new CheckBox("Use E"));

            Flee = Principal.AddSubMenu("Flee", "Flee");
            Flee.Add("W", new CheckBox("Use W"));
            Flee.Add("E", new CheckBox("Use E"));

            Misc = Principal.AddSubMenu("Misc", "Misc");
            Misc.Add("SkinHack", new CheckBox("SkinHack?", false));
            Misc.Add("SkinID", new Slider("Skin ID: {0}", 1, 0, 6));
            Misc.Add("Reset", new KeyBind("Reset (Skin Bug):", false, KeyBind.BindTypes.HoldActive, 'T'));
            Misc.AddSeparator(2);
            Misc.Add("Interrupter", new CheckBox("Interrupter?"));
            Misc.Add("Gapcloser", new CheckBox("Gapcloser?"));

            Draw = Principal.AddSubMenu("Draw", "Draw");
            Draw.Add("E", new CheckBox("Draw E"));
            Draw.Add("Axes", new CheckBox("Draw Axes"));
            Draw.Add("Catch", new CheckBox("Draw Catch Range"));
        }
예제 #12
0
        public static void Init()
        {
            Principal = MainMenu.AddMenu("Champions", "Champions");
            Principal.AddLabel("Prediction:");
            Principal.Add("QPred", new Slider("Q Hitchance: {0}", 80, 20, 100));
            Principal.Add("WPred", new Slider("W Hitchance: {0}", 80, 20, 100));

            Combo = Principal.AddSubMenu("Combo", "Combo");
            Combo.Add("Q", new CheckBox("Use Q"));
            Combo.Add("W", new CheckBox("Use W"));
            Combo.Add("E", new CheckBox("Use E"));
            Combo.Add("R", new CheckBox("Use R"));

            Laneclear = Principal.AddSubMenu("Laneclear", "Laneclear");
            Laneclear.Add("Q", new CheckBox("Use Q"));
            Laneclear.Add("W", new CheckBox("Use W"));

            Jungleclear = Principal.AddSubMenu("Jungleclear", "Jungleclear");
            Jungleclear.Add("Q", new CheckBox("Use Q"));
            Jungleclear.Add("W", new CheckBox("Use W"));
            Jungleclear.Add("E", new CheckBox("Use E"));

            Lasthit = Principal.AddSubMenu("Lasthit", "Lasthit");
            Lasthit.Add("Q", new CheckBox("Use Q"));

            Flee = Principal.AddSubMenu("Flee", "Flee");
            Flee.Add("E", new CheckBox("Use E"));

            Misc = Principal.AddSubMenu("Misc", "Misc");
            Misc.Add("SkinHack", new CheckBox("SkinHack?"));
            Misc.Add("SkinID", new Slider("Skin ID: {0}", 0, 0, 0));
            Misc.Add("Reset", new KeyBind("Reset (Skin Bug):", false, KeyBind.BindTypes.HoldActive, 'T'));
            Misc.AddSeparator(2);
            Misc.Add("Gapcloser", new CheckBox("Gapcloser?"));
            Misc.Add("Interrupter", new CheckBox("Interrupter?"));

            Draw = Principal.AddSubMenu("Draw", "Draw");
            Draw.Add("Q", new CheckBox("Draw Q"));
            Draw.Add("W", new CheckBox("Draw W"));
            Draw.Add("E", new CheckBox("Draw E"));
            Draw.Add("R", new CheckBox("Draw R"));
        }
예제 #13
0
        private static void Load(EventArgs args)
        {
            if (Player.ChampionName != "Ekko")
            {
                return;
            }
            Chat.Print("Ekko7 Loaded!", Color.Yellow);
            Chat.Print("Doctor7 Good Luck!", Color.GreenYellow);
            Q    = new Spell.Skillshot(SpellSlot.Q, 800, SkillShotType.Linear, (int).25, 1700, 60);
            Q2   = new Spell.Skillshot(SpellSlot.Q, 1050, SkillShotType.Linear, (int).5f, 1200, 120);
            W    = new Spell.Skillshot(SpellSlot.W, 1600, SkillShotType.Circular, (int).5f, int.MaxValue, 350);
            E    = new Spell.Skillshot(SpellSlot.E, 352, SkillShotType.Linear);
            R    = new Spell.Skillshot(SpellSlot.R, 375, SkillShotType.Circular, (int).1f, int.MaxValue, 375);
            R1   = new Spell.Active(SpellSlot.R);
            Menu = MainMenu.AddMenu("Ekko7", "ekko");
            Menu.AddGroupLabel("EKKO7");
            Menu.AddSeparator();
            Menu.AddLabel("FEATURES ADDON");
            Menu.AddSeparator();
            Menu.AddLabel("Combo Settings");
            Menu.AddLabel("Harass Settings");
            Menu.AddLabel("LaneClear Settings");
            Menu.AddLabel("JungleClear Settings");
            Menu.AddLabel("Flee Settings");
            Menu.AddLabel("Ultimate Settings");
            Menu.AddLabel("Drawings Settings");
            Menu.AddLabel("KillSteal Settings");

            ComboMenu = Menu.AddSubMenu("Combo Settings", "combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("UseQCombo", new CheckBox("Spell [Q]"));
            ComboMenu.Add("UseECombo", new CheckBox("Spell [E]"));
            ComboMenu.Add("UseWCombo", new CheckBox("Spell [W]"));
            ComboMenu.Add("Whit", new Slider("Min W Enemies", 1, 1, 5));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("QHarass", new CheckBox("Spell [Q]"));
            HarassMenu.Add("WHarass", new CheckBox("Spell [W]", false));
            HarassMenu.Add("EHarass", new CheckBox("Spell [E]", false));
            HarassMenu.Add("HarassMana", new Slider("Min Mana For Harass", 50));
            HarassMenu.AddSeparator(18);
            HarassMenu.AddLabel("E Harass Settings");
            HarassMenu.Add("DontE", new Slider("Don't Use E >= Enemies", 3, 1, 5));
            HarassMenu.Add("EHP", new Slider("Dont Use E HP <= %", 20));

            ClearMenu = Menu.AddSubMenu("LaneClear Settings", "Clear Settings");
            ClearMenu.AddLabel("Lane Clear");
            ClearMenu.Add("QClear", new CheckBox("Spell [Q]"));
            ClearMenu.Add("ClearMana", new Slider("Min Mana For LaneClear", 60, 0, 100));

            JungleMenu = Menu.AddSubMenu("JungleClear Settings", "Jungle Settings");
            JungleMenu.AddLabel("Jungle Clear");
            JungleMenu.Add("QJungleClear", new CheckBox("Spell [Q]"));
            JungleMenu.Add("EJungleClear", new CheckBox("Spell [E]"));
            JungleMenu.Add("JungleMana", new Slider("Min Mana For JungleClear", 30, 0, 100));

            Misc = Menu.AddSubMenu("Ultimate Settings", "Misc");
            Misc.AddGroupLabel("Ultimate Settings");
            Misc.AddSeparator(18);
            Misc.AddLabel("Ultimate Settings");
            Misc.Add("UseRHit", new CheckBox("Use R Count", false));
            Misc.Add("RHit", new Slider("R Count Enemies >= {0}", 3, 2, 5));
            Misc.Add("R_Safe_Net2", new Slider("R If HP <= %", 25, 0, 100));
            Misc.Add("RKill", new CheckBox("R Killable", false));

            Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger");
            Skin.Add("checkSkin", new CheckBox("Use Skin Changer"));
            Skin.Add("skin.Id", new ComboBox("Skin Mode", 0, "Classic", "1", "2"));

            Drawings = Menu.AddSubMenu("Draw Settings", "Draw");
            Drawings.AddGroupLabel("Drawing Settings");
            Drawings.Add("DrawQ", new CheckBox("Q Range"));
            Drawings.Add("DrawW", new CheckBox("W Range", false));
            Drawings.Add("DrawE", new CheckBox("E Range", false));
            Drawings.Add("DrawR", new CheckBox("R Range"));

            AttackableUnit.OnDamage += AIHeroClient_OnDamage;
            Drawing.OnDraw          += Drawing_OnDraw;
            Game.OnUpdate           += Game_OnUpdate;
        }
예제 #14
0
파일: Program.cs 프로젝트: panicguy/Balles
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Talon"))
            {
                return;
            }
            Chat.Print("Talon7 Loaded!", Color.GreenYellow);
            Chat.Print("Doctor7", Color.Yellow);
            Bootstrap.Init(null);
            Q = new Spell.Active(SpellSlot.Q);
            W = new Spell.Skillshot(SpellSlot.W, 700, SkillShotType.Cone, 1, 2300, 80);
            W.AllowedCollisionCount = int.MaxValue;
            E      = new Spell.Targeted(SpellSlot.E, 700);
            R      = new Spell.Active(SpellSlot.R);
            Botrk  = new Item(ItemId.Blade_of_the_Ruined_King);
            Tiamat = new Item(ItemId.Tiamat_Melee_Only, 400);
            Hydra  = new Item(ItemId.Ravenous_Hydra_Melee_Only, 400);
            Bil    = new Item(3144, 475f);
            Youmuu = new Item(3142, 10);
            Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            Menu   = MainMenu.AddMenu("Talon7", "Talon");
            Menu.AddSeparator();
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q]"));
            ComboMenu.Add("ComboW", new CheckBox("Use [W]"));
            ComboMenu.Add("ComboR", new CheckBox("Always Use [R] On Combo"));
            ComboMenu.Add("riu", new CheckBox("Use [Hydra] Reset AA"));
            ComboMenu.AddGroupLabel("[E] Combo Settings");
            ComboMenu.Add("ComboE", new CheckBox("Use [E]"));
            ComboMenu.Add("myhp", new Slider("Min MyHP For [E]", 40, 0, 100));
            ComboMenu.AddGroupLabel("[R] Escape Settings");
            ComboMenu.Add("autor", new CheckBox("Use [R] Escape"));
            ComboMenu.Add("mau", new Slider("MyHP For [R] Escape", 20, 0, 100));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q]", false));
            HarassMenu.Add("HarassW", new CheckBox("Use [W]"));
            HarassMenu.Add("ManaW", new Slider("Min Mana Harass", 40));

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddGroupLabel("Lane Clear Settings");
            LaneClearMenu.Add("LaneQ", new CheckBox("Use [Q]", false));
            LaneClearMenu.Add("LaneW", new CheckBox("Use [W]"));
            LaneClearMenu.Add("ManaLC", new Slider("Min Mana LaneClear", 60));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.AddGroupLabel("Lasthit Settings");
            LaneClearMenu.Add("LastW", new CheckBox("Use [W] Lasthit"));
            LaneClearMenu.Add("LastQ", new CheckBox("Use [Q] Lasthit", false));
            LaneClearMenu.Add("LhMana", new Slider("Min Mana LaneClear", 60));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Use [Q]"));
            JungleClearMenu.Add("WJungle", new CheckBox("Use [W]"));
            JungleClearMenu.Add("MnJungle", new Slider("Min Mana JungleClear [Q]", 30));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddGroupLabel("AntiGap Settings");
            Misc.Add("AntiGap", new CheckBox("Use [W] AntiGapcloser"));
            Misc.Add("Rstun", new CheckBox("Use [W] If Enemy Has CC"));
            Misc.AddSeparator();
            Misc.AddGroupLabel("Drawing Settings");
            Misc.Add("DrawW", new CheckBox("W Range"));
            Misc.Add("DrawE", new CheckBox("E Range", false));
            Misc.AddSeparator();
            Misc.AddGroupLabel("Skin Changer");
            Misc.Add("checkSkin", new CheckBox("Use Skin Changer"));
            Misc.Add("skin.Id", new ComboBox("Skin Mode", 4, "Default", "1", "2", "3", "4"));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal"));
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));

