static public void TriggerSlotMachineLog() { LogSystem.GameLog(GameLogSystem.LogTagTriggerSlotMachine); }
static public void DestroyBallLog(int bet, BallTarget target) { LogSystem.GameLog(GameLogSystem.LogTagDestroyBall, target, bet); }
static public void MoneyLog(int money) { LogSystem.GameLog(GameLogSystem.LogTagMoney, money); }
static public void CreateBallLog(GameLogSystem.BallSource ballSource, int bet) { LogSystem.GameLog(GameLogSystem.LogTagCreateBall, ballSource, bet); }