            Items = Menu.AddSubMenu("Items Settings", "Items");
            Items.AddGroupLabel("Items Settings");
            Items.Add("you", new CheckBox("Use [Youmuu]"));
            Items.Add("BOTRK", new CheckBox("Use [BOTRK]"));
            Items.Add("ihp", new Slider("My HP Use BOTRK <=", 50));
            Items.Add("ihpp", new Slider("Enemy HP Use BOTRK <=", 50));

            Drawing.OnDraw         += Drawing_OnDraw;
            Game.OnTick            += Game_OnTick;
            Orbwalker.OnPostAttack += ResetAttack;
            Gapcloser.OnGapcloser  += Gapcloser_OnGapcloser;
        }
예제 #15
0
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Talon"))
            {
                return;
            }
            Chat.Print("Doctor's Talon Loaded!", Color.Orange);
            Bootstrap.Init(null);
            Q = new Spell.Targeted(SpellSlot.Q, 500);
            W = new Spell.Skillshot(SpellSlot.W, 750, SkillShotType.Cone, 1, 2300, 80);
            W.AllowedCollisionCount = int.MaxValue;
            R      = new Spell.Active(SpellSlot.R);
            Botrk  = new Item(ItemId.Blade_of_the_Ruined_King);
            Tiamat = new Item(ItemId.Tiamat_Melee_Only, 400);
            Hydra  = new Item(ItemId.Ravenous_Hydra_Melee_Only, 400);
            Bil    = new Item(3144, 475f);
            Youmuu = new Item(3142, 10);
            Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            Menu   = MainMenu.AddMenu("Talon", "Talon");
            Menu.AddSeparator();
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q]"));
            ComboMenu.Add("ComboW", new CheckBox("Use [W]"));
            ComboMenu.Add("ComboR", new CheckBox("Always Use [R] On Combo", false));
            ComboMenu.Add("riu", new CheckBox("Use [Hydra] Reset AA"));
            ComboMenu.AddGroupLabel("Ultimate Settings");
            ComboMenu.Add("rcount", new CheckBox("Use [R] Aoe", false));
            ComboMenu.Add("cou", new Slider("Min Enemies Around Use [R] Aoe", 2, 1, 5));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q]", false));
            HarassMenu.Add("HarassW", new CheckBox("Use [W]"));
            HarassMenu.Add("ManaW", new Slider("Min Mana Harass", 40));

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddGroupLabel("Lane Clear Settings");
            LaneClearMenu.Add("LaneW", new CheckBox("Use [W]"));
            LaneClearMenu.Add("MinW", new Slider("Hit Minions LaneClear", 3, 1, 6));
            LaneClearMenu.Add("ManaLC", new Slider("Min Mana LaneClear", 60));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear"));
            JungleClearMenu.Add("WJungle", new CheckBox("Use [W] JungleClear"));
            JungleClearMenu.Add("MnJungle", new Slider("Min Mana JungleClear [Q]", 20));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddGroupLabel("AntiGap Settings");
            Misc.Add("AntiGap", new CheckBox("Use [W] AntiGapcloser"));
            Misc.Add("Rstun", new CheckBox("Use [W] Immobile"));
            Misc.AddSeparator();
            Misc.AddGroupLabel("Drawing Settings");
            Misc.Add("DrawQ", new CheckBox("[Q] Range"));
            Misc.Add("DrawW", new CheckBox("[W] Range"));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal"));
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));

            Items = Menu.AddSubMenu("Items Settings", "Items");
            Items.AddGroupLabel("Items Settings");
            Items.Add("you", new CheckBox("Use [Youmuu]"));
            Items.Add("BOTRK", new CheckBox("Use [BOTRK]"));
            Items.Add("ihp", new Slider("My HP Use BOTRK <=", 50));
            Items.Add("ihpp", new Slider("Enemy HP Use BOTRK <=", 50));

            Drawing.OnDraw         += Drawing_OnDraw;
            Game.OnUpdate          += Game_OnUpdate;
            Orbwalker.OnPostAttack += ResetAttack;
            Gapcloser.OnGapcloser  += Gapcloser_OnGapcloser;
        }
예제 #16
0
 public static void ini()
 {
     Menu = MainMenu.AddMenu("Lux", "luxe");
     Menu.AddGroupLabel("Lux By Modziux");
     Prediction = Menu.AddSubMenu("Prediction", "spejimai");
     Prediction.Add("q.prediction", new Slider("Q Prediction", 80, 0, 100));
     Prediction.Add("e.prediction", new Slider("E Prediction", 80, 0, 100));
     Prediction.Add("r.prediction", new Slider("R Prediction", 80, 0, 100));
     Combo = Menu.AddSubMenu("Combo", "combolux");
     Combo.Add("combo.q", new CheckBox("Use Q"));
     Combo.AddSeparator();
     Combo.Add("combo.e", new CheckBox("Use E"));
     Combo.Add("combo.e.enemies", new Slider("Min enemies hit", 1, 1, 5));
     Combo.Add("e.slow", new CheckBox("Use E to Slow"));
     Combo.Add("e.detonate", new CheckBox("Auto Detonate E"));
     Combo.AddSeparator();
     Combo.Add("combo.r", new CheckBox("Use R"));
     Combo.Add("combo.r.logic", new ComboBox("R Logic", 2, "R only on killable", "R only on hit x target", "Both"));
     Combo.Add("combo.r.min", new Slider("Min enemies to use R", 2, 1, 5));
     Harras = Menu.AddSubMenu("Harass", "harassmenu");
     Harras.Add("harass.q", new CheckBox("Use Q"));
     Harras.AddSeparator();
     Harras.Add("harass.e", new CheckBox("Use E"));
     Harras.Add("harass.e.enemies", new Slider("Min enemies hit", 1, 1, 5));
     Laneclear = Menu.AddSubMenu("LaneClear", "Valiklis");
     Laneclear.Add("laneclear.e", new CheckBox("Use E"));
     Laneclear.Add("laneclear.e.min", new Slider("Cast E only if hit x minion", 3, 1, 10));
     Laneclear.AddSeparator();
     Laneclear.Add("laneclear.q", new CheckBox("Use Q"));
     Jungleclear = Menu.AddSubMenu("JungleClear", "Jungliu_Valiklis");
     Jungleclear.Add("jungleclear.e", new CheckBox("Use E"));
     Jungleclear.AddSeparator();
     Jungleclear.Add("jungleclear.q", new CheckBox("Use Q"));
     Drawing = Menu.AddSubMenu("Drawing", "piesimas");
     Drawing.Add("draw.q", new CheckBox("Draw Q Range"));
     Drawing.Add("draw.E", new CheckBox("Draw E Range"));
     Drawing.Add("draw.R", new CheckBox("Draw R Range"));
     Drawing.Add("indicator", new CheckBox("Show Damage Indicator"));
     Drawing.Add("percent.indicator", new CheckBox("Show damage Percent"));
     Drawing.Add("draw.r.a", new CheckBox("Draw Killable Champion name on screen"));
     Misc = Menu.AddSubMenu("Misc", "miscmenu");
     Misc.Add("auto.q", new CheckBox("Auto Q if Can hit 2 Champions"));
     Misc.Add("auto.q.imo", new CheckBox("Auto Q on Imobile target"));
     Misc.AddSeparator();
     Misc.Add("auto.e.min", new Slider("Auto E on X targets", 3, 1, 5));
     Misc.Add("auto.e.imo", new CheckBox("Auto E on Imobile target"));
     Misc.AddSeparator();
     Misc.Add("auto.r", new CheckBox("Auto R on killable"));
     Misc.AddSeparator();
     Misc.Add("use.ignite", new CheckBox("Use Ignite"));
     Misc.AddSeparator();
     Junglesteal = Menu.AddSubMenu("JungleSteal", "steal");
     Junglesteal.AddGroupLabel("Mobs");
     foreach (var name in Extension.exclusive)
     {
         Junglesteal.Add(name, new CheckBox(name));
     }
     Shield = Menu.AddSubMenu("W Shield", "w.usage");
     foreach (var ally in EntityManager.Heroes.Allies)
     {
         Shield.Add(ally.ChampionName, new CheckBox("Use shield on " + ally.ChampionName));
     }
     foreach (AIHeroClient client in EntityManager.Heroes.Enemies)
     {
         foreach (SpellInfo info in SpellDatabase.SpellList)
         {
             if (info.ChampionName == client.ChampionName)
             {
                 logic.Wlogic.EnemyProjectileInformation.Add(info);
             }
         }
     }
     foreach (AIHeroClient client in EntityManager.Heroes.Enemies)
     {
         foreach (SpellInfo info in SpellDatabase.SpellList)
         {
             if (info.ChampionName == client.ChampionName)
             {
                 logic.Wlogic.EnemyProjectileInformation.Add(info);
             }
         }
     }
 }
예제 #17
0
        internal static void fodeu()
        {
            Jana = MainMenu.AddMenu("Janna Yuuki", "Janna Yuuki");

            Combo = Jana.AddSubMenu("Combo");
            Combo.AddGroupLabel("Combo");
            Combo.AddSeparator();
            Combo.Add("useQCombo", new CheckBox("Use > Q"));
            Combo.Add("useWCombo", new CheckBox("Use > W"));
            Combo.Add("useECombo", new CheckBox("Use > E"));
            Combo.Add("minMcombo", new Slider("Mana > %", 20));

            Harass = Jana.AddSubMenu("Harass");
            Harass.AddGroupLabel("Harass");
            Harass.AddSeparator();
            Harass.Add("useQHarass", new CheckBox("Use > Q"));
            Harass.Add("useEHarass", new CheckBox("Use > W"));
            Harass.Add("minMharass", new Slider("Mana % for Harras", 20));
            Harass.AddSeparator();
            var sliderValue = Harass.Add("predNeeded", new Slider("Prediction Hitchange: ", 0, 0, 2));

            sliderValue.OnValueChange +=
                delegate
            {
                sliderValue.DisplayName = "Prediction Hitchange: " + PredictionSliderValues[sliderValue.CurrentValue];
            };
            sliderValue.DisplayName = "Prediction Hitchange: " + PredictionSliderValues[sliderValue.CurrentValue];

            Healing = Jana.AddSubMenu("Yuuki Moderator");
            Healing.AddGroupLabel("E Settings");
            Healing.AddSeparator();
            Healing.Add("useE", new CheckBox("Auto E"));
            Healing.Add("dontEF", new CheckBox("Dont E in Fountain"));
            Healing.AddSeparator();

            foreach (var hero in EntityManager.Heroes.Allies.Where(x => !x.IsMe))
            {
                Healing.AddSeparator();
                Healing.Add("w" + hero.ChampionName, new CheckBox("Heal " + hero.ChampionName));
                Healing.AddSeparator();
                Healing.Add("wpct" + hero.ChampionName, new Slider("Health % " + hero.ChampionName, 45));
            }
            Healing.AddSeparator();
            Healing.AddGroupLabel("R Settings");
            Healing.AddSeparator();
            Healing.Add("useR", new CheckBox("Use R"));
            Healing.Add("useRslider", new Slider("HP % to R", 20));

            // Misc Menu
            Misc = Jana.AddSubMenu("Misc");
            Misc.AddGroupLabel("Misc");
            Misc.AddSeparator();
            Misc.Add("useQGapCloser", new CheckBox("Q on GapCloser"));
            Misc.Add("useWGapCloser", new CheckBox("W on GapCloser"));
            Misc.Add("qInterrupt", new CheckBox("Use Q to Interrupt"));
            Misc.Add("AttackMinions", new CheckBox("Attack Minions"));

            // Drawing Menu
            Drawing = Jana.AddSubMenu("Drawing");
            Drawing.AddGroupLabel("Drawing");
            Drawing.AddSeparator();
            Drawing.Add("drawQ", new CheckBox("Draw Q"));
            Drawing.Add("drawE", new CheckBox("Draw W"));
            Drawing.Add("drawW", new CheckBox("Draw E"));
            Drawing.Add("drawR", new CheckBox("Draw R"));
            Drawing.AddSeparator();
            Drawing.Add("drawH", new CheckBox("Draw H on Healing Needed Heroes"));
        }
예제 #18
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            Principal = MainMenu.AddMenu("HTTF Yasuo ", "Yasuo");
            Principal.AddLabel("HTTF Yasuo v" + Assembly.GetExecutingAssembly().GetName().Version);

            //combo+harasse
            Combo = Principal.AddSubMenu("Combo", "Combo");
            Combo.AddSeparator(3);
            Combo.AddLabel("• Kombo Ayarlari");
            Combo.Add("UseQCombo", new CheckBox("Kullan Q"));
            Combo.Add("UseWCombo", new CheckBox("Kullan W"));
            Combo.Add("UseECombo", new CheckBox("Kullan E"));
            Combo.Add("UseRCombo", new CheckBox("Kullan R"));
            Combo.Add("stack.combo", new CheckBox("Biriktir Q?"));
            Combo.Add("combo.leftclickRape", new CheckBox("Sol tik ile hedef sec?"));
            Combo.Add("PredictQ2", new ComboBox("Tahmini Q2", 1, "Dusuk", "Orta", "Yuksek"));

            Combo.AddLabel("• R Ayarlari ");
            Combo.Add("combo.RTarget", new CheckBox("Kullan R secili hedef icin her zaman"));
            Combo.Add("combo.RKillable", new CheckBox("Kullan R Oldururken"));
            Combo.Add("combo.MinTargetsR", new Slider("Kullan R En az hedef sayisi", 2, 1, 5));

            Combo.AddLabel("• Durtme •");
            Combo.Add("Auto.Q3", new CheckBox("Otomatik Q3 ?"));
            Combo.Add("harass.Q", new CheckBox("Kullan Q"));
            Combo.Add("harass.E", new CheckBox("Kullan E"));
            Combo.Add("harass.stack", new CheckBox("Biriktir Q durterken?"));
            //clean
            Clean = Principal.AddSubMenu("Clean", "Temizleme Ayarlari");
            Clean.AddSeparator(3);
            Clean.AddLabel("•Son Vurus•");
            Clean.Add("LastE", new CheckBox("Kullan E"));
            Clean.Add("LastQ", new CheckBox("Kullan Q"));
            Clean.Add("LaseEUT", new CheckBox("Kullan E Kule Altinda"));
            Clean.AddLabel("•Dalga Temizleme•");
            Clean.Add("WC.Q", new CheckBox("Kullan Q"));
            Clean.Add("WC.E", new CheckBox("Kullan E"));
            Clean.AddLabel("•Orman Temizleme•");
            Clean.Add("JungQ", new CheckBox("Kullan Q"));
            Clean.Add("JungE", new CheckBox("Kullan E"));

            //flee
            Flee = Principal.AddSubMenu("Flee", "Kacis Ayarlari");
            Flee.AddSeparator(3);
            Flee.AddLabel("•Flee•");
            Flee.Add("FleeE", new CheckBox("Kullan E"));
            Flee.Add("Flee.stack", new CheckBox("Biriktir Q kacarken?"));
            //Draw
            Draw = Principal.AddSubMenu("Draw", "Cizim Ayarlari");
            Draw.AddSeparator(3);
            Draw.Add("DrawE", new CheckBox("Goster E Mesafesi"));
            Draw.Add("DrawQ", new CheckBox("Goster Q Mesafesi"));
            Draw.Add("DrawR", new CheckBox("Goster R Mesafesi"));
            //Misc
            Misc = Principal.AddSubMenu("Misc", "Karisik");
            Misc.AddSeparator(3);
            Misc.Add("EGapclos", new CheckBox("Atilma yapana E"));
            Misc.Add("Einter", new CheckBox("Buyulerden kacmak icin E"));
            Misc.AddLabel("• Kostum Hilesi •");
            Misc.Add("checkSkin", new CheckBox("Kostum Sec"));
            Misc.Add("Skinid", new Slider("Skin ID", 0, 0, 10));

            //Evade
            Evadee = Principal.AddSubMenu("Evadee", "Evadee Ayarlari");
            Evadee.AddSeparator(3);
            Evadee.AddLabel("•Yakinda Eklenicek•");



            Utils.ForDash.Init();
        }
예제 #19
0
        /*
         * Create the Menu ^.^
         */

        public static void CallMeNigga()
        {
            // Main Menu
            Soraka = MainMenu.AddMenu("Soraka", "Soraka");
            Soraka.AddGroupLabel("Sorakinha ^.^");
            Soraka.AddSeparator();
            Soraka.AddLabel("Can vermeye başla Adamım!");
            Soraka.AddLabel("Yapan Kk2 (:");

            // Combo Menu
            Combo = Soraka.AddSubMenu("Kombo", "Combo");
            Combo.AddGroupLabel("Kombo Ayarları >.<");
            Combo.AddSeparator();
            Combo.Add("useQCombo", new CheckBox("Kullan Q"));
            Combo.Add("useECombo", new CheckBox("Kullan E"));
            Combo.Add("minMcombo", new Slider("Mana %", 20));

            // Harass Menu
            Harass = Soraka.AddSubMenu("Dürtme", "Harass");
            Harass.AddGroupLabel("Dürtme Ayarları ¬¬");
            Harass.AddSeparator();
            Harass.Add("useQHarass", new CheckBox("Kullan Q"));
            Harass.Add("useEHarass", new CheckBox("Kullan E"));
            Harass.Add("minMharass", new Slider("Dürtme için en az mana % ", 20));
            Harass.AddSeparator();
            var sliderValue = Harass.Add("predNeeded", new Slider("Prediction İsabet Oranı: ", 0, 0, 2));

            sliderValue.OnValueChange +=
                delegate
            {
                sliderValue.DisplayName = "Prediction Hitchange: " + PredictionSliderValues[sliderValue.CurrentValue];
            };
            sliderValue.DisplayName = "Prediction Hitchange: " + PredictionSliderValues[sliderValue.CurrentValue];

            // Healing Menu
            Healing = Soraka.AddSubMenu("Can Ver", "Healing");
            Healing.AddGroupLabel("W Ayarları ~.~");
            Healing.AddSeparator();
            Healing.Add("useW", new CheckBox("Otomatik W"));
            Healing.Add("dontWF", new CheckBox("Dont W in Fountain"));
            Healing.AddSeparator();

            /**
             * The Magic ~
             **/
            foreach (var hero in EntityManager.Heroes.Allies.Where(x => !x.IsMe))
            {
                Healing.AddSeparator();
                Healing.Add("w" + hero.ChampionName, new CheckBox("Can " + hero.ChampionName));
                Healing.AddSeparator();
                Healing.Add("wpct" + hero.ChampionName, new Slider("Canı % " + hero.ChampionName, 45));
            }
            Healing.AddSeparator();
            Healing.AddGroupLabel("R Ayarları ^.~");
            Healing.AddSeparator();
            Healing.Add("useR", new CheckBox("Kullan R"));
            Healing.Add("useRslider", new Slider("Canlar Şu Kadar Olduğunda R Kullan", 10));

            /**
             * End of The Magic Kappa
             **/

            // Misc Menu
            Misc = Soraka.AddSubMenu("Ek", "Misc");
            Misc.AddGroupLabel("Ek Ayarlar 0.o");
            Misc.AddSeparator();
            Misc.Add("useQGapCloser", new CheckBox("GapCloser Q Kullan"));
            Misc.Add("useEGapCloser", new CheckBox("GapCloser E Kullan"));
            Misc.Add("eInterrupt", new CheckBox("Interrupt E Kullan"));
            Misc.Add("AttackMinions", new CheckBox("Minyonlara Saldır"));
            SkinSelect = Misc.Add("skinSelect", new Slider("Skin Değiştirici [Numarası]", 0, 0, 5));

            // Drawing Menu
            Drawing = Soraka.AddSubMenu("Gösterge", "Drawing");
            Drawing.AddGroupLabel("Gösterge Ayarları :~");
            Drawing.AddSeparator();
            Drawing.Add("drawQ", new CheckBox("Göster Q"));
            Drawing.Add("drawE", new CheckBox("Göster E"));
            Drawing.AddSeparator();
            Drawing.Add("drawH", new CheckBox("Göster Cana İhtiyacı OLan Hedefi"));
        }
예제 #20
0
        public static void Load()
        {
            Chat.Print("<font color = '#20b2aa'>Hoşgeldiniz </font><font color = '#ffffff'>[ HTTF ] " + "Riven" + "</font><font color = '#20b2aa'>. Türkçe Çeviri TekinTR.</font>");
            CheckVersion.CheckUpdate();

            Principal = MainMenu.AddMenu("HTTF Riven v2", "Riven");


            Combo = Principal.AddSubMenu("Combo", "Combo");
            Combo.AddSeparator(3);
            Combo.AddLabel("• Kombo Ayarları");
            Combo.Add("UseQCombo", new CheckBox("Q kullan?"));
            Combo.Add("UseWCombo", new CheckBox("W kullan?"));
            Combo.Add("UseECombo", new CheckBox("E kullan"));
            Combo.Add("UseRCombo", new CheckBox("R kullan?"));
            Combo.Add("UseR2Combo", new CheckBox("R2 kullan?"));
            Combo.Add("BrokenAnimations", new CheckBox("Animasyon iptali ?", false));
            Combo.Add("logic1x1", new CheckBox("1x1 mantığını kullan"));
            Combo.Add("UseHT", new CheckBox("Komboda Hydra-Tiamat kullan?"));

            Combo.AddSeparator(3);


            Combo.AddLabel("• R Ayarları");
            Combo.Add("UseRType", new ComboBox("R kullanma durumu", 1, "Hedefin canı az ise 40 % HP", "Verilicek hasar 100 % ise", "Her zaman", "Tuşa basıldığında"));
            Combo.Add("ForceR", new KeyBind("R On Keypress Key", false, KeyBind.BindTypes.PressToggle, 'U'));
            Combo.Add("DontR1", new Slider("Dont R if Target HP {0}% <=", 25, 10, 50));
            Combo.AddSeparator(3);
            Combo.AddLabel("• R2 Ayarları");
            Combo.Add("UseR2Type", new ComboBox("R2 kullanma durumu", 0, "Sadece öldür", "Verilebilicek max hasardan sonra kalacak can 25 %"));
            Combo.AddLabel(" Kaçış");
            Combo.Add("UseQFlee", new CheckBox("Q Kullan"));
            Combo.Add("UseEFlee", new CheckBox("E Kullan"));

            Shield = Principal.AddSubMenu("Kalkan", "Shield");
            Shield.AddLabel("• Kalkan E");
            foreach (var Enemy in EntityManager.Heroes.Enemies)
            {
                Shield.AddLabel(Enemy.ChampionName);
                Shield.Add("E/" + Enemy.BaseSkinName + "/Q", new CheckBox(Enemy.ChampionName + " (Q)", false));
                Shield.Add("E/" + Enemy.BaseSkinName + "/W", new CheckBox(Enemy.ChampionName + " (W)", false));
                Shield.Add("E/" + Enemy.BaseSkinName + "/E", new CheckBox(Enemy.ChampionName + " (E)", false));
                Shield.Add("E/" + Enemy.BaseSkinName + "/R", new CheckBox(Enemy.ChampionName + " (R)", false));
                Shield.AddSeparator(1);
            }



            Laneclear = Principal.AddSubMenu("Koridor", "Laneclear");
            Laneclear.AddLabel("• Koridor");
            Laneclear.Add("UseQLane", new CheckBox("Q kullan"));
            Laneclear.Add("UseWLane", new CheckBox("W kullan"));
            Laneclear.Add("UseWLaneMin", new Slider("W'nun isabet ediceği minyon sayısı {0}", 3, 0, 10));
            Laneclear.AddLabel("• Orman");
            Laneclear.Add("UseQJG", new CheckBox("Q kullan"));
            Laneclear.Add("UseWJG", new CheckBox("W kullan"));
            Laneclear.Add("UseEJG", new CheckBox("E kullan"));



            Misc = Principal.AddSubMenu("Çeşitli", "Misc");
            Misc.Add("Skin", new CheckBox("Kostüm Seç ?", false));
            Misc.Add("SkinID", new Slider("Skin ID: {0}", 4, 0, 11));
            Misc.Add("Interrupter", new CheckBox("Engelleyici ?"));
            Misc.Add("InterrupterW", new CheckBox("W ile engelle ?"));
            Misc.Add("Gapcloser", new CheckBox("Atılma önleyici ?"));
            Misc.Add("GapcloserW", new CheckBox("W ile atılma yapanlari engelle ?"));
            Misc.Add("AliveQ", new CheckBox("Q bitmeden kullan ?"));
            Misc.AddLabel("• Eşya Mantığı");
            Misc.AddLabel("• Hydra Mantığı");
            Misc.Add("Hydra", new CheckBox("Hydra Kullanılsınmı?"));
            Misc.Add("HydraReset", new CheckBox("Düz vuruş sıfırlarmada hydra kullan"));
            Misc.AddSeparator(3);
            Misc.AddLabel("• Tiamat Logic");
            Misc.Add("Tiamat", new CheckBox("Tiamat Kullanılsınmı?"));
            Misc.Add("TiamatReset", new CheckBox("Düz vuruş sıfırlarmada tiamat kullan"));
            Misc.AddSeparator(3);
            Misc.AddLabel("• Civalı Kuşak Mantığı");
            Misc.Add("Qss", new CheckBox("Civalı kullan?"));
            Misc.Add("QssCharm", new CheckBox("Ayartılınca Civalı kullan"));
            Misc.Add("QssFear", new CheckBox("Korkutulunca Civalı kullan"));
            Misc.Add("QssTaunt", new CheckBox("Kışkırtılınca Civalı kullan"));
            Misc.Add("QssSuppression", new CheckBox("Engellenince Civalı kullan"));
            Misc.Add("QssSnare", new CheckBox("Yerine sabitlenince Civalı kullan"));
            Misc.AddSeparator(3);
            Misc.AddLabel("• Youmu Mantığı");
            Misc.Add("Youmu", new CheckBox("Youmu Kullanılsınmı?"));
            Misc.AddLabel("• Önerilen uzaklık 250•");
            Misc.Add("YoumuRange", new Slider("Youmu Kullanma mesafesi", 1, 1, 325));


            Draw = Principal.AddSubMenu("Çizimler", "Drawing");
            Draw.Add("DrawDamage", new CheckBox("Hasarımı göster"));
            Draw.Add("DrawOFF", new CheckBox("Çizimleri kapat", false));
            Draw.Add("drawjump", new CheckBox("Atlanabilicek duvarları göster (beta)", false));


            AnimationCancle = Principal.AddSubMenu("Animasyonİptali", "CanslAnimatio");
            AnimationCancle.Add("4", new CheckBox("Q"));
            AnimationCancle.Add("Spell2", new CheckBox("W"));
            AnimationCancle.Add("Spell3", new CheckBox("E"));
            AnimationCancle.Add("Spell4", new CheckBox("R"));


            ComboLogic = Principal.AddSubMenu("KomboMantığı", "ComboLogics");
            ComboLogic.Add("BrokenAnimon", new CheckBox("Özellikleri kullan?"));
            ComboLogic.Add("moveback", new CheckBox("Komboda HTTF mantığını kullan?", false));

            ComboLogic.AddLabel("Q1,Q2,Q3");
            ComboLogic.Add("Q1Hydra", new CheckBox("Q>Hydra"));
            ComboLogic.Add("HydraQ", new CheckBox("Hydra>Q"));
            ComboLogic.Add("QW", new CheckBox("Q>W"));



            ComboLogic.AddLabel("W");
            ComboLogic.Add("HydraW", new CheckBox("Hydra>W"));



            ComboLogic.AddLabel("E");
            ComboLogic.Add("EQall", new CheckBox("E>Q"));
            ComboLogic.Add("EW", new CheckBox("E>W"));
            ComboLogic.Add("EH", new CheckBox("E>Hydra yada Tiamat"));
            ComboLogic.Add("ER1", new CheckBox("E>R1"));
            ComboLogic.Add("ER2", new CheckBox("E>R2"));


            ComboLogic.AddLabel("R1");
            ComboLogic.Add("R1W", new CheckBox("R1>W"));
            ComboLogic.Add("R1Q", new CheckBox("R1>Q"));
            ComboLogic.Add("R1Hydra", new CheckBox("R1>Hydra yada Tiamat"));


            ComboLogic.AddLabel("R2");
            ComboLogic.Add("R2W", new CheckBox("R2>W"));
            ComboLogic.Add("R2Q", new CheckBox("R2>Q"));
            ComboLogic.Add("R2E", new CheckBox("R2>E"));


            ComboLogic.AddLabel("Combo Mantığı V2 Yakında");
        }
예제 #21
0
        public static void Load()
        {
            Principal = MainMenu.AddMenu("HTTF Riven v2", "Riven");
            Principal.AddLabel("HTTF Riven v" + Assembly.GetExecutingAssembly().GetName().Version);


            Combo = Principal.AddSubMenu("Combo", "Combo");
            Combo.AddSeparator(3);
            Combo.AddLabel("• Spells Combo");
            Combo.Add("UseQCombo", new CheckBox("Kullan Q?"));
            Combo.Add("UseWCombo", new CheckBox("Kullan W?"));
            Combo.Add("UseECombo", new CheckBox("Kullan E"));
            Combo.Add("UseRCombo", new CheckBox("Kullan R?"));
            Combo.Add("UseR2Combo", new CheckBox("Kullan R2?"));
            Combo.Add("BrokenAnimations", new CheckBox("Animasyon Kirma ?", false));
            Combo.Add("moveback", new CheckBox("Combo'da geri donun ?", false));
            Combo.AddSeparator(3);
            Combo.AddLabel("• Spell R");
            Combo.Add("UseRType", new ComboBox("Kullan R ne zaman", 1, "Hedeften az 40 % HP", "Zarar Gostergesi daha buyuk 100 %", "Her zaman", "Tusa basildiginda"));
            Combo.Add("ForceR", new KeyBind("R Tusa basildiginda", false, KeyBind.BindTypes.PressToggle, 'U'));
            Combo.Add("DontR1", new Slider("Kullanma R if Hedef HP {0}% <=", 25, 10, 50));
            Combo.AddSeparator(3);
            Combo.AddLabel("• Spell R2");
            Combo.Add("UseR2Type", new ComboBox("Kullan R2 ne zaman", 0, "Sadece Oldur", "Hedef az olduğunda maksimum hasar 25 %"));
            Combo.AddLabel(" FLEE");
            Combo.Add("UseQFlee", new CheckBox("Kullan Q"));
            Combo.Add("UseEFlee", new CheckBox("Kullan E"));

            Shield = Principal.AddSubMenu("Shield", "Shield");
            Shield.AddLabel("• Spell E");
            foreach (var Enemy in EntityManager.Heroes.Enemies)
            {
                Shield.AddLabel(Enemy.ChampionName);
                Shield.Add("E/" + Enemy.BaseSkinName + "/Q", new CheckBox(Enemy.ChampionName + " (Q)", false));
                Shield.Add("E/" + Enemy.BaseSkinName + "/W", new CheckBox(Enemy.ChampionName + " (W)", false));
                Shield.Add("E/" + Enemy.BaseSkinName + "/E", new CheckBox(Enemy.ChampionName + " (E)", false));
                Shield.Add("E/" + Enemy.BaseSkinName + "/R", new CheckBox(Enemy.ChampionName + " (R)", false));
                Shield.AddSeparator(1);
            }



            Laneclear = Principal.AddSubMenu("Laneclear", "Laneclear");
            Laneclear.AddLabel("• WaweClean");
            Laneclear.Add("UseQLane", new CheckBox("Kullan Q"));
            Laneclear.Add("UseWLane", new CheckBox("Kullan W"));
            Laneclear.Add("UseWLaneMin", new Slider("Kullan W carpicaksa {0} minyona", 3, 0, 10));
            Laneclear.AddLabel("• JunglClean");
            Laneclear.Add("UseQJG", new CheckBox("Kullan Q"));
            Laneclear.Add("UseWJG", new CheckBox("Kullan W"));
            Laneclear.Add("UseEJG", new CheckBox("Kullan E"));



            Misc = Principal.AddSubMenu("Misc", "Misc");
            Misc.Add("Skin", new CheckBox("SkinHilesi ?", false));
            Misc.Add("SkinID", new Slider("Skin ID: {0}", 4, 0, 11));
            Misc.Add("Interrupter", new CheckBox("Kesici ?"));
            Misc.Add("InterrupterW", new CheckBox("Kesici ile W ?"));
            Misc.Add("Gapcloser", new CheckBox("Atilma Onleyicisi ?"));
            Misc.Add("GapcloserW", new CheckBox("Kullan W ile atilma engelleme ?"));
            Misc.Add("AliveQ", new CheckBox("Kullan Q Hayatta Kalma ?"));
            Misc.AddLabel("• ItemLogic");
            Misc.AddLabel("• Hydra Logic");
            Misc.Add("Hydra", new CheckBox("Kullan Hydra?"));
            Misc.Add("HydraReset", new CheckBox("Kullan hydra AA sifirlamada"));
            Misc.AddSeparator(3);
            Misc.AddLabel("• Tiamat Logic");
            Misc.Add("Tiamat", new CheckBox("Kullan Tiamat?"));
            Misc.Add("TiamatReset", new CheckBox("Kullan Tiamat AA sifirlamada"));
            Misc.AddSeparator(3);
            Misc.AddLabel("• Qss / Mercurial Logic");
            Misc.Add("Qss", new CheckBox("Use Qss?"));
            Misc.Add("QssCharm", new CheckBox("Kullan Qss buyu yuzunden"));
            Misc.Add("QssFear", new CheckBox("Kullan Qss korkutma"));
            Misc.Add("QssTaunt", new CheckBox("Kullan Qss because of taunt"));
            Misc.Add("QssSuppression", new CheckBox("Kullan Qss durdurma tutma"));
            Misc.Add("QssSnare", new CheckBox("Kullan Qss yakalanma"));
            Misc.AddSeparator(3);
            Misc.AddLabel("• Youmu Logic");
            Misc.Add("Youmu", new CheckBox("Kullan Youmu?"));
            Misc.AddLabel("• Recommend Use 250•");
            Misc.Add("YoumuRange", new Slider("Youmu icin uzaklik", 1, 1, 325));


            Draw = Principal.AddSubMenu("Drawing", "Drawing");
            Draw.Add("DrawDamage", new CheckBox("Hasarimi Goster"));
            Draw.Add("DrawOFF", new CheckBox("Gostergeler Kapali", false));
            Draw.Add("drawjump", new CheckBox("Goster Ziplamayi(beta)", false));


            AnimationCancle = Principal.AddSubMenu("AnimationCancle", "CanslAnimatio");
            AnimationCancle.Add("4", new CheckBox("Q"));
            AnimationCancle.Add("Spell2", new CheckBox("W"));
            AnimationCancle.Add("Spell3", new CheckBox("E"));
            AnimationCancle.Add("Spell4", new CheckBox("R"));


            ComboLogic = Principal.AddSubMenu("ComboLogic", "ComboLogics");
            ComboLogic.Add("BrokenAnimon", new CheckBox("Use features?"));

            ComboLogic.AddLabel("Q1,Q2,Q3");
            ComboLogic.Add("Q1Hydra", new CheckBox("Q>Hydra"));
            ComboLogic.Add("HydraQ", new CheckBox("Hydra>Q"));
            ComboLogic.Add("QW", new CheckBox("Q>W"));



            ComboLogic.AddLabel("W");
            ComboLogic.Add("HydraW", new CheckBox("Hydra>W"));



            ComboLogic.AddLabel("E");
            ComboLogic.Add("EQall", new CheckBox("E>Q"));
            ComboLogic.Add("EW", new CheckBox("E>W"));
            ComboLogic.Add("EH", new CheckBox("E>Hydra or Tiamat"));
            ComboLogic.Add("ER1", new CheckBox("E>R1"));
            ComboLogic.Add("ER2", new CheckBox("E>R2"));


            ComboLogic.AddLabel("R1");
            ComboLogic.Add("R1W", new CheckBox("R1>W"));
            ComboLogic.Add("R1Q", new CheckBox("R1>Q"));
            ComboLogic.Add("R1Hydra", new CheckBox("R1>Hydra or Tiamat"));


            ComboLogic.AddLabel("R2");
            ComboLogic.Add("R2W", new CheckBox("R2>W"));
            ComboLogic.Add("R2Q", new CheckBox("R2>Q"));
            ComboLogic.Add("R2E", new CheckBox("R2>E"));


            ComboLogic.AddLabel("Combo Logic V2 SOON");
        }
예제 #22
0
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Ezreal"))
            {
                return;
            }
            Chat.Print("Ezreal7 Loaded!", Color.GreenYellow);
            Chat.Print("Please Setting Target Harass Before Playing", Color.Yellow);
            Bootstrap.Init(null);
            Q = new Spell.Skillshot(SpellSlot.Q, 1150, SkillShotType.Linear, 250, 2000, 60);
            W = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Linear, 250, 1550, 80);
            W.AllowedCollisionCount = int.MaxValue;
            E = new Spell.Skillshot(SpellSlot.E, 475, SkillShotType.Linear, 250, 2000, 100);
            R = new Spell.Skillshot(SpellSlot.R, 5000, SkillShotType.Linear, 1000, 2000, 160);
            R.AllowedCollisionCount = int.MaxValue;
            Botrk = new Item(ItemId.Blade_of_the_Ruined_King);
            if (_Player.GetSpellSlotFromName("summonerdot") != SpellSlot.Unknown)
            {
                Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            }
            Menu = MainMenu.AddMenu("Ezreal7", "Ezreal");
            Menu.AddSeparator();
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddSeparator();
            ComboMenu.AddLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Spell [Q]"));
            ComboMenu.Add("ComboW", new CheckBox("Spell [W]"));
            ComboMenu.Add("item", new CheckBox("Use [BOTRK]"));
            ComboMenu.Add("ComboRange", new Slider("Q-W Distance", 900, 0, 1000));
            ComboMenu.AddSeparator();
            ComboMenu.Add("ComboR", new CheckBox("Spell [R]"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("MinRangeR", new Slider("Min Range Cast [R]", 1000, 0, 5000));
            ComboMenu.AddSeparator();
            ComboMenu.Add("MaxRangeR", new Slider("Max Range Cast [R]", 3000, 0, 5000));
            ComboMenu.AddSeparator();
            ComboMenu.Add("MinR", new Slider("Min Enemies Use [R]", 2, 0, 5));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Spell [Q]"));
            HarassMenu.Add("ManaQ", new Slider("Min Mana Harass [Q]", 40));
            HarassMenu.AddSeparator();
            HarassMenu.Add("HarassW", new CheckBox("Spell [W]", false));
            HarassMenu.Add("ManaW", new Slider("Min Mana Harass [W]<=", 40));
            HarassMenu.AddSeparator();
            HarassMenu.AddLabel("Harass On");
            foreach (var enemies in EntityManager.Heroes.Enemies)
            {
                HarassMenu.Add("haras" + enemies.ChampionName, new CheckBox("" + enemies.ChampionName));
            }
            Auto = Menu.AddSubMenu("Auto Harass Settings", "Auto Harass");
            Auto.AddLabel("Auto Harass Settings");
            Auto.Add("AutoQ", new CheckBox("Auto [Q]"));
            Auto.Add("AutomanaQ", new Slider("Min Mana Auto [Q]", 60));
            Auto.AddSeparator();
            Auto.Add("AutoW", new CheckBox("Auto [W]", false));
            Auto.Add("AutomanaW", new Slider("Min Mana Auto [W]", 60));
            Auto.AddSeparator();
            Auto.AddLabel("Auto Harass On");
            foreach (var enemies in EntityManager.Heroes.Enemies)
            {
                Auto.Add("harass" + enemies.ChampionName, new CheckBox("" + enemies.ChampionName));
            }

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddLabel("LastHit Settings");
            LaneClearMenu.Add("LastQ", new CheckBox("Always [Q] LastHit"));
            LaneClearMenu.Add("LhMana", new Slider("Min Mana Lasthit [Q]", 60));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.Add("LhAA", new CheckBox("Only [Q] LastHit If Out Range AA", false));
            LaneClearMenu.Add("AAMana", new Slider("Min Mana Lasthit [Q] If Out Range AA", 50));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.AddLabel("Lane Clear Settings");
            LaneClearMenu.Add("LastQLC", new CheckBox("Always LastHit With [Q]", false));
            LaneClearMenu.Add("ManaLC", new Slider("Min Mana LaneClear With [Q]", 70));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.Add("LastAA", new CheckBox("Only [Q] LastHit If Out Range AA"));
            LaneClearMenu.Add("ManaLA", new Slider("Min Mana LastHit [Q] If Out Range AA", 50));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Spell [Q]"));
            JungleClearMenu.Add("MnJungle", new Slider("Min Mana JungleClear [Q]", 30));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddLabel("AntiGap Settings");
            Misc.Add("AntiGap", new CheckBox("Use [E] AntiGapcloser"));
            Misc.AddSeparator();
            Misc.AddLabel("Ultimate On CC Settings");
            Misc.Add("Rstun", new CheckBox("Use [R] If Enemy Has CC"));
            Misc.Add("MinR", new Slider("Min Range Use [R]", 800, 300, 2000));
            Misc.Add("MaxR", new Slider("Max Range Use [R]", 2200, 300, 30000));
            Misc.AddSeparator();
            Misc.AddLabel("Auto Stacks Settings");
            Misc.Add("Stack", new CheckBox("Auto Stacks In Shop"));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));
            KillStealMenu.AddSeparator();
            KillStealMenu.AddLabel("Ultimate Settings");
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("minKsR", new Slider("Min [R] Range KillSteal", 900, 1, 5000));
            KillStealMenu.Add("maxKsR", new Slider("Max [R] Range KillSteal", 4000, 1, 5000));

            Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger");
            Skin.Add("checkSkin", new CheckBox("Use Skin Changer"));
            Skin.Add("skin.Id", new ComboBox("Skin Mode", 8, "Default", "1", "2", "3", "4", "5", "6", "7", "8"));

            Drawings = Menu.AddSubMenu("Draw Settings", "Draw");
            Drawings.AddGroupLabel("Drawing Settings");
            Drawings.Add("DrawQ", new CheckBox("Q Range"));
            Drawings.Add("DrawW", new CheckBox("W Range", false));
            Drawings.Add("DrawE", new CheckBox("E Range", false));

            Drawing.OnDraw              += Drawing_OnDraw;
            Game.OnTick                 += Game_OnTick;
            Gapcloser.OnGapcloser       += Gapcloser_OnGapcloser;
            Obj_AI_Turret.OnBasicAttack += Obj_AI_Turret_OnBasicAttack2;
        }
예제 #23
0
파일: Menu.cs 프로젝트: lolscripts/zilean
        public static void getMenu()
        {
            Zilean = MainMenu.AddMenu("SwagZilean", "SwagZilean");
            Zilean.AddGroupLabel("Swaaaaaaaaaaaaaaaaaaaaaaag Zilean");
            Zilean.AddSeparator();
            Zilean.AddLabel("Requested by yorik100");
            Zilean.AddLabel("Made by Kk2");

            /*
             * Combo Menu
             */
            Combo = Zilean.AddSubMenu("Combo", "Combo");
            Combo.AddGroupLabel("Combo Options");
            Combo.AddSeparator();
            Combo.Add("comboQ", new CheckBox("Use Q on Combo"));
            Combo.Add("comboW", new CheckBox("Use W on Combo"));
            Combo.Add("comboE", new CheckBox("Use E on Combo"));
            Combo.AddSeparator();
            ComboSlider = Combo.Add("whatcombo", new Slider("Choose your Combo: ", 0, 0, 2));
            ComboSlider.OnValueChange +=
                delegate { ComboSlider.DisplayName = "Choose your Combo: " + CombosZileans[ComboSlider.CurrentValue]; };
            ComboSlider.DisplayName = "Choose your Combo: " + CombosZileans[ComboSlider.CurrentValue];
            Combo.AddSeparator();
            PredictionSlider = Combo.Add("dPrediction", new Slider("Spell Prediction: ", 2, 0, 2));
            PredictionSlider.OnValueChange +=
                delegate
            {
                PredictionSlider.DisplayName = "Spell Prediction: " + PredicOptions[PredictionSlider.CurrentValue];
            };
            PredictionSlider.DisplayName = "Spell Prediction: " + PredicOptions[PredictionSlider.CurrentValue];

            /*
             * Harass Menu
             */
            Harass = Zilean.AddSubMenu("Harass", "Harass");
            Harass.AddGroupLabel("Harass Options");
            Harass.AddSeparator();
            Harass.Add("harassQ", new CheckBox("Use Q on Harass"));
            Harass.Add("harrasW", new CheckBox("Use W on Harass"));
            Harass.Add("harrasE", new CheckBox("Use E on Harass"));
            Harass.AddSeparator();
            Harass.Add("hManaSlider", new Slider("Mana % > to Harass", 20));

            /*
             * LaneClear Menu
             */
            LaneClear = Zilean.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("LaneClear Options");
            LaneClear.AddSeparator();
            LaneClear.Add("laneQ", new CheckBox("Use Q on LaneClear"));
            LaneClear.Add("laneW", new CheckBox("Use W on LaneClear"));
            LaneClear.AddSeparator();
            LaneClear.Add("lManaSlider", new Slider("Mana % > to LaneClear", 20));

            /*
             * Ult Menu
             */
            UltMenu = Zilean.AddSubMenu("UltMenu", "UltMenu");
            UltMenu.AddGroupLabel("Ultimate Options");
            UltMenu.AddSeparator();
            foreach (var h in EntityManager.Heroes.Allies)
            {
                UltMenu.AddSeparator();
                UltMenu.Add("r" + h.ChampionName, new CheckBox("Ult ON " + h.ChampionName));
                UltMenu.AddSeparator();
                UltMenu.Add("rpct" + h.ChampionName, new Slider("Health % " + h.ChampionName, 10));
            }

            /*
             * Misc Menu
             */
            Misc = Zilean.AddSubMenu("Misc", "Misc");
            Misc.AddGroupLabel("Misc Options");
            Misc.AddSeparator();
            Misc.Add("Support", new CheckBox("Support Mode"));
            Misc.Add("gapCloser", new CheckBox("Use E on GapCloser"));
            Misc.Add("Interrupt", new CheckBox("Try to Interrupt with double Q"));
            Misc.AddSeparator();
            SkinSelect = Misc.Add("skinX", new Slider("Choose your Skin [number]:", 5, 0, 5));

            /*
             * Drawings Menu
             */
            Draw = Zilean.AddSubMenu("Drawings", "Drawings");
            Draw.AddGroupLabel("Drawings Options");
            Draw.AddSeparator();
            Draw.Add("drawQ", new CheckBox("Draw Q Range"));
            Draw.Add("drawE", new CheckBox("Draw E Range"));
            Draw.Add("drawR", new CheckBox("Draw R Range"));
            Draw.Add("cMode", new CheckBox("Draw Current Combo Mode"));
        }
예제 #24
0
        public static void getMenu()
        {
            Zilean = MainMenu.AddMenu("SwagZilean", "SwagZilean");
            Zilean.AddGroupLabel("Swaaaaaaaaaaaaaaaaaaaaaaag Zilean");
            Zilean.AddSeparator();
            Zilean.AddLabel("İsteyen yorik100");
            Zilean.AddLabel("Yapan Kk2");
            Zilean.AddLabel("Çeviren-TRAdana");

            /*
             * Combo Menu
             */
            Combo = Zilean.AddSubMenu("Kombo", "Combo");
            Combo.AddGroupLabel("Kombo Ayarları");
            Combo.AddSeparator();
            Combo.Add("comboQ", new CheckBox("Komboda Q Kullan"));
            Combo.Add("comboW", new CheckBox("Komboda W Kullan"));
            Combo.Add("comboE", new CheckBox("Komboda E Kullan"));
            Combo.AddSeparator();
            ComboSlider = Combo.Add("whatcombo", new Slider("Kombo Modunu Seç: ", 0, 0, 2));
            ComboSlider.OnValueChange +=
                delegate { ComboSlider.DisplayName = "Choose your Combo: " + CombosZileans[ComboSlider.CurrentValue]; };
            ComboSlider.DisplayName = "Choose your Combo: " + CombosZileans[ComboSlider.CurrentValue];
            Combo.AddSeparator();
            PredictionSlider = Combo.Add("dPrediction", new Slider("Büyü Tahmini: ", 2, 0, 2));
            PredictionSlider.OnValueChange +=
                delegate
            {
                PredictionSlider.DisplayName = "Spell Prediction: " + PredicOptions[PredictionSlider.CurrentValue];
            };
            PredictionSlider.DisplayName = "Spell Prediction: " + PredicOptions[PredictionSlider.CurrentValue];

            /*
             * Harass Menu
             */
            Harass = Zilean.AddSubMenu("Dürtme", "Harass");
            Harass.AddGroupLabel("Dürtme Ayarları");
            Harass.AddSeparator();
            Harass.Add("harassQ", new CheckBox("Dürtmede Q Kullan"));
            Harass.Add("harrasW", new CheckBox("Dürtmede W Kullan"));
            Harass.Add("harrasE", new CheckBox("Dürtmede E Kullan"));
            Harass.AddSeparator();
            Harass.Add("hManaSlider", new Slider("Dürtme için gereken mana % ", 20));

            /*
             * LaneClear Menu
             */
            LaneClear = Zilean.AddSubMenu("LaneTemizleme", "LaneClear");
            LaneClear.AddGroupLabel("LaneTemizleme Ayarları");
            LaneClear.AddSeparator();
            LaneClear.Add("laneQ", new CheckBox("LaneTemizlemede Q Kullan"));
            LaneClear.Add("laneW", new CheckBox("LaneTemizlemede W Kullan"));
            LaneClear.AddSeparator();
            LaneClear.Add("lManaSlider", new Slider("LaneTemizleme için gereken mana % ", 20));

            /*
             * Ult Menu
             */
            UltMenu = Zilean.AddSubMenu("Ulti", "UltMenu");
            UltMenu.AddGroupLabel("Ulti Ayarları");
            UltMenu.AddSeparator();
            foreach (var h in EntityManager.Heroes.Allies)
            {
                UltMenu.AddSeparator();
                UltMenu.Add("r" + h.ChampionName, new CheckBox("Ult Aktif " + h.ChampionName));
                UltMenu.AddSeparator();
                UltMenu.Add("rpct" + h.ChampionName, new Slider("Can % " + h.ChampionName, 10));
            }

            /*
             * Misc Menu
             */
            Misc = Zilean.AddSubMenu("Ek", "Misc");
            Misc.AddGroupLabel("Ek Ayarlar");
            Misc.AddSeparator();
            Misc.Add("Support", new CheckBox("Destek Modu"));
            Misc.Add("gapCloser", new CheckBox("GapCloser E Kullan"));
            Misc.Add("Interrupt", new CheckBox("Interrupt Çift Q Atma Kullan"));
            Misc.AddSeparator();
            SkinSelect = Misc.Add("skinX", new Slider("Skin Değiştirici [Numarası]:", 5, 0, 5));

            /*
             * Drawings Menu
             */
            Draw = Zilean.AddSubMenu("Göstergeler", "Drawings");
            Draw.AddGroupLabel("Gösterge Ayarları");
            Draw.AddSeparator();
            Draw.Add("drawQ", new CheckBox("Göster Q Menzili"));
            Draw.Add("drawE", new CheckBox("Göster E Menzili"));
            Draw.Add("drawR", new CheckBox("Göster R Menzili"));
            Draw.Add("cMode", new CheckBox("Göster Mevcut Kombo Modu"));
        }
예제 #25
0
파일: KMenu.cs 프로젝트: spall9/Godlike
        public static void Initialize()
        {
            // Main Menu
            Main = MainMenu.AddMenu("Godlike Draven", "KDMain");
            Main.AddGroupLabel("Thank you for choosing Godlike Draven!");
            Main.AddLabel("If you see a bug or have an idea, please post it on the forum thread!");
            Main.AddSeparator(1);
            Main.AddGroupLabel("Hit Chances");
            Main.Add("hitchanceE", new ComboBox("E Hitchance", 1, "High", "Medium", "Low"));
            Main.Add("hitchanceR", new ComboBox("R Hitchance", 1, "High", "Medium", "Low"));
            Main.AddSeparator(5);
            Main.AddLabel("Warning: If you set hitchances to high the spells will be used rarely. Medium is recommended!");

            // Axe Menu
            Axe = Main.AddSubMenu("Axe Settings", "KDAxe");
            Axe.Add("axeMode", new ComboBox("Axe Catch Mode", 0, "Always", "On Combo", "Never"));
            Axe.AddSeparator(1);
            Axe.Add("axeMaximum", new Slider("Maximum Axes", 2, 1, 3));
            Axe.Add("axeRange", new Slider("Axe Catch Range", 350, 200, 800));
            Axe.Add("axeDelay", new Slider("Axe Catch Delay", 250, 0, 500));
            Axe.AddSeparator(1);
            Axe.Add("axeLimit1", new CheckBox("Use W if Axe is too far"));
            Axe.Add("axeLimit2", new CheckBox("Don't catch Axe while under turret"));

            // Combo Menu
            Combo = Main.AddSubMenu("Combo", "KDCombo");
            Combo.AddGroupLabel("Skills");
            Combo.Add("KDcomboQ", new CheckBox("Use Q"));
            Combo.Add("KDcomboW", new CheckBox("Use W"));
            Combo.Add("KDcomboE", new CheckBox("Use E"));
            Combo.Add("KDcomboR", new CheckBox("Use R"));
            Combo.AddSeparator(1);
            Combo.AddGroupLabel("Additional Features");
            Combo.AddLabel("This champion doesen't have any additional feature for Combo mode (for now!).");

            // Harass Menu
            Harass = Main.AddSubMenu("Harass", "KDHarass");
            Harass.AddGroupLabel("Skills");
            Harass.Add("KDharassQ", new CheckBox("Use Q"));
            Harass.Add("KDharassW", new CheckBox("Use W"));
            Harass.Add("KDharassE", new CheckBox("Use E", false));
            Harass.AddSeparator(1);
            Harass.AddGroupLabel("Additional Features");
            Harass.Add("KDharassM", new Slider("Minimum mana for using skills (%)", 70, 0, 100));

            // Lane Clear Menu
            Lane = Main.AddSubMenu("Lane Clear", "KDLane");
            Lane.AddGroupLabel("Skills");
            Lane.Add("KDlaneQ", new CheckBox("Use Q"));
            Lane.Add("KDlaneW", new CheckBox("Use W", false));
            Lane.AddSeparator(1);
            Lane.AddGroupLabel("Additional Features");
            Lane.Add("KDlaneM", new Slider("Minimum mana for using skills (%)", 50, 0, 100));

            // Jungle Clear Menu
            Jungle = Main.AddSubMenu("Jungle Clear", "KDJungle");
            Jungle.AddGroupLabel("Skills");
            Jungle.Add("KDjungleQ", new CheckBox("Use Q"));
            Jungle.Add("KDjungleW", new CheckBox("Use W"));
            Jungle.AddSeparator(1);
            Jungle.AddGroupLabel("Additional Features");
            Jungle.Add("KDjungleM", new Slider("Minimum mana for using skills (%)", 50, 0, 100));

            // Kill Steal Menu
            Steal = Main.AddSubMenu("Kill Steal", "KDSteal");
            Steal.AddGroupLabel("Skills");
            Steal.Add("KDstealE", new CheckBox("Steal with E"));
            Steal.Add("KDstealR", new CheckBox("Steal with R"));
            Steal.Add("KDstealRlimit", new Slider("Maximumu range for kill steal with R", 2000, 500, 3000));

            // Misc Menu
            Misc = Main.AddSubMenu("Misc", "KDMisc");
            Misc.AddGroupLabel("Flee");
            Misc.Add("KDfleeW", new CheckBox("Use W"));
            Misc.Add("KDfleeE", new CheckBox("Use E"));
            Misc.AddSeparator(1);
            Misc.AddGroupLabel("Life Saver");
            //Misc.Add("KAmiscUseH", new CheckBox("Use Heal"));
            //Misc.Add("KAmiscUseB", new CheckBox("Use Barrier"));
            //Misc.Add("KAmiscUseQ", new CheckBox("Use QSS"));
            Misc.Add("KDInterrupt", new CheckBox("Interrupt important spells with E"));
            Misc.Add("KDGap", new CheckBox("Anti Gapclose with E"));

            // Settings Menu
            Settings = Main.AddSubMenu("Settings", "KDSettings");
            Settings.AddGroupLabel("Drawings");
            Settings.Add("KDDrawAA", new CheckBox("Draw AA"));
            Settings.Add("KDDrawE", new CheckBox("Draw E"));
            Settings.Add("KDDrawAxe", new CheckBox("Draw Axe"));
            Settings.Add("KDDrawAxeRange", new CheckBox("Draw Axe Catch Range"));
            Settings.AddSeparator(1);
            Settings.AddGroupLabel("Skin Changer");
            Settings.Add("skinEnable", new CheckBox("Enable"));
            Settings.Add("skinID", new ComboBox("Current Skin", 5, "Default Draven", "Soul Reaver Draven", "Gladiator Draven", "Primetime Draven", "Pool Party Draven", "Beast Hunter Draven", "Draven Draven"));
        }
예제 #26
0
        private static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Corki"))
            {
                return;
            }
            Chat.Print("Borki Loaded!", Color.GreenYellow);
            Chat.Print("Good Luck!", Color.GreenYellow);
            Bootstrap.Init(null);
            Q      = new Spell.Skillshot(SpellSlot.Q, 825, SkillShotType.Circular, 300, 1000, 250);
            W      = new Spell.Skillshot(SpellSlot.W, 800, SkillShotType.Linear);
            E      = new Spell.Active(SpellSlot.E, 600);
            R      = new Spell.Skillshot(SpellSlot.R, 1200, SkillShotType.Linear, 200, 1950, 40);
            Botrk  = new Item(ItemId.Blade_of_the_Ruined_King);
            Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);

            Menu = MainMenu.AddMenu("Borki", "Borki");
            Menu.AddGroupLabel("BORKI");
            Menu.AddSeparator();
            Menu.AddLabel("Good Luck!");

            SpellMenu = Menu.AddSubMenu("Spells Settings", "Combo");
            SpellMenu.AddGroupLabel("Combo Settings");
            SpellMenu.Add("ComboQ", new CheckBox("Spell [Q]"));
            SpellMenu.Add("ComboE", new CheckBox("Spell [E]"));
            SpellMenu.Add("ComboR", new CheckBox("Spell [R]"));
            SpellMenu.Add("item", new CheckBox("Use [BOTRK]"));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Spell [Q]", false));
            HarassMenu.Add("HarassR", new CheckBox("Spell [R]"));
            HarassMenu.Add("HarassE", new CheckBox("Spell [E]"));
            HarassMenu.Add("manaHarass", new Slider("Min Mana For Harass", 50, 0, 100));
            HarassMenu.Add("RocketHarass", new Slider("Save Rockets [R]", 3, 0, 6));

            ClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            ClearMenu.AddGroupLabel("Laneclear Settings");
            ClearMenu.Add("ClearQ", new CheckBox("Spell [Q]", false));
            ClearMenu.Add("ClearR", new CheckBox("Spell [R]", false));
            ClearMenu.Add("ClearE", new CheckBox("Spell [E]", false));
            ClearMenu.Add("manaClear", new Slider("Min Mana For LaneClear", 65, 0, 100));
            ClearMenu.Add("RocketClear", new Slider("Save Rockets [R]", 3, 0, 6));

            JungleMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleMenu.AddGroupLabel("JungleClear Settings");
            JungleMenu.Add("JungleQ", new CheckBox("Spell [Q]"));
            JungleMenu.Add("JungleR", new CheckBox("Spell [R]"));
            JungleMenu.Add("JungleE", new CheckBox("Spell [E]"));
            JungleMenu.Add("manaJung", new Slider("Min Mana For JungleClear", 30, 0, 100));
            JungleMenu.Add("RocketJung", new Slider("Save Rockets [R]", 3, 0, 6));

            KillstealMenu = Menu.AddSubMenu("KillSteal Settings", "KS");
            KillstealMenu.AddGroupLabel("KillSteal Settings");
            KillstealMenu.Add("RKs", new CheckBox("Spell [R]"));
            KillstealMenu.Add("QKs", new CheckBox("Spell [Q]"));
            KillstealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddGroupLabel("Misc Settings");
            Misc.Add("AntiGap", new CheckBox("Use [W] AntiGapcloser"));
            Misc.AddSeparator();
            Misc.Add("drawQ", new CheckBox("Range [Q]"));
            Misc.Add("drawW", new CheckBox("Range [W]", false));
            Misc.Add("drawE", new CheckBox("Range [E]"));
            Misc.Add("drawR", new CheckBox("Range [R]"));

            Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger");
            Skin.Add("checkSkin", new CheckBox("Use Skin Changer"));
            Skin.Add("skin.Id", new ComboBox("Skin Mode", 0, "Default", "1", "2", "3", "4", "5", "6", "7"));


            Game.OnTick           += Game_OnTick;
            Gapcloser.OnGapcloser += Gapcloser_OnGapcloser;
            Drawing.OnDraw        += Drawing_OnDraw;
        }
예제 #27
0
        internal static void fodeu()
        {
            Soraka = MainMenu.AddMenu("Soraka", "Soraka");

            Combo = Soraka.AddSubMenu("Combo");
            Combo.AddGroupLabel("Combo");
            Combo.AddSeparator();
            Combo.Add("useQCombo", new CheckBox("Use Q"));
            Combo.Add("useECombo", new CheckBox("Use E"));
            Combo.Add("minMcombo", new Slider("Mana %", 20));

            // Harass Menu
            Harass = Soraka.AddSubMenu("Harass");
            Harass.AddGroupLabel("Harass");
            Harass.AddSeparator();
            Harass.Add("useQHarass", new CheckBox("Use Q"));
            Harass.Add("useEHarass", new CheckBox("Use E"));
            Harass.Add("minMharass", new Slider("Mana % for Harras", 20));
            Harass.AddSeparator();
            var sliderValue = Harass.Add("predNeeded", new Slider("Prediction Hitchange: ", 0, 0, 2));

            sliderValue.OnValueChange +=
                delegate
            {
                sliderValue.DisplayName = "Prediction Hitchange: " + PredictionSliderValues[sliderValue.CurrentValue];
            };
            sliderValue.DisplayName = "Prediction Hitchange: " + PredictionSliderValues[sliderValue.CurrentValue];

            // Healing Menu
            Healing = Soraka.AddSubMenu("Ambulance");
            Healing.AddGroupLabel("W Settings");
            Healing.AddSeparator();
            Healing.Add("useW", new CheckBox("Auto W"));
            Healing.Add("dontWF", new CheckBox("Dont W in Fountain"));
            Healing.AddSeparator();

            /**
             * The Magic ~
             **/
            foreach (var hero in EntityManager.Heroes.Allies.Where(x => !x.IsMe))
            {
                Healing.AddSeparator();
                Healing.Add("w" + hero.ChampionName, new CheckBox("Heal " + hero.ChampionName));
                Healing.AddSeparator();
                Healing.Add("wpct" + hero.ChampionName, new Slider("Health % " + hero.ChampionName, 45));
            }
            Healing.AddSeparator();
            Healing.AddGroupLabel("R Settings");
            Healing.AddSeparator();
            Healing.Add("useR", new CheckBox("Use R"));
            Healing.Add("useRslider", new Slider("HP % to R", 10));

            /**
             * End of The Magic Kappa
             **/

            // Misc Menu
            Misc = Soraka.AddSubMenu("Misc");
            Misc.AddGroupLabel("Misc");
            Misc.AddSeparator();
            Misc.Add("useQGapCloser", new CheckBox("Q on GapCloser"));
            Misc.Add("useEGapCloser", new CheckBox("E on GapCloser"));
            Misc.Add("eInterrupt", new CheckBox("use E to Interrupt"));
            Misc.Add("AttackMinions", new CheckBox("Attack Minions"));
            SkinSelect = Misc.Add("skinSelect", new Slider("Choose you Skin [number]", 0, 0, 5));

            // Drawing Menu
            Drawing = Soraka.AddSubMenu("Drawing");
            Drawing.AddGroupLabel("Drawing");
            Drawing.AddSeparator();
            Drawing.Add("drawQ", new CheckBox("Draw Q"));
            Drawing.Add("drawE", new CheckBox("Draw E"));
            Drawing.AddSeparator();
            Drawing.Add("drawH", new CheckBox("Draw H on Healing Needed Heroes"));
        }
예제 #28
0
파일: KMenu.cs 프로젝트: spall9/Godlike
        public static void Initialize()
        {
            // Main Menu
            Main = MainMenu.AddMenu("Godlike Ashe", "KAMain");
            Main.AddGroupLabel("Thank you for choosing Godlike Ashe!");
            Main.AddLabel("If you see a bug or have an idea, please post it on the forum thread!");
            Main.AddSeparator(1);
            Main.AddGroupLabel("Hitchances");
            Main.Add("hitchanceW", new ComboBox("W Hitchance", 1, "High", "Medium", "Low"));
            Main.Add("hitchanceR", new ComboBox("R Hitchance", 1, "High", "Medium", "Low"));
            Main.AddLabel("Medium for both is recommended.");

            // Combo Menu
            Combo = Main.AddSubMenu("Combo", "KACombo");
            Combo.AddGroupLabel("Skills");
            Combo.Add("KAcomboQ", new CheckBox("Use Q"));
            Combo.Add("KAcomboW", new CheckBox("Use W"));
            Combo.Add("KAcomboR", new CheckBox("Use R"));
            Combo.Add("KAcomboSR", new CheckBox("Enable Smart R"));
            Combo.AddSeparator(1);
            Combo.AddGroupLabel("Additional Features");
            Combo.Add("KAcomboQlimit", new Slider("Minimum enemy for Q", 1, 1, 5));
            Combo.AddSeparator(1);
            Combo.Add("KAcomboBOTRK", new CheckBox("Use BOTRK and Bilgewater Cutlass"));
            Combo.Add("KAcomboYOUMUU", new CheckBox("Use Youmuu's Ghostblade"));
            Combo.Add("KAcomboYOUMUUlimit", new Slider("Minimum enemy for Youmuu's Ghostblade", 2, 1, 5));

            // Harass Menu
            Harass = Main.AddSubMenu("Harras", "KAHarass");
            Harass.AddGroupLabel("Skills");
            Harass.Add("KAharassQ", new CheckBox("Use Q"));
            Harass.Add("KAharassW", new CheckBox("Use W"));
            Harass.AddSeparator(1);
            Harass.AddGroupLabel("Additional Features");
            Harass.Add("KAharassM", new Slider("Minimum mana for using skills (%)", 70, 0, 100));
            Harass.Add("KAharassQlimit", new Slider("Minimum enemy for Q", 2, 1, 6));

            // Lane Clear Menu
            Lane = Main.AddSubMenu("Lane Clear", "KALane");
            Lane.AddGroupLabel("Skills");
            Lane.Add("KAlaneQ", new CheckBox("Use Q"));
            Lane.Add("KAlaneW", new CheckBox("Use W"));
            Lane.AddSeparator(1);
            Lane.AddGroupLabel("Additional Features");
            Lane.Add("KAlaneM", new Slider("Minimum mana for using skills (%)", 70, 0, 100));
            Lane.Add("KAlaneQlimit", new Slider("Minimum minion for Q", 4, 1, 40));
            Lane.Add("KAlaneWlimit", new Slider("Minimum minion for W", 3, 1, 40));

            // Jungle Clear Menu
            Jungle = Main.AddSubMenu("Jungle Clear", "KAJungle");
            Jungle.AddGroupLabel("Skills");
            Jungle.Add("KAjungleQ", new CheckBox("Use Q"));
            Jungle.Add("KAjungleW", new CheckBox("Use W"));
            Jungle.AddSeparator(1);
            Jungle.AddGroupLabel("Additional Features");
            Jungle.Add("KAjungleM", new Slider("Minimum mana for using skills (%)", 70, 0, 100));

            // Kill Steal Menu
            Steal = Main.AddSubMenu("Kill Steal", "KASteal");
            Steal.AddGroupLabel("Skills");
            Steal.Add("KAstealW", new CheckBox("Steal with W"));
            Steal.Add("KAstealR", new CheckBox("Steal with R"));
            Steal.Add("KAstealRlimit", new Slider("Maximumu range for kill steal with R", 1500, 500, 3000));

            // Misc Menu
            Misc = Main.AddSubMenu("Misc", "KAMisc");
            Misc.AddGroupLabel("Flee");
            Misc.Add("KAfleeW", new CheckBox("Use W"));
            Misc.AddSeparator(1);
            Misc.AddGroupLabel("Life Saver");
            Misc.Add("KAInterrupt", new CheckBox("Interrupt important spells with R"));
            Misc.Add("KAGap", new CheckBox("Anti Gapclose with W"));
            //Misc.Add("KAUseHEA", new CheckBox("Use Heal"));
            //Misc.Add("KAUseBAR", new CheckBox("Use Barrier"));
            //Misc.Add("KAUseQSS", new CheckBox("Use QSS"));
            Misc.AddSeparator(1);
            Misc.AddGroupLabel("Auto W Usage");
            Misc.Add("KAautoWE", new CheckBox("Enable"));
            Misc.Add("KAautoWlimit", new CheckBox("Disable while under enemy turret"));
            //Misc.Add("KAautoWlimit1", new CheckBox("Disable 'Auto W' while stealth"));
            Misc.Add("KAautoWM", new Slider("Minimum mana for automatic W usage (%)", 75, 0, 100));
            Misc.AddSeparator(1);
            Misc.AddGroupLabel("Hawkshot (E)");
            Misc.Add("hawkDragon", new KeyBind("Cast Hawkshot (E) to Dragon", false, KeyBind.BindTypes.HoldActive, 'U'));
            Misc.Add("hawkBaron", new KeyBind("Cast Hawkshot (E) to Baron", false, KeyBind.BindTypes.HoldActive, 'I'));
            Misc.Add("hawkEnable", new CheckBox("Enable"));


            // Settings Menu
            Settings = Main.AddSubMenu("Settings", "KASettings");
            Settings.AddGroupLabel("Drawings");
            Settings.Add("KADrawAA", new CheckBox("Draw AA"));
            Settings.Add("KADrawW", new CheckBox("Draw W"));
            Settings.AddSeparator(1);
            Settings.AddGroupLabel("Skin Changer");
            Settings.Add("skinEnable", new CheckBox("Enable"));
            Settings.Add("skinID", new ComboBox("Current Skin", 8, "Default Ashe", "Freljord Ashe", "Sherwood Forest Ashe", "Woad Ashe", "Queen Ashe", "Amethyst Ashe", "Heartseeker Ashe", "Marauder Ashe", "PROJECT: Ashe"));
        }
예제 #29
0
        public static void Load()
        {
            try
            {
                Principal = i.MainMenu.AddMenu("Championship Riven", "RivenAkr");
                Principal.Add("Skin", new CheckBox("Enable Skin Hack?", false));
                Principal.Add("SkinID", new Slider("Skin ID: {0}", 4, 0, 5));

                Q = Principal.AddSubMenu("Q Configs");
                Q.Add("Any", new CheckBox("Use on Laneclear/Jungleclear?"));
                Q.AddSeparator(2);
                Q.Add("Flee", new CheckBox("Use Q on Flee?"));

                W = Principal.AddSubMenu("W Configs");
                W.Add("Lane", new CheckBox("Use on Laneclear?"));
                W.Add("Jungle", new CheckBox("Use on Jungleclear?"));
                W.AddSeparator(2);
                W.Add("LaneMin", new Slider("Min {0} minions to use W on Laneclear", 3, 1, 6));

                E = Principal.AddSubMenu("E Configs");
                E.Add("Flee", new CheckBox("Use E on Flee?"));
                E.Add("Jungle", new CheckBox("Use on Jungleclear?"));
                E.Add("Shield", new CheckBox("Use on Spells?"));
                E.AddSeparator(2);
                foreach (var x in EntityManager.Heroes.Enemies)
                {
                    E.AddLabel(".: " + x.ChampionName + " :.");
                    foreach (var y in x.Spellbook.Spells)
                    {
                        if (y.SData.TargettingType == SpellDataTargetType.Unit && IsSpell(y.Slot))
                        {
                            E.Add(x.ChampionName + "/" + y.Slot, new CheckBox(x.ChampionName + " " + y.Slot.ToString()));
                        }
                    }
                    E.AddSeparator(2);
                }

                R = Principal.AddSubMenu("R1 Configs");
                R.Add("UseR1", new CheckBox("Use R1?"));
                R.Add("Force", new KeyBind("Force R1?", false, KeyBind.BindTypes.PressToggle, 'M'));

                R2 = Principal.AddSubMenu("R2 Configs");
                R2.Add("Mode", new ComboBox("R2 Mode:", 0, "Kill Only", "Max Damage"));
                R2.Add("Save", new CheckBox("Save R2 (When in AA Range)", true));

                Misc = Principal.AddSubMenu("Misc");
                Misc.Add("Burst", new KeyBind("Burst", false, KeyBind.BindTypes.HoldActive, 'T'));
                Misc.AddSeparator(2);
                Misc.Add("QGap", new CheckBox("Use 3Q on Gapcloser?"));
                Misc.Add("QInt", new CheckBox("Use 3Q to Interrupt?"));
                Misc.Add("WGap", new CheckBox("Use W on Gapcloser?"));
                Misc.Add("WInt", new CheckBox("Use W to Interrupt?"));

                Humanizer = Principal.AddSubMenu("Humanizer");
                Humanizer.Add("Emotes", new CheckBox("Use Emotes?"));
                Humanizer.Add("Q2", new Slider("Delay Q2: {0}", 0, 0, 40));
                Humanizer.Add("Q3", new Slider("Delay Q3: {0}", 0, 0, 50));

                Item = Principal.AddSubMenu("Items");
                Item.Add("Hydra", new CheckBox("Use Hydra?"));
                Item.Add("Tiamat", new CheckBox("Use Tiamat?"));
                Item.Add("Youmuu", new CheckBox("Use Youmuu?"));
                Item.AddSeparator(2);
                Item.Add("Ignite", new CheckBox("Auto use Ignite?"));

                Draw = Principal.AddSubMenu("Draws");
                Draw.Add("Burst", new CheckBox("Draw Burst Range?"));
                Draw.AddLabel(".: Spells :.");
                Draw.Add("Disable", new CheckBox("Disable All?", false));
                Draw.AddSeparator(1);
                Draw.Add("Q", new CheckBox("Draw Q?"));
                Draw.Add("W", new CheckBox("Draw W?"));
                Draw.Add("E", new CheckBox("Draw E?"));
                Draw.Add("R", new CheckBox("Draw R2?"));
                Draw.AddSeparator(2);
                Draw.Add("Status", new CheckBox("Draw Status About Settings?"));
            }
            catch (Exception e)
            {
                Extensions.Debug(e.Message);
            }
        }
예제 #30
0
파일: Yasuo.cs 프로젝트: kin123/EloBuddy
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            Principal = MainMenu.AddMenu("HTTF Yasuo ", "Yasuo");
            Principal.AddLabel("HTTF Yasuo v" + Assembly.GetExecutingAssembly().GetName().Version);

            //combo+harasse
            Combo = Principal.AddSubMenu("Combo", "Combo");
            Combo.AddSeparator(3);
            Combo.AddLabel("• Spells Combo");
            Combo.Add("UseQCombo", new CheckBox("Use Q"));
            Combo.Add("UseWCombo", new CheckBox("Use W"));
            Combo.Add("UseECombo", new CheckBox("Use E"));
            Combo.Add("UseRCombo", new CheckBox("Use R"));
            Combo.Add("stack.combo", new CheckBox("Stack Q?"));
            Combo.Add("combo.leftclickRape", new CheckBox("ComboTarget use?"));
            Combo.Add("PredictQ2", new ComboBox("Predict Q2", 1, "Minimal", "Medium", "High"));

            Combo.AddLabel("• R Setting ");
            Combo.Add("combo.RTarget", new CheckBox("Use R always on Selected Target"));
            Combo.Add("combo.RKillable", new CheckBox("Use R KS"));
            Combo.Add("combo.MinTargetsR", new Slider("Use R Min Targets", 2, 1, 5));

            Combo.AddLabel("• Harasse ");
            Combo.Add("Auto.Q3", new CheckBox("Auto Q3 ?"));
            Combo.Add("harass.Q", new CheckBox("Use Q"));
            Combo.Add("harass.E", new CheckBox("Use E"));
            Combo.Add("harass.stack", new CheckBox("Stack Q in harras?"));
            //clean
            Clean = Principal.AddSubMenu("Clean", "Clean Setting");
            Clean.AddSeparator(3);
            Clean.AddLabel("•Last Hit•");
            Clean.Add("LastE", new CheckBox("Use E"));
            Clean.Add("LastQ", new CheckBox("Use Q"));
            Clean.Add("LaseEUT", new CheckBox("Use E Under Tower"));
            Clean.AddLabel("•Wave Clean•");
            Clean.Add("WCQ", new CheckBox("Use Q"));
            Clean.Add("WCE", new CheckBox("Use E"));
            Clean.AddLabel("•Jung Clean•");
            Clean.Add("JungQ", new CheckBox("Use Q"));
            Clean.Add("JungE", new CheckBox("Use E"));

            //flee
            Flee = Principal.AddSubMenu("Flee", "Flee Setting");
            Flee.AddSeparator(3);
            Flee.AddLabel("•Flee•");
            Flee.Add("FleeE", new CheckBox("Use E"));
            Flee.Add("Flee.stack", new CheckBox("Stack Q In Flee?"));
            //Draw
            Draw = Principal.AddSubMenu("Draw", "Draw Setting");
            Draw.AddSeparator(3);
            Draw.Add("DrawE", new CheckBox("Draw E range"));
            Draw.Add("DrawQ", new CheckBox("Draw Q range"));
            Draw.Add("DrawR", new CheckBox("Draw R range"));
            Draw.Add("DrawDmg", new CheckBox("Draw Damage?"));
            //Misc
            Misc = Principal.AddSubMenu("Misc", "Misc Setting");
            Misc.AddSeparator(3);
            Misc.Add("EGapclos", new CheckBox("E ANTIGAPCLOSE"));
            Misc.Add("Einter", new CheckBox("E INTERRUPT"));
            Misc.AddLabel("• SkinHack •");
            Misc.Add("checkSkin", new CheckBox("Use Skin Changer"));
            Misc.Add("Skinid", new Slider("Skin ID", 0, 0, 10));

            //Evade
            Evadee = Principal.AddSubMenu("Evadee", "Evadee Setting");
            Evadee.AddSeparator(3);
            Evadee.AddLabel("•SOON•");



            Utils.ForDash.Init();
        }